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avdevice/pulse_audio_dec: deprecate frame_size option
It does not do anything. Frame sizes can be controlled by using fragment_size. Signed-off-by: Marton Balint <cus@passwd.hu>
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@ -1289,7 +1289,7 @@ Specify the samplerate in Hz, by default 48kHz is used.
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Specify the channels in use, by default 2 (stereo) is set.
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@item frame_size
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Specify the number of bytes per frame, by default it is set to 1024.
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This option does nothing and is deprecated.
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@item fragment_size
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Specify the size in bytes of the minimal buffering fragment in PulseAudio, it
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@ -371,6 +371,7 @@ static int pulse_get_device_list(AVFormatContext *h, AVDeviceInfoList *device_li
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#define OFFSET(a) offsetof(PulseData, a)
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#define D AV_OPT_FLAG_DECODING_PARAM
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#define DEPR AV_OPT_FLAG_DEPRECATED
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static const AVOption options[] = {
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{ "server", "set PulseAudio server", OFFSET(server), AV_OPT_TYPE_STRING, {.str = NULL}, 0, 0, D },
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@ -378,7 +379,7 @@ static const AVOption options[] = {
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{ "stream_name", "set stream description", OFFSET(stream_name), AV_OPT_TYPE_STRING, {.str = "record"}, 0, 0, D },
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{ "sample_rate", "set sample rate in Hz", OFFSET(sample_rate), AV_OPT_TYPE_INT, {.i64 = 48000}, 1, INT_MAX, D },
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{ "channels", "set number of audio channels", OFFSET(channels), AV_OPT_TYPE_INT, {.i64 = 2}, 1, INT_MAX, D },
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{ "frame_size", "set number of bytes per frame", OFFSET(frame_size), AV_OPT_TYPE_INT, {.i64 = 1024}, 1, INT_MAX, D },
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{ "frame_size", "set number of bytes per frame", OFFSET(frame_size), AV_OPT_TYPE_INT, {.i64 = 1024}, 1, INT_MAX, D | DEPR },
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{ "fragment_size", "set buffering size, affects latency and cpu usage", OFFSET(fragment_size), AV_OPT_TYPE_INT, {.i64 = -1}, -1, INT_MAX, D },
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{ "wallclock", "set the initial pts using the current time", OFFSET(wallclock), AV_OPT_TYPE_INT, {.i64 = 1}, -1, 1, D },
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{ NULL },
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