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Always consider the mov language code as 4 bytes fixed size and change the
function declaration to reflect this. Originally committed as revision 21558 to svn://svn.ffmpeg.org/ffmpeg/trunk
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@ -266,7 +266,7 @@ static const char * const mov_mdhd_language_map[] = {
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"cat", "lat", "que", "grn", "aym", "tat", "uig", "dzo", "jav"
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};
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int ff_mov_iso639_to_lang(const char *lang, int mp4)
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int ff_mov_iso639_to_lang(const char lang[4], int mp4)
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{
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int i, code = 0;
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@ -293,9 +293,10 @@ int ff_mov_iso639_to_lang(const char *lang, int mp4)
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return code;
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}
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int ff_mov_lang_to_iso639(unsigned code, char *to)
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int ff_mov_lang_to_iso639(unsigned code, char to[4])
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{
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int i;
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memset(to, 0, 4);
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/* is it the mangled iso code? */
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/* see http://www.geocities.com/xhelmboyx/quicktime/formats/mp4-layout.txt */
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if (code > 138) {
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@ -34,8 +34,8 @@ extern const AVCodecTag codec_movvideo_tags[];
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extern const AVCodecTag codec_movaudio_tags[];
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extern const AVCodecTag ff_codec_movsubtitle_tags[];
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int ff_mov_iso639_to_lang(const char *lang, int mp4);
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int ff_mov_lang_to_iso639(unsigned code, char *to);
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int ff_mov_iso639_to_lang(const char lang[4], int mp4);
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int ff_mov_lang_to_iso639(unsigned code, char to[4]);
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/* the QuickTime file format is quite convoluted...
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* it has lots of index tables, each indexing something in another one...
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