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indeo3: release buffer before calling decode_plane
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@ -1084,6 +1084,9 @@ static int decode_frame(AVCodecContext *avctx, void *data, int *data_size,
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/* use BS_BUFFER flag for buffer switching */
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ctx->buf_sel = (ctx->frame_flags >> BS_BUFFER) & 1;
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if (ctx->frame.data[0])
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avctx->release_buffer(avctx, &ctx->frame);
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/* decode luma plane */
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if ((res = decode_plane(ctx, avctx, ctx->planes, ctx->y_data_ptr, ctx->y_data_size, 40)))
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return res;
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@ -1095,9 +1098,6 @@ static int decode_frame(AVCodecContext *avctx, void *data, int *data_size,
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if ((res = decode_plane(ctx, avctx, &ctx->planes[2], ctx->v_data_ptr, ctx->v_data_size, 10)))
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return res;
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if (ctx->frame.data[0])
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avctx->release_buffer(avctx, &ctx->frame);
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ctx->frame.reference = 0;
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if ((res = avctx->get_buffer(avctx, &ctx->frame)) < 0) {
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av_log(ctx->avctx, AV_LOG_ERROR, "get_buffer() failed\n");
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