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avfilter/vf_lenscorrection: get rid of all floats per frame
there are some still left for 1 time initialization Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
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c1b663bc92
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@ -41,6 +41,7 @@ typedef struct LenscorrectionCtx {
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int hsub, vsub;
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int nb_planes;
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double cx, cy, k1, k2;
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int32_t *correction[4];
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} LenscorrectionCtx;
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#define FLAGS AV_OPT_FLAG_FILTERING_PARAM|AV_OPT_FLAG_VIDEO_PARAM
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@ -59,7 +60,7 @@ typedef struct ThreadData {
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int w, h;
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int plane;
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int xcenter, ycenter;
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float k1, k2;
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int32_t *correction;
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} ThreadData;
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static int filter_slice(AVFilterContext *ctx, void *arg, int job, int nb_jobs)
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@ -71,9 +72,6 @@ static int filter_slice(AVFilterContext *ctx, void *arg, int job, int nb_jobs)
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const int w = td->w, h = td->h;
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const int xcenter = td->xcenter;
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const int ycenter = td->ycenter;
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const float r2inv = 4.0 / (w * w + h * h);
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const float k1 = td->k1;
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const float k2 = td->k2;
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const int start = (h * job ) / nb_jobs;
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const int end = (h * (job+1)) / nb_jobs;
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const int plane = td->plane;
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@ -84,15 +82,13 @@ static int filter_slice(AVFilterContext *ctx, void *arg, int job, int nb_jobs)
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int i;
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for (i = start; i < end; i++, outrow += outlinesize) {
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const int off_y = i - ycenter;
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const int off_y2 = off_y * off_y;
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uint8_t *out = outrow;
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int j;
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for (j = 0; j < w; j++) {
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const int off_x = j - xcenter;
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const float r2 = (off_x * off_x + off_y2) * r2inv;
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const float radius_mult = 1.0f + r2 * k1 + r2 * r2 * k2;
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const int x = xcenter + radius_mult * off_x + 0.5f;
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const int y = ycenter + radius_mult * off_y + 0.5f;
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const int64_t radius_mult = td->correction[j + i*w];
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const int x = xcenter + ((radius_mult * off_x + (1<<23))>>24);
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const int y = ycenter + ((radius_mult * off_y + (1<<23))>>24);
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const char isvalid = x > 0 && x < w - 1 && y > 0 && y < h - 1;
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*out++ = isvalid ? indata[y * inlinesize + x] : 0;
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}
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@ -151,16 +147,39 @@ static int filter_frame(AVFilterLink *inlink, AVFrame *in)
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int vdiv = 1 << vsub;
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int w = rect->width / hdiv;
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int h = rect->height / vdiv;
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int xcenter = rect->cx * w;
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int ycenter = rect->cy * h;
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float k1 = rect->k1;
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float k2 = rect->k2;
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ThreadData td = {
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.in = in,
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.out = out,
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.w = w,
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.h = h,
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.xcenter = rect->cx * w,
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.ycenter = rect->cy * h,
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.k1 = rect->k1,
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.k2 = rect->k2,
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.xcenter = xcenter,
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.ycenter = ycenter,
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.plane = plane};
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if (!rect->correction[plane]) {
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int i,j;
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const float r2inv = 4.0 / (w * w + h * h);
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rect->correction[plane] = av_malloc_array(w, h * sizeof(**rect->correction));
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if (!rect->correction[plane])
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return AVERROR(ENOMEM);
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for (j = 0; j < h; j++) {
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const int off_y = j - ycenter;
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const int off_y2 = off_y * off_y;
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for (i = 0; i < w; i++) {
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const int off_x = i - xcenter;
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const float r2 = (off_x * off_x + off_y2) * r2inv;
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const float radius_mult = 1.0f + r2 * k1 + r2 * r2 * k2;
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rect->correction[plane][j * w + i] = lrintf(radius_mult * (1<<24));
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}
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}
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}
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td.correction = rect->correction[plane];
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ctx->internal->execute(ctx, filter_slice, &td, NULL, FFMIN(h, ctx->graph->nb_threads));
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}
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