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avplay: Use av_gettime_relative
Signed-off-by: Martin Storsjö <martin@martin.st>
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24
avplay.c
24
avplay.c
@ -101,7 +101,7 @@ typedef struct PacketQueue {
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typedef struct VideoPicture {
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double pts; // presentation timestamp for this picture
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double target_clock; // av_gettime() time at which this should be displayed ideally
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double target_clock; // av_gettime_relative() time at which this should be displayed ideally
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int64_t pos; // byte position in file
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SDL_Overlay *bmp;
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int width, height; /* source height & width */
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@ -197,7 +197,7 @@ typedef struct VideoState {
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AVStream *video_st;
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PacketQueue videoq;
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double video_current_pts; // current displayed pts (different from video_clock if frame fifos are used)
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double video_current_pts_drift; // video_current_pts - time (av_gettime) at which we updated video_current_pts - used to have running video pts
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double video_current_pts_drift; // video_current_pts - time (av_gettime_relative) at which we updated video_current_pts - used to have running video pts
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int64_t video_current_pos; // current displayed file pos
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VideoPicture pictq[VIDEO_PICTURE_QUEUE_SIZE];
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int pictq_size, pictq_rindex, pictq_windex;
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@ -754,7 +754,7 @@ static void video_audio_display(VideoState *s)
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/* to be more precise, we take into account the time spent since
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the last buffer computation */
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if (audio_callback_time) {
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time_diff = av_gettime() - audio_callback_time;
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time_diff = av_gettime_relative() - audio_callback_time;
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delay -= (time_diff * s->sdl_sample_rate) / 1000000;
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}
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@ -972,7 +972,7 @@ static double get_video_clock(VideoState *is)
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if (is->paused) {
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return is->video_current_pts;
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} else {
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return is->video_current_pts_drift + av_gettime() / 1000000.0;
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return is->video_current_pts_drift + av_gettime_relative() / 1000000.0;
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}
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}
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@ -980,7 +980,7 @@ static double get_video_clock(VideoState *is)
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static double get_external_clock(VideoState *is)
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{
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int64_t ti;
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ti = av_gettime();
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ti = av_gettime_relative();
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return is->external_clock + ((ti - is->external_clock_time) * 1e-6);
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}
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@ -1022,11 +1022,11 @@ static void stream_seek(VideoState *is, int64_t pos, int64_t rel, int seek_by_by
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static void stream_pause(VideoState *is)
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{
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if (is->paused) {
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is->frame_timer += av_gettime() / 1000000.0 + is->video_current_pts_drift - is->video_current_pts;
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is->frame_timer += av_gettime_relative() / 1000000.0 + is->video_current_pts_drift - is->video_current_pts;
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if (is->read_pause_return != AVERROR(ENOSYS)) {
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is->video_current_pts = is->video_current_pts_drift + av_gettime() / 1000000.0;
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is->video_current_pts = is->video_current_pts_drift + av_gettime_relative() / 1000000.0;
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}
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is->video_current_pts_drift = is->video_current_pts - av_gettime() / 1000000.0;
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is->video_current_pts_drift = is->video_current_pts - av_gettime_relative() / 1000000.0;
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}
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is->paused = !is->paused;
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}
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@ -1084,7 +1084,7 @@ retry:
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if (is->pictq_size == 0) {
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// nothing to do, no picture to display in the que
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} else {
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double time = av_gettime() / 1000000.0;
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double time = av_gettime_relative() / 1000000.0;
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double next_target;
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/* dequeue the picture */
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vp = &is->pictq[is->pictq_rindex];
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@ -1190,7 +1190,7 @@ retry:
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int aqsize, vqsize, sqsize;
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double av_diff;
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cur_time = av_gettime();
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cur_time = av_gettime_relative();
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if (!last_time || (cur_time - last_time) >= 30000) {
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aqsize = 0;
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vqsize = 0;
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@ -1464,7 +1464,7 @@ static int get_video_frame(VideoState *is, AVFrame *frame, int64_t *pts, AVPacke
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init_pts_correction(&is->pts_ctx);
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is->frame_last_pts = AV_NOPTS_VALUE;
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is->frame_last_delay = 0;
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is->frame_timer = (double)av_gettime() / 1000000.0;
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is->frame_timer = (double)av_gettime_relative() / 1000000.0;
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is->skip_frames = 1;
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is->skip_frames_index = 0;
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return 0;
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@ -1993,7 +1993,7 @@ static void sdl_audio_callback(void *opaque, Uint8 *stream, int len)
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int audio_size, len1;
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double pts;
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audio_callback_time = av_gettime();
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audio_callback_time = av_gettime_relative();
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while (len > 0) {
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if (is->audio_buf_index >= is->audio_buf_size) {
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