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avcodec/pngenc: Avoid copying APNG data, allow user-supplied buffer
The APNG encoder already uses internal buffers, so that the packet size is already known before allocating the packet; therefore one can avoid another (implicit) intermediate buffer by switching to ff_get_encode_buffer(), thereby also supporting user-supplied buffers. Reviewed-by: James Almer <jamrial@gmail.com> Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
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@ -20,6 +20,7 @@
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*/
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#include "avcodec.h"
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#include "encode.h"
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#include "internal.h"
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#include "bytestream.h"
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#include "lossless_videoencdsp.h"
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@ -887,12 +888,11 @@ static int encode_apng(AVCodecContext *avctx, AVPacket *pkt,
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if (!s->last_frame_packet)
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return AVERROR(ENOMEM);
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} else if (s->last_frame) {
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ret = ff_alloc_packet2(avctx, pkt, max_packet_size, 0);
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ret = ff_get_encode_buffer(avctx, pkt, s->last_frame_packet_size, 0);
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if (ret < 0)
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return ret;
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memcpy(pkt->data, s->last_frame_packet, s->last_frame_packet_size);
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pkt->size = s->last_frame_packet_size;
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pkt->pts = pkt->dts = s->last_frame->pts;
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}
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@ -1148,11 +1148,11 @@ const AVCodec ff_apng_encoder = {
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.long_name = NULL_IF_CONFIG_SMALL("APNG (Animated Portable Network Graphics) image"),
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.type = AVMEDIA_TYPE_VIDEO,
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.id = AV_CODEC_ID_APNG,
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.capabilities = AV_CODEC_CAP_DR1 | AV_CODEC_CAP_DELAY,
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.priv_data_size = sizeof(PNGEncContext),
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.init = png_enc_init,
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.close = png_enc_close,
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.encode2 = encode_apng,
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.capabilities = AV_CODEC_CAP_DELAY,
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.pix_fmts = (const enum AVPixelFormat[]) {
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AV_PIX_FMT_RGB24, AV_PIX_FMT_RGBA,
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AV_PIX_FMT_RGB48BE, AV_PIX_FMT_RGBA64BE,
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