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avfilter/drawutils: honor shift for color component description
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@ -253,7 +253,8 @@ void ff_draw_color(FFDrawContext *draw, FFDrawColor *color, const uint8_t rgba[4
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#define EXPAND(compn) \
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if (desc->comp[compn].depth > 8) \
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color->comp[desc->comp[compn].plane].u16[desc->comp[compn].offset] = \
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color->comp[desc->comp[compn].plane].u8[desc->comp[compn].offset] << (draw->desc->comp[compn].depth - 8)
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color->comp[desc->comp[compn].plane].u8[desc->comp[compn].offset] << \
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(draw->desc->comp[compn].depth + draw->desc->comp[compn].shift - 8)
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EXPAND(3);
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EXPAND(2);
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EXPAND(1);
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