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ac3: Only initialize float_dsp for the float encoder variant
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@ -2481,7 +2481,6 @@ av_cold int ff_ac3_encode_init(AVCodecContext *avctx)
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goto init_fail;
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ff_dsputil_init(&s->dsp, avctx);
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avpriv_float_dsp_init(&s->fdsp, avctx->flags & CODEC_FLAG_BITEXACT);
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ff_ac3dsp_init(&s->ac3dsp, avctx->flags & CODEC_FLAG_BITEXACT);
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dprint_options(s);
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@ -266,6 +266,7 @@ typedef struct AC3EncodeContext {
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extern const uint64_t ff_ac3_channel_layouts[19];
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int ff_ac3_encode_init(AVCodecContext *avctx);
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int ff_ac3_float_encode_init(AVCodecContext *avctx);
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int ff_ac3_encode_close(AVCodecContext *avctx);
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@ -124,6 +124,12 @@ static CoefType calc_cpl_coord(CoefSumType energy_ch, CoefSumType energy_cpl)
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return FFMIN(coord, COEF_MAX);
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}
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av_cold int ff_ac3_float_encode_init(AVCodecContext *avctx)
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{
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AC3EncodeContext *s = avctx->priv_data;
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avpriv_float_dsp_init(&s->fdsp, avctx->flags & CODEC_FLAG_BITEXACT);
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return ff_ac3_encode_init(avctx);
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}
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AVCodec ff_ac3_encoder = {
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.name = "ac3",
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@ -131,7 +137,7 @@ AVCodec ff_ac3_encoder = {
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.type = AVMEDIA_TYPE_AUDIO,
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.id = AV_CODEC_ID_AC3,
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.priv_data_size = sizeof(AC3EncodeContext),
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.init = ff_ac3_encode_init,
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.init = ff_ac3_float_encode_init,
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.encode2 = ff_ac3_float_encode_frame,
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.close = ff_ac3_encode_close,
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.sample_fmts = (const enum AVSampleFormat[]){ AV_SAMPLE_FMT_FLTP,
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@ -253,7 +253,7 @@ AVCodec ff_eac3_encoder = {
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.type = AVMEDIA_TYPE_AUDIO,
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.id = AV_CODEC_ID_EAC3,
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.priv_data_size = sizeof(AC3EncodeContext),
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.init = ff_ac3_encode_init,
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.init = ff_ac3_float_encode_init,
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.encode2 = ff_ac3_float_encode_frame,
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.close = ff_ac3_encode_close,
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.sample_fmts = (const enum AVSampleFormat[]){ AV_SAMPLE_FMT_FLTP,
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