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Fix OpenGL device compilation with msvc gl.h
Reveiwed-by: Lukasz Marek <lukasz.m.luki2@gmail.com> Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
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@ -30,6 +30,9 @@
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#include "config.h"
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#if HAVE_WINDOWS_H
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#include <windows.h>
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#endif
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#if HAVE_OPENGL_GL3_H
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#include <OpenGL/gl3.h>
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#elif HAVE_ES2_GL_H
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@ -41,9 +44,6 @@
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#if HAVE_GLXGETPROCADDRESS
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#include <GL/glx.h>
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#endif
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#if HAVE_WINDOWS_H
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#include <windows.h>
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#endif
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#if HAVE_SDL
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#include <SDL.h>
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