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zmbvenc: get rid of a global table
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00b775dda2
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296eff4d9d
@ -54,16 +54,18 @@ typedef struct ZmbvEncContext {
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int comp_size;
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int keyint, curfrm;
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z_stream zstream;
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int score_tab[256];
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} ZmbvEncContext;
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static int score_tab[256];
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/** Block comparing function
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* XXX should be optimized and moved to DSPContext
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* TODO handle out of edge ME
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*/
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static inline int block_cmp(uint8_t *src, int stride, uint8_t *src2, int stride2,
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int bw, int bh, int *xored)
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static inline int block_cmp(ZmbvEncContext *c, uint8_t *src, int stride,
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uint8_t *src2, int stride2, int bw, int bh,
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int *xored)
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{
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int sum = 0;
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int i, j;
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@ -81,7 +83,7 @@ static inline int block_cmp(uint8_t *src, int stride, uint8_t *src2, int stride2
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}
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for(i = 1; i < 256; i++)
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sum += score_tab[histogram[i]];
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sum += c->score_tab[histogram[i]];
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return sum;
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}
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@ -97,14 +99,14 @@ static int zmbv_me(ZmbvEncContext *c, uint8_t *src, int sstride, uint8_t *prev,
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*mx = *my = 0;
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bw = FFMIN(ZMBV_BLOCK, c->avctx->width - x);
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bh = FFMIN(ZMBV_BLOCK, c->avctx->height - y);
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bv = block_cmp(src, sstride, prev, pstride, bw, bh, xored);
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bv = block_cmp(c, src, sstride, prev, pstride, bw, bh, xored);
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if(!bv) return 0;
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for(ty = FFMAX(y - c->range, 0); ty < FFMIN(y + c->range, c->avctx->height - bh); ty++){
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for(tx = FFMAX(x - c->range, 0); tx < FFMIN(x + c->range, c->avctx->width - bw); tx++){
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if(tx == x && ty == y) continue; // we already tested this block
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dx = tx - x;
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dy = ty - y;
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tv = block_cmp(src, sstride, prev + dx + dy*pstride, pstride, bw, bh, xored);
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tv = block_cmp(c, src, sstride, prev + dx + dy * pstride, pstride, bw, bh, xored);
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if(tv < bv){
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bv = tv;
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*mx = dx;
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@ -279,7 +281,7 @@ static av_cold int encode_init(AVCodecContext *avctx)
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int lvl = 9;
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for(i=1; i<256; i++)
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score_tab[i]= -i * log(i/(double)(ZMBV_BLOCK*ZMBV_BLOCK)) * (256/M_LN2);
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c->score_tab[i] = -i * log(i / (double)(ZMBV_BLOCK * ZMBV_BLOCK)) * (256 / M_LN2);
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c->avctx = avctx;
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