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avcodec/avcodec: Store whether AVCodec->close needs to be called
Right now all AVCodecContexts except those using frame-threaded decoding call the codec's init function and expect its close function to be called. In order to make sure that the close function is not called for frame-threaded decoding ff_frame_thread_free() resets AVCodecContext.codec (and because of this it has to free the private AVOptions of the main AVCodecContext itself). This is not obvious and potentially fragile. Instead add a field to AVCodecInternal that indicates whether close should be called for this AVCodecContext. It is always zero when using frame-threaded decoding, so that resetting the codec is no longer necessary and has been removed. Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
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parent
d07534b5f5
commit
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@ -135,7 +135,6 @@ static int64_t get_bit_rate(AVCodecContext *ctx)
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int attribute_align_arg avcodec_open2(AVCodecContext *avctx, const AVCodec *codec, AVDictionary **options)
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{
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int ret = 0;
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int codec_init_ok = 0;
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AVDictionary *tmp = NULL;
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AVCodecInternal *avci;
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@ -320,14 +319,16 @@ int attribute_align_arg avcodec_open2(AVCodecContext *avctx, const AVCodec *code
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if (!HAVE_THREADS && !(codec->caps_internal & FF_CODEC_CAP_AUTO_THREADS))
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avctx->thread_count = 1;
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if ( avctx->codec->init && (!(avctx->active_thread_type&FF_THREAD_FRAME)
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|| avci->frame_thread_encoder)) {
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ret = avctx->codec->init(avctx);
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if (ret < 0) {
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codec_init_ok = -1;
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goto free_and_end;
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if (!(avctx->active_thread_type & FF_THREAD_FRAME) ||
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avci->frame_thread_encoder) {
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if (avctx->codec->init) {
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ret = avctx->codec->init(avctx);
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if (ret < 0) {
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avci->needs_close = avctx->codec->caps_internal & FF_CODEC_CAP_INIT_CLEANUP;
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goto free_and_end;
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}
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}
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codec_init_ok = 1;
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avci->needs_close = 1;
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}
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ret=0;
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@ -378,9 +379,7 @@ end:
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return ret;
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free_and_end:
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if (avctx->codec && avctx->codec->close &&
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(codec_init_ok > 0 || (codec_init_ok < 0 &&
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avctx->codec->caps_internal & FF_CODEC_CAP_INIT_CLEANUP)))
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if (avci->needs_close && avctx->codec->close)
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avctx->codec->close(avctx);
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if (CONFIG_FRAME_THREAD_ENCODER && avci->frame_thread_encoder)
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@ -502,7 +501,7 @@ av_cold int avcodec_close(AVCodecContext *avctx)
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}
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if (HAVE_THREADS && avci->thread_ctx)
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ff_thread_free(avctx);
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if (avctx->codec && avctx->codec->close)
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if (avci->needs_close && avctx->codec->close)
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avctx->codec->close(avctx);
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avci->byte_buffer_size = 0;
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av_freep(&avci->byte_buffer);
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@ -160,6 +160,12 @@ typedef struct AVCodecInternal {
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EncodeSimpleContext es;
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/**
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* If this is set, then AVCodec->close (if existing) needs to be called
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* for the parent AVCodecContext.
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*/
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int needs_close;
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/**
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* Number of audio samples to skip at the start of the next decoded frame
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*/
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@ -801,10 +801,6 @@ void ff_frame_thread_free(AVCodecContext *avctx, int thread_count)
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free_pthread(fctx, thread_ctx_offsets);
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av_freep(&avctx->internal->thread_ctx);
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if (avctx->priv_data && avctx->codec && avctx->codec->priv_class)
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av_opt_free(avctx->priv_data);
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avctx->codec = NULL;
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}
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static av_cold int init_thread(PerThreadContext *p, int *threads_to_free,
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