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vmdaudio: remove duplicated code by merging mono and stereo decoding.
Signed-off-by: Ronald S. Bultje <rsbultje@gmail.com>
(cherry picked from commit 1328d43313
)
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parent
994e445a17
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@ -475,19 +475,16 @@ static void vmdaudio_decode_audio(VmdAudioContext *s, unsigned char *data,
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static int vmdaudio_loadsound(VmdAudioContext *s, unsigned char *data,
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const uint8_t *buf, int silence, int data_size)
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{
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int bytes_decoded = 0;
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int i;
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// if (silence)
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// av_log(s->avctx, AV_LOG_INFO, "silent block!\n");
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if (s->channels == 2) {
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/* stereo handling */
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if (silence) {
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memset(data, 0, data_size * 2);
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} else {
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if (s->bits == 16)
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vmdaudio_decode_audio(s, data, buf, data_size, 1);
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vmdaudio_decode_audio(s, data, buf, data_size, s->channels == 2);
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else {
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/* copy the data but convert it to signed */
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for (i = 0; i < data_size; i++){
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@ -496,24 +493,6 @@ static int vmdaudio_loadsound(VmdAudioContext *s, unsigned char *data,
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}
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}
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}
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} else {
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bytes_decoded = data_size * 2;
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/* mono handling */
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if (silence) {
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memset(data, 0, data_size * 2);
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} else {
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if (s->bits == 16) {
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vmdaudio_decode_audio(s, data, buf, data_size, 0);
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} else {
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/* copy the data but convert it to signed */
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for (i = 0; i < data_size; i++){
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*data++ = buf[i] + 0x80;
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*data++ = buf[i] + 0x80;
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}
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}
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}
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}
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return data_size * 2;
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}
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