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lagarith: fix alignment on buffers passed into prediction dsp code.
This should fix issues with direct rendering Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
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732dfc7660
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2b3b52d519
@ -250,8 +250,8 @@ static void lag_pred_line(LagarithContext *l, uint8_t *buf,
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if (!line) {
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/* Left prediction only for first line */
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L = l->dsp.add_hfyu_left_prediction(buf + 1, buf + 1,
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width - 1, buf[0]);
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L = l->dsp.add_hfyu_left_prediction(buf, buf,
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width, 0);
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} else {
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/* Left pixel is actually prev_row[width] */
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L = buf[width - stride - 1];
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@ -277,11 +277,12 @@ static void lag_pred_line_yuy2(LagarithContext *l, uint8_t *buf,
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int L, TL;
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if (!line) {
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if (is_luma) {
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buf++;
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width--;
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}
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l->dsp.add_hfyu_left_prediction(buf + 1, buf + 1, width - 1, buf[0]);
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L= buf[0];
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if (is_luma)
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buf[0] = 0;
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l->dsp.add_hfyu_left_prediction(buf, buf, width, 0);
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if (is_luma)
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buf[0] = L;
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return;
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}
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if (line == 1) {
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@ -294,14 +295,17 @@ static void lag_pred_line_yuy2(LagarithContext *l, uint8_t *buf,
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L += buf[i];
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buf[i] = L;
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}
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buf += HEAD;
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width -= HEAD;
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for (; i<width; i++) {
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L = mid_pred(L&0xFF, buf[i-stride], (L + buf[i-stride] - TL)&0xFF) + buf[i];
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TL = buf[i-stride];
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buf[i]= L;
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}
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} else {
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TL = buf[width - (2 * stride) - 1];
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L = buf[width - stride - 1];
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l->dsp.add_hfyu_median_prediction(buf, buf - stride, buf, width,
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&L, &TL);
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}
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l->dsp.add_hfyu_median_prediction(buf, buf - stride, buf, width,
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&L, &TL);
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}
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static int lag_decode_line(LagarithContext *l, lag_rac *rac,
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