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vulkan_shaderc: fix error reporting for certain errors
The issue is that shaderc_result_get_num_errors may sometime return 0 even when shaderc_result_get_compilation_status returns a non-zero error code. Since we use the result from the former, override the status if it returned 0.
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@ -65,6 +65,9 @@ static int shdc_shader_compile(FFVkSPIRVCompiler *ctx, void *avctx,
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warn = shaderc_result_get_num_warnings(res);
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message = shaderc_result_get_error_message(res);
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if (ret != shaderc_compilation_status_success && !err)
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err = 1;
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loglevel = err ? AV_LOG_ERROR : warn ? AV_LOG_WARNING : AV_LOG_VERBOSE;
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ff_vk_shader_print(avctx, shd, loglevel);
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