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bink: set channel layout
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@@ -28,6 +28,7 @@
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* http://wiki.multimedia.cx/index.php?title=Bink_Container
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* http://wiki.multimedia.cx/index.php?title=Bink_Container
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*/
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*/
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#include "libavutil/channel_layout.h"
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#include "libavutil/intreadwrite.h"
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#include "libavutil/intreadwrite.h"
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#include "avformat.h"
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#include "avformat.h"
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#include "internal.h"
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#include "internal.h"
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@@ -141,7 +142,13 @@ static int read_header(AVFormatContext *s)
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flags = avio_rl16(pb);
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flags = avio_rl16(pb);
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ast->codec->codec_id = flags & BINK_AUD_USEDCT ?
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ast->codec->codec_id = flags & BINK_AUD_USEDCT ?
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AV_CODEC_ID_BINKAUDIO_DCT : AV_CODEC_ID_BINKAUDIO_RDFT;
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AV_CODEC_ID_BINKAUDIO_DCT : AV_CODEC_ID_BINKAUDIO_RDFT;
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ast->codec->channels = flags & BINK_AUD_STEREO ? 2 : 1;
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if (flags & BINK_AUD_STEREO) {
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ast->codec->channels = 2;
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ast->codec->channel_layout = AV_CH_LAYOUT_STEREO;
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} else {
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ast->codec->channels = 1;
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ast->codec->channel_layout = AV_CH_LAYOUT_MONO;
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}
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ast->codec->extradata = av_mallocz(4 + FF_INPUT_BUFFER_PADDING_SIZE);
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ast->codec->extradata = av_mallocz(4 + FF_INPUT_BUFFER_PADDING_SIZE);
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if (!ast->codec->extradata)
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if (!ast->codec->extradata)
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return AVERROR(ENOMEM);
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return AVERROR(ENOMEM);
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