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use xorps instead of mulps to toggle the sign of a float, as suggested by Software Optimization Guide for AMD64 Processors.
Patch by Zuxy Meng < zuxy POIS meng AH gmail POIS com > OKed by Michael Original thread: Date: Mar 5, 2006 8:15 PM Subject: [Ffmpeg-devel] [PATCH] Little optimization to fft_sse.c Originally committed as revision 5112 to svn://svn.ffmpeg.org/ffmpeg/trunk
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@ -23,14 +23,14 @@
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#include <xmmintrin.h>
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static const float p1p1p1m1[4] __attribute__((aligned(16))) =
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{ 1.0, 1.0, 1.0, -1.0 };
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static const int p1p1p1m1[4] __attribute__((aligned(16))) =
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{ 0, 0, 0, 1 << 31 };
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static const float p1p1m1p1[4] __attribute__((aligned(16))) =
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{ 1.0, 1.0, -1.0, 1.0 };
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static const int p1p1m1p1[4] __attribute__((aligned(16))) =
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{ 0, 0, 1 << 31, 0 };
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static const float p1p1m1m1[4] __attribute__((aligned(16))) =
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{ 1.0, 1.0, -1.0, -1.0 };
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static const int p1p1m1m1[4] __attribute__((aligned(16))) =
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{ 0, 0, 1 << 31, 1 << 31 };
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#if 0
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static void print_v4sf(const char *str, __m128 a)
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@ -58,7 +58,6 @@ void ff_fft_calc_sse(FFTContext *s, FFTComplex *z)
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r = (__m128 *)&z[0];
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c1 = *(__m128 *)p1p1m1m1;
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c2 = *(__m128 *)p1p1p1m1;
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if (s->inverse)
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c2 = *(__m128 *)p1p1m1p1;
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else
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@ -68,19 +67,20 @@ void ff_fft_calc_sse(FFTContext *s, FFTComplex *z)
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do {
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a = r[0];
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b = _mm_shuffle_ps(a, a, _MM_SHUFFLE(1, 0, 3, 2));
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a = _mm_mul_ps(a, c1);
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a = _mm_xor_ps(a, c1);
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/* do the pass 0 butterfly */
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a = _mm_add_ps(a, b);
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a1 = r[1];
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b = _mm_shuffle_ps(a1, a1, _MM_SHUFFLE(1, 0, 3, 2));
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a1 = _mm_mul_ps(a1, c1);
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a1 = _mm_xor_ps(a1, c1);
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/* do the pass 0 butterfly */
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b = _mm_add_ps(a1, b);
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/* multiply third by -i */
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/* by toggling the sign bit */
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b = _mm_shuffle_ps(b, b, _MM_SHUFFLE(2, 3, 1, 0));
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b = _mm_mul_ps(b, c2);
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b = _mm_xor_ps(b, c2);
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/* do the pass 1 butterfly */
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r[0] = _mm_add_ps(a, b);
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