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avcodec/adpcmenc: Avoid copying packet data, allow direct rendering
When the packet size is known in advance like here, one can avoid an intermediate buffer for the packet data; and one can also use user-supplied buffers. Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
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@ -29,6 +29,7 @@
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#include "bytestream.h"
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#include "adpcm.h"
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#include "adpcm_data.h"
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#include "encode.h"
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#include "internal.h"
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/**
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@ -605,7 +606,7 @@ static int adpcm_encode_frame(AVCodecContext *avctx, AVPacket *avpkt,
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pkt_size = (frame->nb_samples * avctx->channels) / 2;
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else
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pkt_size = avctx->block_align;
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if ((ret = ff_alloc_packet2(avctx, avpkt, pkt_size, 0)) < 0)
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if ((ret = ff_get_encode_buffer(avctx, avpkt, pkt_size, 0)) < 0)
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return ret;
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dst = avpkt->data;
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@ -960,7 +961,6 @@ static int adpcm_encode_frame(AVCodecContext *avctx, AVPacket *avpkt,
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return AVERROR(EINVAL);
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}
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avpkt->size = pkt_size;
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*got_packet_ptr = 1;
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return 0;
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}
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@ -1005,7 +1005,7 @@ const AVCodec ff_ ## name_ ## _encoder = { \
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.encode2 = adpcm_encode_frame, \
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.close = adpcm_encode_close, \
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.sample_fmts = sample_fmts_, \
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.capabilities = capabilities_, \
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.capabilities = capabilities_ | AV_CODEC_CAP_DR1, \
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.caps_internal = FF_CODEC_CAP_INIT_CLEANUP | FF_CODEC_CAP_INIT_THREADSAFE, \
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.priv_class = &name_ ## _encoder_class, \
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}
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