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avfilter/vf_v360: add pannini output projection
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@ -18980,6 +18980,16 @@ Set horizontal/vertical/diagonal field of view. Values in degrees.
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If diagonal field of view is set it overrides horizontal and vertical field of view.
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@end table
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@item pannini
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Pannini projection. @i{(output only)}
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Format specific options:
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@table @option
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@item h_fov
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Set pannini parameter.
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@end table
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@end table
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@item interp
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@ -44,6 +44,7 @@ enum Projections {
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HAMMER,
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SINUSOIDAL,
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FISHEYE,
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PANNINI,
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NB_PROJECTIONS,
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};
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@ -88,6 +88,7 @@ static const AVOption v360_options[] = {
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{ "hammer", "hammer", 0, AV_OPT_TYPE_CONST, {.i64=HAMMER}, 0, 0, FLAGS, "out" },
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{"sinusoidal", "sinusoidal", 0, AV_OPT_TYPE_CONST, {.i64=SINUSOIDAL}, 0, 0, FLAGS, "out" },
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{ "fisheye", "fisheye", 0, AV_OPT_TYPE_CONST, {.i64=FISHEYE}, 0, 0, FLAGS, "out" },
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{ "pannini", "pannini", 0, AV_OPT_TYPE_CONST, {.i64=PANNINI}, 0, 0, FLAGS, "out" },
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{ "interp", "set interpolation method", OFFSET(interp), AV_OPT_TYPE_INT, {.i64=BILINEAR}, 0, NB_INTERP_METHODS-1, FLAGS, "interp" },
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{ "near", "nearest neighbour", 0, AV_OPT_TYPE_CONST, {.i64=NEAREST}, 0, 0, FLAGS, "interp" },
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{ "nearest", "nearest neighbour", 0, AV_OPT_TYPE_CONST, {.i64=NEAREST}, 0, 0, FLAGS, "interp" },
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@ -2150,6 +2151,38 @@ static void fisheye_to_xyz(const V360Context *s,
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normalize_vector(vec);
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}
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/**
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* Calculate 3D coordinates on sphere for corresponding frame position in pannini format.
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*
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* @param s filter private context
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* @param i horizontal position on frame [0, width)
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* @param j vertical position on frame [0, height)
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* @param width frame width
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* @param height frame height
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* @param vec coordinates on sphere
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*/
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static void pannini_to_xyz(const V360Context *s,
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int i, int j, int width, int height,
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float *vec)
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{
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const float uf = ((2.f * i) / width - 1.f);
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const float vf = ((2.f * j) / height - 1.f);
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const float d = s->h_fov;
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float k = uf * uf / ((d + 1.f) * (d + 1.f));
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float dscr = k * k * d * d - (k + 1) * (k * d * d - 1.f);
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float clon = (-k * d + sqrtf(dscr)) / (k + 1.f);
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float S = (d + 1.f) / (d + clon);
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float lon = -(M_PI + atan2f(uf, S * clon));
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float lat = -atan2f(vf, S);
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vec[0] = sinf(lon) * cosf(lat);
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vec[1] = sinf(lat);
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vec[2] = cosf(lon) * cosf(lat);
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normalize_vector(vec);
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}
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/**
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* Calculate 3D coordinates on sphere for corresponding frame position in dual fisheye format.
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*
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@ -2686,6 +2719,7 @@ static int config_output(AVFilterLink *outlink)
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wf = w;
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hf = h / 9.f * 8.f;
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break;
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case PANNINI:
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case FISHEYE:
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case FLAT:
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av_log(ctx, AV_LOG_ERROR, "Supplied format is not accepted as input.\n");
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@ -2826,6 +2860,12 @@ static int config_output(AVFilterLink *outlink)
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w = roundf(wf * 0.5f);
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h = roundf(hf);
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break;
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case PANNINI:
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s->out_transform = pannini_to_xyz;
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prepare_out = prepare_fisheye_out;
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w = roundf(wf);
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h = roundf(hf);
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break;
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default:
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av_log(ctx, AV_LOG_ERROR, "Specified output format is not handled.\n");
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return AVERROR_BUG;
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