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swscale/tests/swscale: Compute chroma and alpha between gray and opaque frames too
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
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247f485448
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@ -71,6 +71,21 @@ static uint64_t getSSD(const uint8_t *src1, const uint8_t *src2,
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return ssd;
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}
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static uint64_t getSSD0(int ref, const uint8_t *src1, int stride1,
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int w, int h)
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{
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int x, y;
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uint64_t ssd = 0;
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for (y = 0; y < h; y++) {
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for (x = 0; x < w; x++) {
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int d = src1[x + y * stride1] - ref;
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ssd += d * d;
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}
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}
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return ssd;
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}
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struct Results {
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uint64_t ssdY;
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uint64_t ssdU;
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@ -239,9 +254,17 @@ static int doTest(const uint8_t * const ref[4], int refStride[4], int w, int h,
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(w + 1) >> 1, (h + 1) >> 1);
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ssdV = getSSD(ref[2], out[2], refStride[2], refStride[2],
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(w + 1) >> 1, (h + 1) >> 1);
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} else {
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ssdU = getSSD0(128, out[1], refStride[1],
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(w + 1) >> 1, (h + 1) >> 1);
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ssdV = getSSD0(128, out[2], refStride[2],
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(w + 1) >> 1, (h + 1) >> 1);
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}
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if (isALPHA(srcFormat) && isALPHA(dstFormat))
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if (isALPHA(srcFormat) && isALPHA(dstFormat)) {
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ssdA = getSSD(ref[3], out[3], refStride[3], refStride[3], w, h);
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} else {
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ssdA = getSSD0(0xFF, out[3], refStride[3], w, h);
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}
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ssdY /= w * h;
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ssdU /= w * h / 4;
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