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wc3movie: convert to new channel layout API

Signed-off-by: Vittorio Giovara <vittorio.giovara@gmail.com>
Signed-off-by: James Almer <jamrial@gmail.com>
This commit is contained in:
Vittorio Giovara 2017-03-31 18:53:19 +02:00 committed by James Almer
parent 95a3f13cfd
commit 36fc3e9b05

View File

@ -54,7 +54,6 @@
/* always use the same PCM audio parameters */
#define WC3_SAMPLE_RATE 22050
#define WC3_AUDIO_CHANNELS 1
#define WC3_AUDIO_BITS 16
/* nice, constant framerate */
@ -195,13 +194,12 @@ static int wc3_read_header(AVFormatContext *s)
st->codecpar->codec_type = AVMEDIA_TYPE_AUDIO;
st->codecpar->codec_id = AV_CODEC_ID_PCM_S16LE;
st->codecpar->codec_tag = 1;
st->codecpar->channels = WC3_AUDIO_CHANNELS;
st->codecpar->channel_layout = AV_CH_LAYOUT_MONO;
st->codecpar->ch_layout = (AVChannelLayout)AV_CHANNEL_LAYOUT_MONO;
st->codecpar->bits_per_coded_sample = WC3_AUDIO_BITS;
st->codecpar->sample_rate = WC3_SAMPLE_RATE;
st->codecpar->bit_rate = st->codecpar->channels * st->codecpar->sample_rate *
st->codecpar->bit_rate = st->codecpar->ch_layout.nb_channels * st->codecpar->sample_rate *
st->codecpar->bits_per_coded_sample;
st->codecpar->block_align = WC3_AUDIO_BITS * WC3_AUDIO_CHANNELS;
st->codecpar->block_align = WC3_AUDIO_BITS * st->codecpar->ch_layout.nb_channels;
return 0;
}