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	avutil/display: Drop wrong comments about matrices being allocated
These functions work just as well with stack based matrices. Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
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		| @@ -90,8 +90,8 @@ double av_display_rotation_get(const int32_t matrix[9]); | ||||
|  * Initialize a transformation matrix describing a pure clockwise | ||||
|  * rotation by the specified angle (in degrees). | ||||
|  * | ||||
|  * @param matrix an allocated transformation matrix (will be fully overwritten | ||||
|  *               by this function) | ||||
|  * @param[out] matrix a transformation matrix (will be fully overwritten | ||||
|  *                    by this function) | ||||
|  * @param angle rotation angle in degrees. | ||||
|  */ | ||||
| void av_display_rotation_set(int32_t matrix[9], double angle); | ||||
| @@ -99,7 +99,7 @@ void av_display_rotation_set(int32_t matrix[9], double angle); | ||||
| /** | ||||
|  * Flip the input matrix horizontally and/or vertically. | ||||
|  * | ||||
|  * @param matrix an allocated transformation matrix | ||||
|  * @param[in,out] matrix a transformation matrix | ||||
|  * @param hflip whether the matrix should be flipped horizontally | ||||
|  * @param vflip whether the matrix should be flipped vertically | ||||
|  */ | ||||
|   | ||||
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