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	Allow resampling with no channel count change for up to 8 channels.
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					committed by
					
						 Alex Converse
						Alex Converse
					
				
			
			
				
	
			
			
			
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					3e00ababc4
				
			| @@ -29,6 +29,8 @@ | ||||
| #include "libavutil/opt.h" | ||||
| #include "libavutil/samplefmt.h" | ||||
|  | ||||
| #define MAX_CHANNELS 8 | ||||
|  | ||||
| struct AVResampleContext; | ||||
|  | ||||
| static const char *context_to_name(void *ptr) | ||||
| @@ -41,7 +43,7 @@ static const AVClass audioresample_context_class = { "ReSampleContext", context_ | ||||
|  | ||||
| struct ReSampleContext { | ||||
|     struct AVResampleContext *resample_context; | ||||
|     short *temp[2]; | ||||
|     short *temp[MAX_CHANNELS]; | ||||
|     int temp_len; | ||||
|     float ratio; | ||||
|     /* channel convert */ | ||||
| @@ -104,24 +106,25 @@ static void mono_to_stereo(short *output, short *input, int n1) | ||||
|     } | ||||
| } | ||||
|  | ||||
| /* XXX: should use more abstract 'N' channels system */ | ||||
| static void stereo_split(short *output1, short *output2, short *input, int n) | ||||
| static void deinterleave(short **output, short *input, int channels, int samples) | ||||
| { | ||||
|     int i; | ||||
|     int i, j; | ||||
|  | ||||
|     for(i=0;i<n;i++) { | ||||
|         *output1++ = *input++; | ||||
|         *output2++ = *input++; | ||||
|     for (i = 0; i < samples; i++) { | ||||
|         for (j = 0; j < channels; j++) { | ||||
|             *output[j]++ = *input++; | ||||
|         } | ||||
|     } | ||||
| } | ||||
|  | ||||
| static void stereo_mux(short *output, short *input1, short *input2, int n) | ||||
| static void interleave(short *output, short **input, int channels, int samples) | ||||
| { | ||||
|     int i; | ||||
|     int i, j; | ||||
|  | ||||
|     for(i=0;i<n;i++) { | ||||
|         *output++ = *input1++; | ||||
|         *output++ = *input2++; | ||||
|     for (i = 0; i < samples; i++) { | ||||
|         for (j = 0; j < channels; j++) { | ||||
|             *output++ = *input[j]++; | ||||
|         } | ||||
|     } | ||||
| } | ||||
|  | ||||
| @@ -151,14 +154,18 @@ ReSampleContext *av_audio_resample_init(int output_channels, int input_channels, | ||||
| { | ||||
|     ReSampleContext *s; | ||||
|  | ||||
|     if ( input_channels > 2) | ||||
|     if (input_channels > MAX_CHANNELS) | ||||
|       { | ||||
|         av_log(NULL, AV_LOG_ERROR, "Resampling with input channels greater than 2 unsupported.\n"); | ||||
|         av_log(NULL, AV_LOG_ERROR, | ||||
|                "Resampling with input channels greater than %d is unsupported.\n", | ||||
|                MAX_CHANNELS); | ||||
|         return NULL; | ||||
|       } | ||||
|     if (output_channels > 2 && !(output_channels == 6 && input_channels == 2)) { | ||||
|     if (  output_channels > 2 && | ||||
|         !(output_channels == 6 && input_channels == 2) && | ||||
|           output_channels != input_channels) { | ||||
|         av_log(NULL, AV_LOG_ERROR, | ||||
|                "Resampling output channel count must be 1 or 2 for mono input and 1, 2 or 6 for stereo input.\n"); | ||||
|                "Resampling output channel count must be 1 or 2 for mono input; 1, 2 or 6 for stereo input; or N for N channel input.\n"); | ||||
|         return NULL; | ||||
|     } | ||||
|  | ||||
| @@ -206,14 +213,6 @@ ReSampleContext *av_audio_resample_init(int output_channels, int input_channels, | ||||
|         } | ||||
|     } | ||||
|  | ||||
| /* | ||||
|  * AC-3 output is the only case where filter_channels could be greater than 2. | ||||
|  * input channels can't be greater than 2, so resample the 2 channels and then | ||||
|  * expand to 6 channels after the resampling. | ||||
|  */ | ||||
|     if(s->filter_channels>2) | ||||
|       s->filter_channels = 2; | ||||
|  | ||||
| #define TAPS 16 | ||||
|     s->resample_context= av_resample_init(output_rate, input_rate, | ||||
|                          filter_length, log2_phase_count, linear, cutoff); | ||||
| @@ -228,9 +227,9 @@ ReSampleContext *av_audio_resample_init(int output_channels, int input_channels, | ||||
| int audio_resample(ReSampleContext *s, short *output, short *input, int nb_samples) | ||||
| { | ||||
|     int i, nb_samples1; | ||||
|     short *bufin[2]; | ||||
|     short *bufout[2]; | ||||
|     short *buftmp2[2], *buftmp3[2]; | ||||
|     short *bufin[MAX_CHANNELS]; | ||||
|     short *bufout[MAX_CHANNELS]; | ||||
|     short *buftmp2[MAX_CHANNELS], *buftmp3[MAX_CHANNELS]; | ||||
|     short *output_bak = NULL; | ||||
|     int lenout; | ||||
|  | ||||
| @@ -291,12 +290,9 @@ int audio_resample(ReSampleContext *s, short *output, short *input, int nb_sampl | ||||
|         bufin[i]= av_malloc( (nb_samples + s->temp_len) * sizeof(short) ); | ||||
|         memcpy(bufin[i], s->temp[i], s->temp_len * sizeof(short)); | ||||
|         buftmp2[i] = bufin[i] + s->temp_len; | ||||
|         bufout[i] = av_malloc(lenout * sizeof(short)); | ||||
|     } | ||||
|  | ||||
|     /* make some zoom to avoid round pb */ | ||||
|     bufout[0]= av_malloc( lenout * sizeof(short) ); | ||||
|     bufout[1]= av_malloc( lenout * sizeof(short) ); | ||||
|  | ||||
|     if (s->input_channels == 2 && | ||||
|         s->output_channels == 1) { | ||||
|         buftmp3[0] = output; | ||||
| @@ -304,10 +300,11 @@ int audio_resample(ReSampleContext *s, short *output, short *input, int nb_sampl | ||||
|     } else if (s->output_channels >= 2 && s->input_channels == 1) { | ||||
|         buftmp3[0] = bufout[0]; | ||||
|         memcpy(buftmp2[0], input, nb_samples*sizeof(short)); | ||||
|     } else if (s->output_channels >= 2) { | ||||
|         buftmp3[0] = bufout[0]; | ||||
|         buftmp3[1] = bufout[1]; | ||||
|         stereo_split(buftmp2[0], buftmp2[1], input, nb_samples); | ||||
|     } else if (s->output_channels >= s->input_channels && s->input_channels >= 2) { | ||||
|         for (i = 0; i < s->input_channels; i++) { | ||||
|             buftmp3[i] = bufout[i]; | ||||
|         } | ||||
|         deinterleave(buftmp2, input, s->input_channels, nb_samples); | ||||
|     } else { | ||||
|         buftmp3[0] = output; | ||||
|         memcpy(buftmp2[0], input, nb_samples*sizeof(short)); | ||||
| @@ -329,10 +326,10 @@ int audio_resample(ReSampleContext *s, short *output, short *input, int nb_sampl | ||||
|  | ||||
|     if (s->output_channels == 2 && s->input_channels == 1) { | ||||
|         mono_to_stereo(output, buftmp3[0], nb_samples1); | ||||
|     } else if (s->output_channels == 2) { | ||||
|         stereo_mux(output, buftmp3[0], buftmp3[1], nb_samples1); | ||||
|     } else if (s->output_channels == 6) { | ||||
|     } else if (s->output_channels == 6 && s->input_channels == 2) { | ||||
|         ac3_5p1_mux(output, buftmp3[0], buftmp3[1], nb_samples1); | ||||
|     } else if (s->output_channels == s->input_channels && s->input_channels >= 2) { | ||||
|         interleave(output, buftmp3, s->output_channels, nb_samples1); | ||||
|     } | ||||
|  | ||||
|     if (s->sample_fmt[1] != AV_SAMPLE_FMT_S16) { | ||||
| @@ -348,19 +345,20 @@ int audio_resample(ReSampleContext *s, short *output, short *input, int nb_sampl | ||||
|         } | ||||
|     } | ||||
|  | ||||
|     for(i=0; i<s->filter_channels; i++) | ||||
|     for (i = 0; i < s->filter_channels; i++) { | ||||
|         av_free(bufin[i]); | ||||
|         av_free(bufout[i]); | ||||
|     } | ||||
|  | ||||
|     av_free(bufout[0]); | ||||
|     av_free(bufout[1]); | ||||
|     return nb_samples1; | ||||
| } | ||||
|  | ||||
| void audio_resample_close(ReSampleContext *s) | ||||
| { | ||||
|     int i; | ||||
|     av_resample_close(s->resample_context); | ||||
|     av_freep(&s->temp[0]); | ||||
|     av_freep(&s->temp[1]); | ||||
|     for (i = 0; i < s->filter_channels; i++) | ||||
|         av_freep(&s->temp[i]); | ||||
|     av_freep(&s->buffer[0]); | ||||
|     av_freep(&s->buffer[1]); | ||||
|     av_audio_convert_free(s->convert_ctx[0]); | ||||
|   | ||||
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