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sha: use AV_RB32() instead of assuming buffer can be cast to uint32_t*

Signed-off-by: Mans Rullgard <mans@mansr.com>
This commit is contained in:
Kostya Shishkov 2011-07-04 11:57:46 +02:00 committed by Mans Rullgard
parent 9e52a40695
commit 3e2aa268f6

View File

@ -42,7 +42,7 @@ const int av_sha_size = sizeof(AVSHA);
#define rol(value, bits) (((value) << (bits)) | ((value) >> (32 - (bits))))
/* (R0+R1), R2, R3, R4 are the different operations used in SHA1 */
#define blk0(i) (block[i] = av_be2ne32(((const uint32_t*)buffer)[i]))
#define blk0(i) (block[i] = AV_RB32(buffer + 4 * (i)))
#define blk(i) (block[i] = rol(block[i-3] ^ block[i-8] ^ block[i-14] ^ block[i-16], 1))
#define R0(v,w,x,y,z,i) z += ((w&(x^y))^y) + blk0(i) + 0x5A827999 + rol(v, 5); w = rol(w, 30);
@ -67,7 +67,7 @@ static void sha1_transform(uint32_t state[5], const uint8_t buffer[64])
for (i = 0; i < 80; i++) {
int t;
if (i < 16)
t = av_be2ne32(((uint32_t*)buffer)[i]);
t = AV_RB32(buffer + 4 * i);
else
t = rol(block[i-3] ^ block[i-8] ^ block[i-14] ^ block[i-16], 1);
block[i] = t;