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ac3dsp: Reverse matrix in/out order in downmix()
Also use (float **) instead of (float (*)[2]). This matches the matrix layout in libavresample so we can reuse assembly code between the two. Signed-off-by: Diego Biurrun <diego@biurrun.de>
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43717469f9
@ -332,47 +332,57 @@ static int parse_frame_header(AC3DecodeContext *s)
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* Set stereo downmixing coefficients based on frame header info.
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* reference: Section 7.8.2 Downmixing Into Two Channels
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*/
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static void set_downmix_coeffs(AC3DecodeContext *s)
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static int set_downmix_coeffs(AC3DecodeContext *s)
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{
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int i;
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float cmix = gain_levels[s-> center_mix_level];
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float smix = gain_levels[s->surround_mix_level];
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float norm0, norm1;
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if (!s->downmix_coeffs[0]) {
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s->downmix_coeffs[0] = av_malloc(2 * AC3_MAX_CHANNELS *
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sizeof(**s->downmix_coeffs));
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if (!s->downmix_coeffs[0])
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return AVERROR(ENOMEM);
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s->downmix_coeffs[1] = s->downmix_coeffs[0] + AC3_MAX_CHANNELS;
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}
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for (i = 0; i < s->fbw_channels; i++) {
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s->downmix_coeffs[i][0] = gain_levels[ac3_default_coeffs[s->channel_mode][i][0]];
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s->downmix_coeffs[i][1] = gain_levels[ac3_default_coeffs[s->channel_mode][i][1]];
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s->downmix_coeffs[0][i] = gain_levels[ac3_default_coeffs[s->channel_mode][i][0]];
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s->downmix_coeffs[1][i] = gain_levels[ac3_default_coeffs[s->channel_mode][i][1]];
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}
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if (s->channel_mode > 1 && s->channel_mode & 1) {
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s->downmix_coeffs[1][0] = s->downmix_coeffs[1][1] = cmix;
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s->downmix_coeffs[0][1] = s->downmix_coeffs[1][1] = cmix;
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}
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if (s->channel_mode == AC3_CHMODE_2F1R || s->channel_mode == AC3_CHMODE_3F1R) {
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int nf = s->channel_mode - 2;
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s->downmix_coeffs[nf][0] = s->downmix_coeffs[nf][1] = smix * LEVEL_MINUS_3DB;
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s->downmix_coeffs[0][nf] = s->downmix_coeffs[1][nf] = smix * LEVEL_MINUS_3DB;
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}
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if (s->channel_mode == AC3_CHMODE_2F2R || s->channel_mode == AC3_CHMODE_3F2R) {
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int nf = s->channel_mode - 4;
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s->downmix_coeffs[nf][0] = s->downmix_coeffs[nf+1][1] = smix;
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s->downmix_coeffs[0][nf] = s->downmix_coeffs[1][nf+1] = smix;
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}
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/* renormalize */
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norm0 = norm1 = 0.0;
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for (i = 0; i < s->fbw_channels; i++) {
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norm0 += s->downmix_coeffs[i][0];
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norm1 += s->downmix_coeffs[i][1];
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norm0 += s->downmix_coeffs[0][i];
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norm1 += s->downmix_coeffs[1][i];
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}
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norm0 = 1.0f / norm0;
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norm1 = 1.0f / norm1;
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for (i = 0; i < s->fbw_channels; i++) {
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s->downmix_coeffs[i][0] *= norm0;
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s->downmix_coeffs[i][1] *= norm1;
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s->downmix_coeffs[0][i] *= norm0;
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s->downmix_coeffs[1][i] *= norm1;
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}
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if (s->output_mode == AC3_CHMODE_MONO) {
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for (i = 0; i < s->fbw_channels; i++)
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s->downmix_coeffs[i][0] = (s->downmix_coeffs[i][0] +
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s->downmix_coeffs[i][1]) * LEVEL_MINUS_3DB;
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s->downmix_coeffs[0][i] = (s->downmix_coeffs[0][i] +
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s->downmix_coeffs[1][i]) * LEVEL_MINUS_3DB;
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}
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return 0;
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}
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/**
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@ -1447,7 +1457,10 @@ static int ac3_decode_frame(AVCodecContext * avctx, void *data,
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/* set downmixing coefficients if needed */
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if (s->channels != s->out_channels && !((s->output_mode & AC3_OUTPUT_LFEON) &&
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s->fbw_channels == s->out_channels)) {
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set_downmix_coeffs(s);
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if ((ret = set_downmix_coeffs(s)) < 0) {
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av_log(avctx, AV_LOG_ERROR, "error setting downmix coeffs\n");
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return ret;
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}
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}
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} else if (!s->channels) {
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av_log(avctx, AV_LOG_ERROR, "unable to determine channel mode\n");
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@ -1566,6 +1579,7 @@ static av_cold int ac3_decode_end(AVCodecContext *avctx)
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AC3DecodeContext *s = avctx->priv_data;
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ff_mdct_end(&s->imdct_512);
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ff_mdct_end(&s->imdct_256);
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av_freep(&s->downmix_coeffs[0]);
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return 0;
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}
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@ -147,7 +147,7 @@ typedef struct AC3DecodeContext {
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int fbw_channels; ///< number of full-bandwidth channels
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int channels; ///< number of total channels
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int lfe_ch; ///< index of LFE channel
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float downmix_coeffs[AC3_MAX_CHANNELS][2]; ///< stereo downmix coefficients
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float *downmix_coeffs[2]; ///< stereo downmix coefficients
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int downmixed; ///< indicates if coeffs are currently downmixed
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int output_mode; ///< output channel configuration
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int out_channels; ///< number of output channels
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@ -171,7 +171,7 @@ static void ac3_extract_exponents_c(uint8_t *exp, int32_t *coef, int nb_coefs)
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}
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}
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static void ac3_downmix_c(float **samples, float (*matrix)[2],
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static void ac3_downmix_c(float **samples, float **matrix,
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int out_ch, int in_ch, int len)
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{
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int i, j;
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@ -180,8 +180,8 @@ static void ac3_downmix_c(float **samples, float (*matrix)[2],
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for (i = 0; i < len; i++) {
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v0 = v1 = 0.0f;
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for (j = 0; j < in_ch; j++) {
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v0 += samples[j][i] * matrix[j][0];
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v1 += samples[j][i] * matrix[j][1];
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v0 += samples[j][i] * matrix[0][j];
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v1 += samples[j][i] * matrix[1][j];
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}
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samples[0][i] = v0;
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samples[1][i] = v1;
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@ -190,7 +190,7 @@ static void ac3_downmix_c(float **samples, float (*matrix)[2],
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for (i = 0; i < len; i++) {
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v0 = 0.0f;
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for (j = 0; j < in_ch; j++)
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v0 += samples[j][i] * matrix[j][0];
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v0 += samples[j][i] * matrix[0][j];
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samples[0][i] = v0;
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}
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}
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@ -126,7 +126,7 @@ typedef struct AC3DSPContext {
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void (*extract_exponents)(uint8_t *exp, int32_t *coef, int nb_coefs);
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void (*downmix)(float **samples, float (*matrix)[2], int out_ch,
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void (*downmix)(float **samples, float **matrix, int out_ch,
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int in_ch, int len);
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/**
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@ -71,8 +71,8 @@ void ff_apply_window_int16_ssse3_atom(int16_t *output, const int16_t *input,
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#define MIX5(mono, stereo) \
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__asm__ volatile ( \
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"movss 0(%1), %%xmm5 \n" \
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"movss 8(%1), %%xmm6 \n" \
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"movss 24(%1), %%xmm7 \n" \
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"movss 4(%1), %%xmm6 \n" \
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"movss 12(%1), %%xmm7 \n" \
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"shufps $0, %%xmm5, %%xmm5 \n" \
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"shufps $0, %%xmm6, %%xmm6 \n" \
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"shufps $0, %%xmm7, %%xmm7 \n" \
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@ -97,7 +97,7 @@ void ff_apply_window_int16_ssse3_atom(int16_t *output, const int16_t *input,
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"add $16, %0 \n" \
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"jl 1b \n" \
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: "+&r"(i) \
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: "r"(matrix), \
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: "r"(matrix[0]), \
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"r"(samples[0] + len), \
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"r"(samples[1] + len), \
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"r"(samples[2] + len), \
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@ -141,22 +141,22 @@ void ff_apply_window_int16_ssse3_atom(int16_t *output, const int16_t *input,
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: "memory" \
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);
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static void ac3_downmix_sse(float **samples, float (*matrix)[2],
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static void ac3_downmix_sse(float **samples, float **matrix,
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int out_ch, int in_ch, int len)
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{
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int (*matrix_cmp)[2] = (int(*)[2])matrix;
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int **matrix_cmp = (int **)matrix;
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intptr_t i, j, k, m;
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i = -len * sizeof(float);
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if (in_ch == 5 && out_ch == 2 &&
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!(matrix_cmp[0][1] | matrix_cmp[2][0] |
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matrix_cmp[3][1] | matrix_cmp[4][0] |
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(matrix_cmp[1][0] ^ matrix_cmp[1][1]) |
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(matrix_cmp[0][0] ^ matrix_cmp[2][1]))) {
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!(matrix_cmp[1][0] | matrix_cmp[0][2] |
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matrix_cmp[1][3] | matrix_cmp[0][4] |
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(matrix_cmp[0][1] ^ matrix_cmp[1][1]) |
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(matrix_cmp[0][0] ^ matrix_cmp[1][2]))) {
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MIX5(IF0, IF1);
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} else if (in_ch == 5 && out_ch == 1 &&
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matrix_cmp[0][0] == matrix_cmp[2][0] &&
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matrix_cmp[3][0] == matrix_cmp[4][0]) {
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matrix_cmp[0][0] == matrix_cmp[0][2] &&
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matrix_cmp[0][3] == matrix_cmp[0][4]) {
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MIX5(IF1, IF0);
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} else {
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DECLARE_ALIGNED(16, float, matrix_simd)[AC3_MAX_CHANNELS][2][4];
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@ -166,18 +166,20 @@ static void ac3_downmix_sse(float **samples, float (*matrix)[2],
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samp[j] = samples[j] + len;
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j = 2 * in_ch * sizeof(float);
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k = in_ch * sizeof(float);
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__asm__ volatile (
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"1: \n"
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"sub $4, %1 \n"
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"sub $8, %0 \n"
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"movss (%2, %0), %%xmm4 \n"
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"movss 4(%2, %0), %%xmm5 \n"
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"movss (%3, %1), %%xmm4 \n"
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"movss (%4, %1), %%xmm5 \n"
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"shufps $0, %%xmm4, %%xmm4 \n"
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"shufps $0, %%xmm5, %%xmm5 \n"
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"movaps %%xmm4, (%1, %0, 4) \n"
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"movaps %%xmm5, 16(%1, %0, 4) \n"
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"movaps %%xmm4, (%2, %0, 4) \n"
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"movaps %%xmm5, 16(%2, %0, 4) \n"
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"jg 1b \n"
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: "+&r"(j)
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: "r"(matrix_simd), "r"(matrix)
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: "+&r"(j), "+&r"(k)
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: "r"(matrix_simd), "r"(matrix[0]), "r"(matrix[1])
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: "memory"
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);
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if (out_ch == 2) {
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