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avfilter: add colormap video filter
This commit is contained in:
parent
b1b7249606
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@ -11,6 +11,7 @@ version 5.1:
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- avsynctest source filter
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- feedback video filter
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- pixelize video filter
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- colormap video filter
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version 5.0:
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@ -8944,6 +8944,39 @@ colorlevels=romin=0.5:gomin=0.5:bomin=0.5
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This filter supports the all above options as @ref{commands}.
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@section colormap
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Apply custom color maps to video stream.
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This filter needs three input video streams.
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First stream is video stream that is going to be filtered out.
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Second and third video stream specify color patches for source
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color to target color mapping.
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The filter accepts the following options:
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@table @option
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@item patch_size
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Set the source and target video stream patch size in pixels.
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@item nb_patches
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Set the max number of used patches from source and target video stream.
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@item type
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Set the adjustments used for target colors. Can be @code{relative} or @code{absolute}.
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Defaults is @code{absolute}.
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@item kernel
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Set the kernel used to measure color differences between mapped colors.
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The accepted values are:
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@table @samp
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@item euclidean
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@item weuclidean
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@end table
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Default is @code{euclidean}.
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@end table
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@section colormatrix
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Convert color matrix.
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@ -218,6 +218,7 @@ OBJS-$(CONFIG_COLORKEY_OPENCL_FILTER) += vf_colorkey_opencl.o opencl.o \
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opencl/colorkey.o
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OBJS-$(CONFIG_COLORHOLD_FILTER) += vf_colorkey.o
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OBJS-$(CONFIG_COLORLEVELS_FILTER) += vf_colorlevels.o
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OBJS-$(CONFIG_COLORMAP_FILTER) += vf_colormap.o
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OBJS-$(CONFIG_COLORMATRIX_FILTER) += vf_colormatrix.o
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OBJS-$(CONFIG_COLORSPACE_FILTER) += vf_colorspace.o colorspace.o colorspacedsp.o
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OBJS-$(CONFIG_COLORTEMPERATURE_FILTER) += vf_colortemperature.o
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@ -204,6 +204,7 @@ extern const AVFilter ff_vf_colorkey;
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extern const AVFilter ff_vf_colorkey_opencl;
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extern const AVFilter ff_vf_colorhold;
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extern const AVFilter ff_vf_colorlevels;
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extern const AVFilter ff_vf_colormap;
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extern const AVFilter ff_vf_colormatrix;
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extern const AVFilter ff_vf_colorspace;
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extern const AVFilter ff_vf_colortemperature;
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@ -31,7 +31,7 @@
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#include "version_major.h"
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#define LIBAVFILTER_VERSION_MINOR 33
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#define LIBAVFILTER_VERSION_MINOR 34
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#define LIBAVFILTER_VERSION_MICRO 100
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582
libavfilter/vf_colormap.c
Normal file
582
libavfilter/vf_colormap.c
Normal file
@ -0,0 +1,582 @@
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/*
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* Copyright (c) 2022 Paul B Mahol
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*
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* This file is part of FFmpeg.
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*
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* FFmpeg is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* FFmpeg is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with FFmpeg; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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*/
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/**
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* @file
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* Compute a look-up table from map of colors.
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*/
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#include "config_components.h"
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#include "libavutil/attributes.h"
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#include "libavutil/avstring.h"
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#include "libavutil/common.h"
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#include "libavutil/opt.h"
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#include "libavutil/pixdesc.h"
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#include "avfilter.h"
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#include "formats.h"
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#include "internal.h"
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#include "framesync.h"
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#include "video.h"
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#define MAX_SIZE 64
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enum KernelType {
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EUCLIDEAN,
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WEUCLIDEAN,
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NB_KERNELS,
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};
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typedef struct ColorMapContext {
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const AVClass *class;
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int w, h;
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int size;
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int nb_maps;
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int changed[2];
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float source[MAX_SIZE][4];
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float ttarget[MAX_SIZE][4];
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float target[MAX_SIZE][4];
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float icoeff[4][4];
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float coeff[MAX_SIZE][4];
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int target_type;
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int kernel_type;
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float (*kernel)(const float *x, const float *y);
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FFFrameSync fs;
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} ColorMapContext;
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#define OFFSET(x) offsetof(ColorMapContext, x)
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#define FLAGS AV_OPT_FLAG_FILTERING_PARAM|AV_OPT_FLAG_VIDEO_PARAM|AV_OPT_FLAG_RUNTIME_PARAM
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static const AVOption colormap_options[] = {
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{ "patch_size", "set patch size", OFFSET(w), AV_OPT_TYPE_IMAGE_SIZE, {.str = "64x64"}, 0, 0, FLAGS },
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{ "nb_patches", "set number of patches", OFFSET(size), AV_OPT_TYPE_INT, {.i64 = 8}, 1, MAX_SIZE, FLAGS },
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{ "type", "set the target type used", OFFSET(target_type), AV_OPT_TYPE_INT, {.i64=1}, 0, 1, FLAGS, "type" },
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{ "relative", "the target colors are relative", 0, AV_OPT_TYPE_CONST, {.i64=0}, 0, 1, FLAGS, "type" },
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{ "absolute", "the target colors are absolute", 0, AV_OPT_TYPE_CONST, {.i64=1}, 0, 1, FLAGS, "type" },
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{ "kernel", "set the kernel used for measuring color difference", OFFSET(kernel_type), AV_OPT_TYPE_INT, {.i64=0}, 0, NB_KERNELS-1, FLAGS, "kernel" },
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{ "euclidean", "square root of sum of squared differences", 0, AV_OPT_TYPE_CONST, {.i64=EUCLIDEAN}, 0, 0, FLAGS, "kernel" },
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{ "weuclidean", "weighted square root of sum of squared differences",0, AV_OPT_TYPE_CONST, {.i64=WEUCLIDEAN}, 0, 0, FLAGS, "kernel" },
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{ NULL }
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};
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static int gauss_make_triangular(double *A, int *p, int n)
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{
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p[n - 1] = n - 1;
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for (int k = 0; k < n; k++) {
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double t1;
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int m = k;
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for (int i = k + 1; i < n; i++)
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if (fabs(A[k + n * i]) > fabs(A[k + n * m]))
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m = i;
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p[k] = m;
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t1 = A[k + n * m];
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A[k + n * m] = A[k + n * k];
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A[k + n * k] = t1;
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if (t1 != 0) {
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for (int i = k + 1; i < n; i++)
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A[k + n * i] /= -t1;
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if (k != m)
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for (int i = k + 1; i < n; i++) {
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double t2 = A[i + n * m];
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A[i + n * m] = A[i + n * k];
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A[i + n * k] = t2;
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}
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for (int j = k + 1; j < n; j++)
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for (int i = k + 1; i < n; i++)
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A[i + n * j] += A[k + j * n] * A[i + k * n];
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} else {
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return 0;
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}
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}
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return 1;
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}
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static void gauss_solve_triangular(const double *A, const int *p, double *b, int n)
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{
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for(int k = 0; k < n - 1; k++) {
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int m = p[k];
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double t = b[m];
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b[m] = b[k];
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b[k] = t;
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for (int i = k + 1; i < n; i++)
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b[i] += A[k + n * i] * t;
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}
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for(int k = n - 1; k > 0; k--) {
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b[k] /= A[k + n * k];
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double t = b[k];
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for (int i = 0; i < k; i++)
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b[i] -= A[k + n * i] * t;
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}
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b[0] /= A[0 + 0 * n];
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}
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static int gauss_solve(double *A, double *b, int n)
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{
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int *p = av_calloc(n, sizeof(*p));
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if (!p)
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return 1;
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if (!gauss_make_triangular(A, p, n)) {
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av_freep(&p);
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return 1;
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}
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gauss_solve_triangular(A, p, b, n);
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av_freep(&p);
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return 0;
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}
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#define P2(x) ((x)*(x))
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static float euclidean_kernel(const float *x, const float *y)
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{
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const float d2 = P2(x[0]-y[0]) +
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P2(x[1]-y[1]) +
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P2(x[2]-y[2]);
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return sqrtf(d2);
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}
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static float weuclidean_kernel(const float *x, const float *y)
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{
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const float rm = (x[0] + y[0]) * 0.5f;
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const float d2 = P2(x[0]-y[0]) * (2.f + rm) +
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P2(x[1]-y[1]) * 4.f +
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P2(x[2]-y[2]) * (3.f - rm);
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return sqrtf(d2);
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}
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static void build_map(AVFilterContext *ctx)
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{
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ColorMapContext *s = ctx->priv;
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for (int j = 0; j < s->nb_maps; j++) {
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s->target[j][0] = s->target_type == 0 ? s->source[j][0] + s->ttarget[j][0] : s->ttarget[j][0];
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s->target[j][1] = s->target_type == 0 ? s->source[j][1] + s->ttarget[j][1] : s->ttarget[j][1];
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s->target[j][2] = s->target_type == 0 ? s->source[j][2] + s->ttarget[j][2] : s->ttarget[j][2];
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}
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for (int c = 0; c < 3; c++) {
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for (int j = 0; j < s->nb_maps; j++)
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s->coeff[j][c] = 0.f;
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for (int j = 0; j < 4; j++) {
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s->icoeff[j][c] = 0;
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s->icoeff[j][c] = 0;
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s->icoeff[j][c] = 0;
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}
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s->icoeff[c+1][c] = 1.f;
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switch (s->nb_maps) {
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case 1:
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{
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float div = fabsf(s->source[0][c]) < 1e-6f ? 1e-6f : s->source[0][c];
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s->icoeff[c][1+c] = s->target[0][c] / div;
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}
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break;
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case 2:
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{
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double A[2 * 2] = { 1, s->source[0][c],
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1, s->source[1][c] };
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double b[2] = { s->target[0][c], s->target[1][c] };
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if (gauss_solve(A, b, 2))
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continue;
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s->icoeff[0 ][c] = b[0];
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s->icoeff[1+c][c] = b[1];
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}
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break;
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case 3:
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{
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const uint8_t idx[3][3] = {{ 0, 1, 2 },
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{ 1, 0, 2 },
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{ 2, 0, 1 }};
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const uint8_t didx[3][4] = {{ 0, 1, 2, 2 },
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{ 0, 2, 1, 2 },
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{ 0, 2, 2, 1 }};
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const int C0 = idx[c][0];
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const int C1 = idx[c][1];
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const int C2 = idx[c][2];
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double A[3 * 3] = { 1, s->source[0][C0], s->source[0][C1] + s->source[0][C2],
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1, s->source[1][C0], s->source[1][C1] + s->source[1][C2],
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1, s->source[2][C0], s->source[2][C1] + s->source[2][C2] };
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double b[3] = { s->target[0][c], s->target[1][c], s->target[2][c] };
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if (gauss_solve(A, b, 3))
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continue;
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s->icoeff[0][c] = b[didx[c][0]];
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s->icoeff[1][c] = b[didx[c][1]];
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s->icoeff[2][c] = b[didx[c][2]];
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s->icoeff[3][c] = b[didx[c][3]];
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}
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break;
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case 4:
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{
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double A[4 * 4] = { 1, s->source[0][0], s->source[0][1], s->source[0][2],
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1, s->source[1][0], s->source[1][1], s->source[1][2],
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1, s->source[2][0], s->source[2][1], s->source[2][2],
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1, s->source[3][0], s->source[3][1], s->source[3][2] };
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double b[4] = { s->target[0][c], s->target[1][c], s->target[2][c], s->target[3][c] };
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int pivot[4];
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if (!gauss_make_triangular(A, pivot, 4))
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continue;
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gauss_solve_triangular(A, pivot, b, 4);
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s->icoeff[0][c] = b[0];
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s->icoeff[1][c] = b[1];
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s->icoeff[2][c] = b[2];
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s->icoeff[3][c] = b[3];
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}
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break;
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default:
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{
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const int N = s->nb_maps;
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const int N4 = N + 4;
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double *A = av_calloc(sizeof(*A), N4 * N4);
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double *b = av_calloc(sizeof(*b), N4);
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int *pivot = NULL;
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if (!A || !b)
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goto error;
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for (int j = 0; j < N; j++)
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for (int i = j; i < N; i++)
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A[j*N4+i] = A[i*N4+j] = s->kernel(s->source[i], s->source[j]);
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for (int i = 0; i < N; i++)
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A[i*N4+N+0] = A[(N+0)*N4+i] = 1;
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for (int i = 0; i < N; i++)
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A[i*N4+N+1] = A[(N+1)*N4+i] = s->source[i][0];
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for (int i = 0; i < N; i++)
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A[i*N4+N+2] = A[(N+2)*N4+i] = s->source[i][1];
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for (int i = 0; i < N; i++)
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A[i*N4+N+3] = A[(N+3)*N4+i] = s->source[i][2];
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for (int j = N; j < N4; j++)
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for (int i = N;i < N4; i++)
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A[j * N4 + i] = 0.;
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pivot = av_calloc(N4, sizeof(*pivot));
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if (!pivot)
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goto error;
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if (gauss_make_triangular(A, pivot, N4)) {
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for (int i = 0; i < N; i++)
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b[i] = s->target[i][c];
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for (int i = N; i < N + 4; i++)
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b[i] = 0;
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gauss_solve_triangular(A, pivot, b, N4);
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for (int i = 0; i < N; i++)
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s->coeff[i][c] = b[i];
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for (int i = 0; i < 4; i++)
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s->icoeff[i][c] = b[N + i];
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}
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error:
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av_free(pivot);
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av_free(b);
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av_free(A);
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}
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}
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}
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}
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typedef struct ThreadData {
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AVFrame *in, *out;
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} ThreadData;
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static int colormap_slice(AVFilterContext *ctx, void *arg, int jobnr, int nb_jobs)
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{
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ColorMapContext *s = ctx->priv;
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ThreadData *td = arg;
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AVFrame *in = td->in;
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AVFrame *out = td->out;
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const int maps = s->nb_maps;
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const int width = out->width;
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const int height = out->height;
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const int slice_start = (height * jobnr) / nb_jobs;
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const int slice_end = (height * (jobnr + 1)) / nb_jobs;
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const int sr_linesize = in->linesize[2] / 4;
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const int dr_linesize = out->linesize[2] / 4;
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const int sg_linesize = in->linesize[0] / 4;
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const int dg_linesize = out->linesize[0] / 4;
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const int sb_linesize = in->linesize[1] / 4;
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const int db_linesize = out->linesize[1] / 4;
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const float *sr = (float *)in->data[2] + slice_start * sr_linesize;
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const float *sg = (float *)in->data[0] + slice_start * sg_linesize;
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const float *sb = (float *)in->data[1] + slice_start * sb_linesize;
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float *r = (float *)out->data[2] + slice_start * dr_linesize;
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float *g = (float *)out->data[0] + slice_start * dg_linesize;
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float *b = (float *)out->data[1] + slice_start * db_linesize;
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float (*kernel)(const float *x, const float *y) = s->kernel;
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const float *icoeff[4] = { s->icoeff[0], s->icoeff[1], s->icoeff[2], s->icoeff[3] };
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for (int y = slice_start; y < slice_end; y++) {
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for (int x = 0; x < width; x++) {
|
||||
const float input[3] = { sr[x], sg[x], sb[x] };
|
||||
float srv, sgv, sbv;
|
||||
float rv, gv, bv;
|
||||
|
||||
srv = sr[x];
|
||||
sgv = sg[x];
|
||||
sbv = sb[x];
|
||||
|
||||
rv = icoeff[0][0];
|
||||
gv = icoeff[0][1];
|
||||
bv = icoeff[0][2];
|
||||
|
||||
rv += icoeff[1][0] * srv + icoeff[2][0] * sgv + icoeff[3][0] * sbv;
|
||||
gv += icoeff[1][1] * srv + icoeff[2][1] * sgv + icoeff[3][1] * sbv;
|
||||
bv += icoeff[1][2] * srv + icoeff[2][2] * sgv + icoeff[3][2] * sbv;
|
||||
|
||||
for (int z = 0; z < maps && maps > 4; z++) {
|
||||
const float *coeff = s->coeff[z];
|
||||
const float cr = coeff[0];
|
||||
const float cg = coeff[1];
|
||||
const float cb = coeff[2];
|
||||
const float f = kernel(input, s->source[z]);
|
||||
|
||||
rv += f * cr;
|
||||
gv += f * cg;
|
||||
bv += f * cb;
|
||||
}
|
||||
|
||||
r[x] = rv;
|
||||
g[x] = gv;
|
||||
b[x] = bv;
|
||||
}
|
||||
|
||||
sg += sg_linesize;
|
||||
g += dg_linesize;
|
||||
sb += sb_linesize;
|
||||
b += db_linesize;
|
||||
sr += sr_linesize;
|
||||
r += dr_linesize;
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
static int import_map(AVFilterLink *inlink, AVFrame *in)
|
||||
{
|
||||
AVFilterContext *ctx = inlink->dst;
|
||||
ColorMapContext *s = ctx->priv;
|
||||
const int is_target = FF_INLINK_IDX(inlink) > 1;
|
||||
const int pw = s->w;
|
||||
const int pw2 = s->w / 2;
|
||||
const int ph = s->h;
|
||||
const int ph2 = s->h / 2;
|
||||
int changed = 0;
|
||||
int idx;
|
||||
|
||||
for (int plane = 0; plane < 3; plane++) {
|
||||
const int c = plane == 0 ? 1 : plane == 1 ? 2 : 0;
|
||||
|
||||
idx = 0;
|
||||
for (int y = ph2; y < in->height && idx < MAX_SIZE; y += ph) {
|
||||
const float *src = (const float *)(in->data[plane] + y * in->linesize[plane]);
|
||||
|
||||
for (int x = pw2; x < in->width && idx < MAX_SIZE; x += pw) {
|
||||
float value = src[x];
|
||||
|
||||
if (is_target) {
|
||||
if (s->ttarget[idx][c] != value)
|
||||
changed = 1;
|
||||
s->ttarget[idx][c] = value;
|
||||
} else {
|
||||
if (s->source[idx][c] != value)
|
||||
changed = 1;
|
||||
s->source[idx][c] = value;
|
||||
}
|
||||
|
||||
idx++;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (changed)
|
||||
s->changed[is_target] = 1;
|
||||
if (!is_target)
|
||||
s->nb_maps = FFMIN(idx, s->size);
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
static int process_frame(FFFrameSync *fs)
|
||||
{
|
||||
AVFilterContext *ctx = fs->parent;
|
||||
ColorMapContext *s = fs->opaque;
|
||||
AVFilterLink *outlink = ctx->outputs[0];
|
||||
AVFrame *in, *out, *source, *target;
|
||||
ThreadData td;
|
||||
int ret;
|
||||
|
||||
switch (s->kernel_type) {
|
||||
case EUCLIDEAN:
|
||||
s->kernel = euclidean_kernel;
|
||||
break;
|
||||
case WEUCLIDEAN:
|
||||
s->kernel = weuclidean_kernel;
|
||||
break;
|
||||
default:
|
||||
return AVERROR_BUG;
|
||||
}
|
||||
|
||||
if ((ret = ff_framesync_get_frame(&s->fs, 0, &in, 1)) < 0 ||
|
||||
(ret = ff_framesync_get_frame(&s->fs, 1, &source, 0)) < 0 ||
|
||||
(ret = ff_framesync_get_frame(&s->fs, 2, &target, 0)) < 0)
|
||||
return ret;
|
||||
|
||||
import_map(ctx->inputs[1], source);
|
||||
import_map(ctx->inputs[2], target);
|
||||
|
||||
if (s->changed[0] || s->changed[1]) {
|
||||
build_map(ctx);
|
||||
s->changed[0] = s->changed[1] = 0;
|
||||
}
|
||||
|
||||
if (!ctx->is_disabled) {
|
||||
if (av_frame_is_writable(in)) {
|
||||
out = in;
|
||||
} else {
|
||||
out = ff_get_video_buffer(outlink, outlink->w, outlink->h);
|
||||
if (!out) {
|
||||
av_frame_free(&in);
|
||||
return AVERROR(ENOMEM);
|
||||
}
|
||||
av_frame_copy_props(out, in);
|
||||
}
|
||||
|
||||
td.in = in;
|
||||
td.out = out;
|
||||
ff_filter_execute(ctx, colormap_slice, &td, NULL,
|
||||
FFMIN(in->height, ff_filter_get_nb_threads(ctx)));
|
||||
|
||||
if (out != in)
|
||||
av_frame_free(&in);
|
||||
} else {
|
||||
out = in;
|
||||
}
|
||||
|
||||
out->pts = av_rescale_q(s->fs.pts, s->fs.time_base, outlink->time_base);
|
||||
|
||||
return ff_filter_frame(outlink, out);
|
||||
}
|
||||
|
||||
static int config_output(AVFilterLink *outlink)
|
||||
{
|
||||
AVFilterContext *ctx = outlink->src;
|
||||
ColorMapContext *s = ctx->priv;
|
||||
AVFilterLink *inlink = ctx->inputs[0];
|
||||
AVFilterLink *source = ctx->inputs[1];
|
||||
AVFilterLink *target = ctx->inputs[2];
|
||||
FFFrameSyncIn *in;
|
||||
int ret;
|
||||
|
||||
outlink->time_base = inlink->time_base;
|
||||
outlink->frame_rate = inlink->frame_rate;
|
||||
outlink->sample_aspect_ratio = inlink->sample_aspect_ratio;
|
||||
outlink->w = inlink->w;
|
||||
outlink->h = inlink->h;
|
||||
|
||||
if ((ret = ff_framesync_init(&s->fs, ctx, 3)) < 0)
|
||||
return ret;
|
||||
|
||||
in = s->fs.in;
|
||||
in[0].time_base = inlink->time_base;
|
||||
in[1].time_base = source->time_base;
|
||||
in[2].time_base = target->time_base;
|
||||
in[0].sync = 1;
|
||||
in[0].before = EXT_STOP;
|
||||
in[0].after = EXT_INFINITY;
|
||||
in[1].sync = 1;
|
||||
in[1].before = EXT_STOP;
|
||||
in[1].after = EXT_INFINITY;
|
||||
in[2].sync = 1;
|
||||
in[2].before = EXT_STOP;
|
||||
in[2].after = EXT_INFINITY;
|
||||
s->fs.opaque = s;
|
||||
s->fs.on_event = process_frame;
|
||||
|
||||
ret = ff_framesync_configure(&s->fs);
|
||||
outlink->time_base = s->fs.time_base;
|
||||
|
||||
return ret;
|
||||
}
|
||||
|
||||
static int activate(AVFilterContext *ctx)
|
||||
{
|
||||
ColorMapContext *s = ctx->priv;
|
||||
return ff_framesync_activate(&s->fs);
|
||||
}
|
||||
|
||||
static const AVFilterPad inputs[] = {
|
||||
{
|
||||
.name = "default",
|
||||
.type = AVMEDIA_TYPE_VIDEO,
|
||||
},
|
||||
{
|
||||
.name = "source",
|
||||
.type = AVMEDIA_TYPE_VIDEO,
|
||||
},
|
||||
{
|
||||
.name = "target",
|
||||
.type = AVMEDIA_TYPE_VIDEO,
|
||||
},
|
||||
};
|
||||
|
||||
static const AVFilterPad outputs[] = {
|
||||
{
|
||||
.name = "default",
|
||||
.type = AVMEDIA_TYPE_VIDEO,
|
||||
.config_props = config_output,
|
||||
},
|
||||
};
|
||||
|
||||
AVFILTER_DEFINE_CLASS(colormap);
|
||||
|
||||
const AVFilter ff_vf_colormap = {
|
||||
.name = "colormap",
|
||||
.description = NULL_IF_CONFIG_SMALL("Apply custom Color Maps to video stream."),
|
||||
.priv_class = &colormap_class,
|
||||
.priv_size = sizeof(ColorMapContext),
|
||||
.activate = activate,
|
||||
FILTER_INPUTS(inputs),
|
||||
FILTER_OUTPUTS(outputs),
|
||||
FILTER_PIXFMTS(AV_PIX_FMT_GBRPF32, AV_PIX_FMT_GBRAPF32),
|
||||
.flags = AVFILTER_FLAG_SUPPORT_TIMELINE_INTERNAL |
|
||||
AVFILTER_FLAG_SLICE_THREADS,
|
||||
.process_command = ff_filter_process_command,
|
||||
};
|
Loading…
x
Reference in New Issue
Block a user