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https://github.com/FFmpeg/FFmpeg.git
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move some common mpeg audio tables from mpegaudiodectab.h to mpegaudiodata.c
Originally committed as revision 9060 to svn://svn.ffmpeg.org/ffmpeg/trunk
This commit is contained in:
parent
63ab52b7ec
commit
4991c0516d
@ -19,7 +19,7 @@ OBJS= bitstream.o \
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motion_est.o \
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imgconvert.o \
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mpeg12.o \
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mpegaudiodec.o \
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mpegaudiodec.o mpegaudiodata.o \
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simple_idct.o \
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ratecontrol.o \
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eval.o \
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@ -107,7 +107,7 @@ OBJS-$(CONFIG_MJPEG_DECODER) += mjpegdec.o mjpeg.o jpeglsdec.o jpegls.
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OBJS-$(CONFIG_MJPEG_ENCODER) += mjpegenc.o mjpeg.o mpegvideo.o
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OBJS-$(CONFIG_MJPEGB_DECODER) += mjpegdec.o mjpeg.o jpeglsdec.o jpegls.o
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OBJS-$(CONFIG_MMVIDEO_DECODER) += mmvideo.o
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OBJS-$(CONFIG_MP2_ENCODER) += mpegaudio.o
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OBJS-$(CONFIG_MP2_ENCODER) += mpegaudio.o mpegaudiodata.o
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OBJS-$(CONFIG_MPC7_DECODER) += mpc.o
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OBJS-$(CONFIG_MSMPEG4V1_DECODER) += msmpeg4.o msmpeg4data.o
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OBJS-$(CONFIG_MSMPEG4V1_ENCODER) += msmpeg4.o msmpeg4data.o
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@ -308,7 +308,7 @@ OBJS-$(CONFIG_DUMP_EXTRADATA_BSF) += bitstream_filter.o
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OBJS-$(CONFIG_REMOVE_EXTRADATA_BSF) += bitstream_filter.o
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OBJS-$(CONFIG_NOISE_BSF) += bitstream_filter.o
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OBJS-$(CONFIG_MP3_HEADER_COMPRESS_BSF) += bitstream_filter.o
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OBJS-$(CONFIG_MP3_HEADER_DECOMPRESS_BSF) += bitstream_filter.o
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OBJS-$(CONFIG_MP3_HEADER_DECOMPRESS_BSF) += bitstream_filter.o mpegaudiodata.o
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OBJS-$(CONFIG_MJPEGA_DUMP_HEADER_BSF) += mjpegdec.o mjpeg.o jpeglsdec.o jpegls.o
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OBJS-$(CONFIG_IMX_DUMP_HEADER_BSF) += mpeg12.o
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@ -20,6 +20,7 @@
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#include "avcodec.h"
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#include "mpegaudio.h"
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#include "mpegaudiodata.h"
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AVBitStreamFilter *first_bitstream_filter= NULL;
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@ -59,6 +59,7 @@ typedef struct MpegAudioContext {
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/* define it to use floats in quantization (I don't like floats !) */
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//#define USE_FLOATS
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#include "mpegaudiodata.h"
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#include "mpegaudiotab.h"
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static int MPA_encode_init(AVCodecContext *avctx)
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@ -79,15 +79,6 @@ void ff_mpa_synth_filter(MPA_INT *synth_buf_ptr, int *synth_buf_offset,
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OUT_INT *samples, int incr,
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int32_t sb_samples[SBLIMIT]);
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extern const uint16_t mpa_bitrate_tab[2][3][15];
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extern const uint16_t mpa_freq_tab[3];
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extern const unsigned char *alloc_tables[5];
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extern const double enwindow[512];
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extern const int sblimit_table[5];
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extern const int quant_steps[17];
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extern const int quant_bits[17];
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extern const int32_t mpa_enwindow[257];
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/* fast header check for resync */
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static inline int ff_mpa_check_header(uint32_t header){
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/* header */
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225
libavcodec/mpegaudiodata.c
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225
libavcodec/mpegaudiodata.c
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@ -0,0 +1,225 @@
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/*
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* MPEG Audio common tables
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* copyright (c) 2002 Fabrice Bellard
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*
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* This file is part of FFmpeg.
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*
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* FFmpeg is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* FFmpeg is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with FFmpeg; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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*/
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/**
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* @file mpegaudiodata.c
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* mpeg audio layer common tables.
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*/
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#include "mpegaudiodata.h"
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const uint16_t mpa_bitrate_tab[2][3][15] = {
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{ {0, 32, 64, 96, 128, 160, 192, 224, 256, 288, 320, 352, 384, 416, 448 },
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{0, 32, 48, 56, 64, 80, 96, 112, 128, 160, 192, 224, 256, 320, 384 },
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{0, 32, 40, 48, 56, 64, 80, 96, 112, 128, 160, 192, 224, 256, 320 } },
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{ {0, 32, 48, 56, 64, 80, 96, 112, 128, 144, 160, 176, 192, 224, 256},
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{0, 8, 16, 24, 32, 40, 48, 56, 64, 80, 96, 112, 128, 144, 160},
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{0, 8, 16, 24, 32, 40, 48, 56, 64, 80, 96, 112, 128, 144, 160}
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}
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};
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const uint16_t mpa_freq_tab[3] = { 44100, 48000, 32000 };
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/*******************************************************/
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/* half mpeg encoding window (full precision) */
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const int32_t mpa_enwindow[257] = {
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0, -1, -1, -1, -1, -1, -1, -2,
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-2, -2, -2, -3, -3, -4, -4, -5,
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-5, -6, -7, -7, -8, -9, -10, -11,
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-13, -14, -16, -17, -19, -21, -24, -26,
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-29, -31, -35, -38, -41, -45, -49, -53,
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-58, -63, -68, -73, -79, -85, -91, -97,
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-104, -111, -117, -125, -132, -139, -147, -154,
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-161, -169, -176, -183, -190, -196, -202, -208,
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213, 218, 222, 225, 227, 228, 228, 227,
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224, 221, 215, 208, 200, 189, 177, 163,
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146, 127, 106, 83, 57, 29, -2, -36,
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-72, -111, -153, -197, -244, -294, -347, -401,
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-459, -519, -581, -645, -711, -779, -848, -919,
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-991, -1064, -1137, -1210, -1283, -1356, -1428, -1498,
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-1567, -1634, -1698, -1759, -1817, -1870, -1919, -1962,
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-2001, -2032, -2057, -2075, -2085, -2087, -2080, -2063,
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2037, 2000, 1952, 1893, 1822, 1739, 1644, 1535,
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1414, 1280, 1131, 970, 794, 605, 402, 185,
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-45, -288, -545, -814, -1095, -1388, -1692, -2006,
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-2330, -2663, -3004, -3351, -3705, -4063, -4425, -4788,
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-5153, -5517, -5879, -6237, -6589, -6935, -7271, -7597,
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-7910, -8209, -8491, -8755, -8998, -9219, -9416, -9585,
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-9727, -9838, -9916, -9959, -9966, -9935, -9863, -9750,
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-9592, -9389, -9139, -8840, -8492, -8092, -7640, -7134,
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6574, 5959, 5288, 4561, 3776, 2935, 2037, 1082,
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70, -998, -2122, -3300, -4533, -5818, -7154, -8540,
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-9975,-11455,-12980,-14548,-16155,-17799,-19478,-21189,
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-22929,-24694,-26482,-28289,-30112,-31947,-33791,-35640,
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-37489,-39336,-41176,-43006,-44821,-46617,-48390,-50137,
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-51853,-53534,-55178,-56778,-58333,-59838,-61289,-62684,
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-64019,-65290,-66494,-67629,-68692,-69679,-70590,-71420,
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-72169,-72835,-73415,-73908,-74313,-74630,-74856,-74992,
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75038,
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};
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/*******************************************************/
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/* layer 2 tables */
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const int sblimit_table[5] = { 27 , 30 , 8, 12 , 30 };
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const int quant_steps[17] = {
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3, 5, 7, 9, 15,
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31, 63, 127, 255, 511,
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1023, 2047, 4095, 8191, 16383,
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32767, 65535
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};
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/* we use a negative value if grouped */
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const int quant_bits[17] = {
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-5, -7, 3, -10, 4,
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5, 6, 7, 8, 9,
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10, 11, 12, 13, 14,
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15, 16
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};
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/* encoding tables which give the quantization index. Note how it is
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possible to store them efficiently ! */
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static const unsigned char alloc_table_0[] = {
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4, 0, 2, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16,
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4, 0, 2, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16,
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4, 0, 2, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16,
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4, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 16,
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4, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 16,
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4, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 16,
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4, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 16,
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4, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 16,
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4, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 16,
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4, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 16,
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4, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 16,
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3, 0, 1, 2, 3, 4, 5, 16,
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3, 0, 1, 2, 3, 4, 5, 16,
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3, 0, 1, 2, 3, 4, 5, 16,
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3, 0, 1, 2, 3, 4, 5, 16,
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3, 0, 1, 2, 3, 4, 5, 16,
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3, 0, 1, 2, 3, 4, 5, 16,
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3, 0, 1, 2, 3, 4, 5, 16,
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3, 0, 1, 2, 3, 4, 5, 16,
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3, 0, 1, 2, 3, 4, 5, 16,
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3, 0, 1, 2, 3, 4, 5, 16,
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3, 0, 1, 2, 3, 4, 5, 16,
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3, 0, 1, 2, 3, 4, 5, 16,
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2, 0, 1, 16,
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2, 0, 1, 16,
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2, 0, 1, 16,
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2, 0, 1, 16,
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};
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static const unsigned char alloc_table_1[] = {
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4, 0, 2, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16,
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4, 0, 2, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16,
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4, 0, 2, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16,
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4, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 16,
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4, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 16,
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4, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 16,
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4, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 16,
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4, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 16,
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4, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 16,
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4, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 16,
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4, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 16,
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3, 0, 1, 2, 3, 4, 5, 16,
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3, 0, 1, 2, 3, 4, 5, 16,
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3, 0, 1, 2, 3, 4, 5, 16,
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3, 0, 1, 2, 3, 4, 5, 16,
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3, 0, 1, 2, 3, 4, 5, 16,
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3, 0, 1, 2, 3, 4, 5, 16,
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3, 0, 1, 2, 3, 4, 5, 16,
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3, 0, 1, 2, 3, 4, 5, 16,
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3, 0, 1, 2, 3, 4, 5, 16,
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3, 0, 1, 2, 3, 4, 5, 16,
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3, 0, 1, 2, 3, 4, 5, 16,
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3, 0, 1, 2, 3, 4, 5, 16,
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2, 0, 1, 16,
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2, 0, 1, 16,
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2, 0, 1, 16,
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2, 0, 1, 16,
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2, 0, 1, 16,
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2, 0, 1, 16,
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2, 0, 1, 16,
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};
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static const unsigned char alloc_table_2[] = {
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4, 0, 1, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15,
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4, 0, 1, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15,
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3, 0, 1, 3, 4, 5, 6, 7,
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3, 0, 1, 3, 4, 5, 6, 7,
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3, 0, 1, 3, 4, 5, 6, 7,
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3, 0, 1, 3, 4, 5, 6, 7,
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3, 0, 1, 3, 4, 5, 6, 7,
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3, 0, 1, 3, 4, 5, 6, 7,
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};
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static const unsigned char alloc_table_3[] = {
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4, 0, 1, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15,
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4, 0, 1, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15,
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3, 0, 1, 3, 4, 5, 6, 7,
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3, 0, 1, 3, 4, 5, 6, 7,
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3, 0, 1, 3, 4, 5, 6, 7,
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3, 0, 1, 3, 4, 5, 6, 7,
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3, 0, 1, 3, 4, 5, 6, 7,
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3, 0, 1, 3, 4, 5, 6, 7,
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3, 0, 1, 3, 4, 5, 6, 7,
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3, 0, 1, 3, 4, 5, 6, 7,
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3, 0, 1, 3, 4, 5, 6, 7,
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3, 0, 1, 3, 4, 5, 6, 7,
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};
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static const unsigned char alloc_table_4[] = {
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4, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14,
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4, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14,
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4, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14,
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4, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14,
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3, 0, 1, 3, 4, 5, 6, 7,
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3, 0, 1, 3, 4, 5, 6, 7,
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3, 0, 1, 3, 4, 5, 6, 7,
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3, 0, 1, 3, 4, 5, 6, 7,
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3, 0, 1, 3, 4, 5, 6, 7,
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3, 0, 1, 3, 4, 5, 6, 7,
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3, 0, 1, 3, 4, 5, 6, 7,
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2, 0, 1, 3,
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2, 0, 1, 3,
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2, 0, 1, 3,
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2, 0, 1, 3,
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2, 0, 1, 3,
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2, 0, 1, 3,
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2, 0, 1, 3,
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2, 0, 1, 3,
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2, 0, 1, 3,
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2, 0, 1, 3,
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2, 0, 1, 3,
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2, 0, 1, 3,
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2, 0, 1, 3,
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2, 0, 1, 3,
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2, 0, 1, 3,
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2, 0, 1, 3,
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2, 0, 1, 3,
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2, 0, 1, 3,
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2, 0, 1, 3,
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};
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const unsigned char *alloc_tables[5] =
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{ alloc_table_0, alloc_table_1, alloc_table_2, alloc_table_3, alloc_table_4, };
|
40
libavcodec/mpegaudiodata.h
Normal file
40
libavcodec/mpegaudiodata.h
Normal file
@ -0,0 +1,40 @@
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/*
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* MPEG Audio common tables
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* copyright (c) 2002 Fabrice Bellard
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*
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* This file is part of FFmpeg.
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*
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* FFmpeg is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU Lesser General Public
|
||||
* License as published by the Free Software Foundation; either
|
||||
* version 2.1 of the License, or (at your option) any later version.
|
||||
*
|
||||
* FFmpeg is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* Lesser General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Lesser General Public
|
||||
* License along with FFmpeg; if not, write to the Free Software
|
||||
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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*/
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/**
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* @file mpegaudiodata.h
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* mpeg audio layer common tables.
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*/
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#ifndef MPEGAUDIODATA_H
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#define MPEGAUDIODATA_H
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#include "common.h"
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extern const uint16_t mpa_bitrate_tab[2][3][15];
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extern const uint16_t mpa_freq_tab[3];
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extern const int32_t mpa_enwindow[257];
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extern const int sblimit_table[5];
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extern const int quant_steps[17];
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extern const int quant_bits[17];
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extern const unsigned char *alloc_tables[5];
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#endif /* MPEGAUDIODATA_H */
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@ -132,6 +132,7 @@ typedef struct HuffTable {
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const uint16_t *codes;
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} HuffTable;
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#include "mpegaudiodata.h"
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#include "mpegaudiodectab.h"
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static void compute_antialias_integer(MPADecodeContext *s, GranuleDef *g);
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|
@ -24,203 +24,6 @@
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* mpeg audio layer decoder tables.
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*/
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const uint16_t mpa_bitrate_tab[2][3][15] = {
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{ {0, 32, 64, 96, 128, 160, 192, 224, 256, 288, 320, 352, 384, 416, 448 },
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{0, 32, 48, 56, 64, 80, 96, 112, 128, 160, 192, 224, 256, 320, 384 },
|
||||
{0, 32, 40, 48, 56, 64, 80, 96, 112, 128, 160, 192, 224, 256, 320 } },
|
||||
{ {0, 32, 48, 56, 64, 80, 96, 112, 128, 144, 160, 176, 192, 224, 256},
|
||||
{0, 8, 16, 24, 32, 40, 48, 56, 64, 80, 96, 112, 128, 144, 160},
|
||||
{0, 8, 16, 24, 32, 40, 48, 56, 64, 80, 96, 112, 128, 144, 160}
|
||||
}
|
||||
};
|
||||
|
||||
const uint16_t mpa_freq_tab[3] = { 44100, 48000, 32000 };
|
||||
|
||||
/*******************************************************/
|
||||
/* half mpeg encoding window (full precision) */
|
||||
const int32_t mpa_enwindow[257] = {
|
||||
0, -1, -1, -1, -1, -1, -1, -2,
|
||||
-2, -2, -2, -3, -3, -4, -4, -5,
|
||||
-5, -6, -7, -7, -8, -9, -10, -11,
|
||||
-13, -14, -16, -17, -19, -21, -24, -26,
|
||||
-29, -31, -35, -38, -41, -45, -49, -53,
|
||||
-58, -63, -68, -73, -79, -85, -91, -97,
|
||||
-104, -111, -117, -125, -132, -139, -147, -154,
|
||||
-161, -169, -176, -183, -190, -196, -202, -208,
|
||||
213, 218, 222, 225, 227, 228, 228, 227,
|
||||
224, 221, 215, 208, 200, 189, 177, 163,
|
||||
146, 127, 106, 83, 57, 29, -2, -36,
|
||||
-72, -111, -153, -197, -244, -294, -347, -401,
|
||||
-459, -519, -581, -645, -711, -779, -848, -919,
|
||||
-991, -1064, -1137, -1210, -1283, -1356, -1428, -1498,
|
||||
-1567, -1634, -1698, -1759, -1817, -1870, -1919, -1962,
|
||||
-2001, -2032, -2057, -2075, -2085, -2087, -2080, -2063,
|
||||
2037, 2000, 1952, 1893, 1822, 1739, 1644, 1535,
|
||||
1414, 1280, 1131, 970, 794, 605, 402, 185,
|
||||
-45, -288, -545, -814, -1095, -1388, -1692, -2006,
|
||||
-2330, -2663, -3004, -3351, -3705, -4063, -4425, -4788,
|
||||
-5153, -5517, -5879, -6237, -6589, -6935, -7271, -7597,
|
||||
-7910, -8209, -8491, -8755, -8998, -9219, -9416, -9585,
|
||||
-9727, -9838, -9916, -9959, -9966, -9935, -9863, -9750,
|
||||
-9592, -9389, -9139, -8840, -8492, -8092, -7640, -7134,
|
||||
6574, 5959, 5288, 4561, 3776, 2935, 2037, 1082,
|
||||
70, -998, -2122, -3300, -4533, -5818, -7154, -8540,
|
||||
-9975,-11455,-12980,-14548,-16155,-17799,-19478,-21189,
|
||||
-22929,-24694,-26482,-28289,-30112,-31947,-33791,-35640,
|
||||
-37489,-39336,-41176,-43006,-44821,-46617,-48390,-50137,
|
||||
-51853,-53534,-55178,-56778,-58333,-59838,-61289,-62684,
|
||||
-64019,-65290,-66494,-67629,-68692,-69679,-70590,-71420,
|
||||
-72169,-72835,-73415,-73908,-74313,-74630,-74856,-74992,
|
||||
75038,
|
||||
};
|
||||
|
||||
/*******************************************************/
|
||||
/* layer 2 tables */
|
||||
|
||||
const int sblimit_table[5] = { 27 , 30 , 8, 12 , 30 };
|
||||
|
||||
const int quant_steps[17] = {
|
||||
3, 5, 7, 9, 15,
|
||||
31, 63, 127, 255, 511,
|
||||
1023, 2047, 4095, 8191, 16383,
|
||||
32767, 65535
|
||||
};
|
||||
|
||||
/* we use a negative value if grouped */
|
||||
const int quant_bits[17] = {
|
||||
-5, -7, 3, -10, 4,
|
||||
5, 6, 7, 8, 9,
|
||||
10, 11, 12, 13, 14,
|
||||
15, 16
|
||||
};
|
||||
|
||||
/* encoding tables which give the quantization index. Note how it is
|
||||
possible to store them efficiently ! */
|
||||
static const unsigned char alloc_table_0[] = {
|
||||
4, 0, 2, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16,
|
||||
4, 0, 2, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16,
|
||||
4, 0, 2, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16,
|
||||
4, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 16,
|
||||
4, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 16,
|
||||
4, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 16,
|
||||
4, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 16,
|
||||
4, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 16,
|
||||
4, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 16,
|
||||
4, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 16,
|
||||
4, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 16,
|
||||
3, 0, 1, 2, 3, 4, 5, 16,
|
||||
3, 0, 1, 2, 3, 4, 5, 16,
|
||||
3, 0, 1, 2, 3, 4, 5, 16,
|
||||
3, 0, 1, 2, 3, 4, 5, 16,
|
||||
3, 0, 1, 2, 3, 4, 5, 16,
|
||||
3, 0, 1, 2, 3, 4, 5, 16,
|
||||
3, 0, 1, 2, 3, 4, 5, 16,
|
||||
3, 0, 1, 2, 3, 4, 5, 16,
|
||||
3, 0, 1, 2, 3, 4, 5, 16,
|
||||
3, 0, 1, 2, 3, 4, 5, 16,
|
||||
3, 0, 1, 2, 3, 4, 5, 16,
|
||||
3, 0, 1, 2, 3, 4, 5, 16,
|
||||
2, 0, 1, 16,
|
||||
2, 0, 1, 16,
|
||||
2, 0, 1, 16,
|
||||
2, 0, 1, 16,
|
||||
};
|
||||
|
||||
static const unsigned char alloc_table_1[] = {
|
||||
4, 0, 2, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16,
|
||||
4, 0, 2, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16,
|
||||
4, 0, 2, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16,
|
||||
4, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 16,
|
||||
4, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 16,
|
||||
4, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 16,
|
||||
4, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 16,
|
||||
4, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 16,
|
||||
4, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 16,
|
||||
4, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 16,
|
||||
4, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 16,
|
||||
3, 0, 1, 2, 3, 4, 5, 16,
|
||||
3, 0, 1, 2, 3, 4, 5, 16,
|
||||
3, 0, 1, 2, 3, 4, 5, 16,
|
||||
3, 0, 1, 2, 3, 4, 5, 16,
|
||||
3, 0, 1, 2, 3, 4, 5, 16,
|
||||
3, 0, 1, 2, 3, 4, 5, 16,
|
||||
3, 0, 1, 2, 3, 4, 5, 16,
|
||||
3, 0, 1, 2, 3, 4, 5, 16,
|
||||
3, 0, 1, 2, 3, 4, 5, 16,
|
||||
3, 0, 1, 2, 3, 4, 5, 16,
|
||||
3, 0, 1, 2, 3, 4, 5, 16,
|
||||
3, 0, 1, 2, 3, 4, 5, 16,
|
||||
2, 0, 1, 16,
|
||||
2, 0, 1, 16,
|
||||
2, 0, 1, 16,
|
||||
2, 0, 1, 16,
|
||||
2, 0, 1, 16,
|
||||
2, 0, 1, 16,
|
||||
2, 0, 1, 16,
|
||||
};
|
||||
|
||||
static const unsigned char alloc_table_2[] = {
|
||||
4, 0, 1, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15,
|
||||
4, 0, 1, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15,
|
||||
3, 0, 1, 3, 4, 5, 6, 7,
|
||||
3, 0, 1, 3, 4, 5, 6, 7,
|
||||
3, 0, 1, 3, 4, 5, 6, 7,
|
||||
3, 0, 1, 3, 4, 5, 6, 7,
|
||||
3, 0, 1, 3, 4, 5, 6, 7,
|
||||
3, 0, 1, 3, 4, 5, 6, 7,
|
||||
};
|
||||
|
||||
static const unsigned char alloc_table_3[] = {
|
||||
4, 0, 1, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15,
|
||||
4, 0, 1, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15,
|
||||
3, 0, 1, 3, 4, 5, 6, 7,
|
||||
3, 0, 1, 3, 4, 5, 6, 7,
|
||||
3, 0, 1, 3, 4, 5, 6, 7,
|
||||
3, 0, 1, 3, 4, 5, 6, 7,
|
||||
3, 0, 1, 3, 4, 5, 6, 7,
|
||||
3, 0, 1, 3, 4, 5, 6, 7,
|
||||
3, 0, 1, 3, 4, 5, 6, 7,
|
||||
3, 0, 1, 3, 4, 5, 6, 7,
|
||||
3, 0, 1, 3, 4, 5, 6, 7,
|
||||
3, 0, 1, 3, 4, 5, 6, 7,
|
||||
};
|
||||
|
||||
static const unsigned char alloc_table_4[] = {
|
||||
4, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14,
|
||||
4, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14,
|
||||
4, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14,
|
||||
4, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14,
|
||||
3, 0, 1, 3, 4, 5, 6, 7,
|
||||
3, 0, 1, 3, 4, 5, 6, 7,
|
||||
3, 0, 1, 3, 4, 5, 6, 7,
|
||||
3, 0, 1, 3, 4, 5, 6, 7,
|
||||
3, 0, 1, 3, 4, 5, 6, 7,
|
||||
3, 0, 1, 3, 4, 5, 6, 7,
|
||||
3, 0, 1, 3, 4, 5, 6, 7,
|
||||
2, 0, 1, 3,
|
||||
2, 0, 1, 3,
|
||||
2, 0, 1, 3,
|
||||
2, 0, 1, 3,
|
||||
2, 0, 1, 3,
|
||||
2, 0, 1, 3,
|
||||
2, 0, 1, 3,
|
||||
2, 0, 1, 3,
|
||||
2, 0, 1, 3,
|
||||
2, 0, 1, 3,
|
||||
2, 0, 1, 3,
|
||||
2, 0, 1, 3,
|
||||
2, 0, 1, 3,
|
||||
2, 0, 1, 3,
|
||||
2, 0, 1, 3,
|
||||
2, 0, 1, 3,
|
||||
2, 0, 1, 3,
|
||||
2, 0, 1, 3,
|
||||
2, 0, 1, 3,
|
||||
};
|
||||
|
||||
const unsigned char *alloc_tables[5] =
|
||||
{ alloc_table_0, alloc_table_1, alloc_table_2, alloc_table_3, alloc_table_4, };
|
||||
|
||||
/*******************************************************/
|
||||
/* layer 3 tables */
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user