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avcodec/dvbsubdec: Compute default CLUT based on bitmap analysis
Fixes displaying subtitles before any CLUT has been received Fixes Ticket153 This will of course not display these initial subtitles in the correct color (as that is not known at that point) but they should look clean and not corrupted Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
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@ -754,6 +754,63 @@ static int dvbsub_read_8bit_string(AVCodecContext *avctx,
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return pixels_read;
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}
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static void compute_default_clut(AVPicture *frame, int w, int h)
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{
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uint8_t list[256] = {0};
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uint8_t list_inv[256];
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int counttab[256] = {0};
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int count, i, x, y;
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#define V(x,y) frame->data[0][(x) + (y)*frame->linesize[0]]
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for (y = 0; y<h; y++) {
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for (x = 0; x<w; x++) {
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int v = V(x,y) + 1;
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int vl = x ? V(x-1,y) + 1 : 0;
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int vr = x+1<w ? V(x+1,y) + 1 : 0;
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int vt = y ? V(x,y-1) + 1 : 0;
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int vb = y+1<h ? V(x,y+1) + 1 : 0;
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counttab[v-1] += !!((v!=vl) + (v!=vr) + (v!=vt) + (v!=vb));
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}
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}
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#define L(x,y) list[ frame->data[0][(x) + (y)*frame->linesize[0]] ]
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for (i = 0; i<256; i++) {
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int scoretab[256] = {0};
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int bestscore = 0;
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int bestv = 0;
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for (y = 0; y<h; y++) {
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for (x = 0; x<w; x++) {
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int v = frame->data[0][x + y*frame->linesize[0]];
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int l_m = list[v];
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int l_l = x ? L(x-1, y) : 1;
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int l_r = x+1<w ? L(x+1, y) : 1;
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int l_t = y ? L(x, y-1) : 1;
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int l_b = y+1<h ? L(x, y+1) : 1;
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int score;
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if (l_m)
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continue;
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scoretab[v] += l_l + l_r + l_t + l_b;
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score = 1024LL*scoretab[v] / counttab[v];
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if (score > bestscore) {
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bestscore = score;
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bestv = v;
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}
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}
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}
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if (!bestscore)
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break;
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list [ bestv ] = 1;
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list_inv[ i ] = bestv;
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}
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count = i - 1;
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for (i--; i>=0; i--) {
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int v = i*255/count;
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AV_WN32(frame->data[1] + 4*list_inv[i], RGBA(v/2,v,v/2,v));
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}
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}
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static int save_subtitle_set(AVCodecContext *avctx, AVSubtitle *sub, int *got_output)
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{
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DVBSubContext *ctx = avctx->priv_data;
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@ -855,6 +912,9 @@ static int save_subtitle_set(AVCodecContext *avctx, AVSubtitle *sub, int *got_ou
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memcpy(rect->pict.data[0], region->pbuf, region->buf_size);
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if (clut == &default_clut)
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compute_default_clut(&rect->pict, rect->w, rect->h);
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i++;
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}
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}
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