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https://github.com/FFmpeg/FFmpeg.git
synced 2024-12-23 12:43:46 +02:00
lavfi/framesync2: implement "activate" design.
With this helper API, filters that used the first framesync helper API can easily be changed to use the new and more extensible design for filters with a single activate() callback.
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@ -18,12 +18,9 @@
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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*/
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#define FF_INTERNAL_FIELDS 1
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#include "framequeue.h"
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#include "libavutil/avassert.h"
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#include "avfilter.h"
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#include "bufferqueue.h"
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#include "filters.h"
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#include "framesync2.h"
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#include "internal.h"
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@ -49,8 +46,13 @@ enum {
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STATE_EOF,
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};
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int ff_framesync2_init(FFFrameSync *fs, void *parent, unsigned nb_in)
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int ff_framesync2_init(FFFrameSync *fs, AVFilterContext *parent, unsigned nb_in)
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{
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/* For filters with several outputs, we will not be able to assume which
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output is relevant for ff_outlink_frame_wanted() and
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ff_outlink_set_status(). To be designed when needed. */
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av_assert0(parent->nb_outputs == 1);
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fs->class = &framesync_class;
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fs->parent = parent;
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fs->nb_in = nb_in;
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@ -61,6 +63,13 @@ int ff_framesync2_init(FFFrameSync *fs, void *parent, unsigned nb_in)
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return 0;
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}
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static void framesync_eof(FFFrameSync *fs)
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{
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fs->eof = 1;
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fs->frame_ready = 0;
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ff_outlink_set_status(fs->parent->outputs[0], AVERROR_EOF, AV_NOPTS_VALUE);
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}
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static void framesync_sync_level_update(FFFrameSync *fs)
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{
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unsigned i, level = 0;
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@ -74,7 +83,7 @@ static void framesync_sync_level_update(FFFrameSync *fs)
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if (level)
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fs->sync_level = level;
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else
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fs->eof = 1;
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framesync_eof(fs);
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}
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int ff_framesync2_configure(FFFrameSync *fs)
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@ -144,7 +153,7 @@ static void framesync_advance(FFFrameSync *fs)
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if (fs->in[i].pts_next < pts)
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pts = fs->in[i].pts_next;
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if (pts == INT64_MAX) {
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fs->eof = 1;
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framesync_eof(fs);
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break;
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}
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for (i = 0; i < fs->nb_in; i++) {
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@ -162,11 +171,9 @@ static void framesync_advance(FFFrameSync *fs)
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fs->frame_ready = 1;
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if (fs->in[i].state == STATE_EOF &&
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fs->in[i].after == EXT_STOP)
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fs->eof = 1;
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framesync_eof(fs);
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}
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}
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if (fs->eof)
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fs->frame_ready = 0;
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if (fs->frame_ready)
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for (i = 0; i < fs->nb_in; i++)
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if ((fs->in[i].state == STATE_BOF &&
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@ -188,45 +195,24 @@ static void framesync_inject_frame(FFFrameSync *fs, unsigned in, AVFrame *frame)
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int64_t pts;
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av_assert0(!fs->in[in].have_next);
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if (frame) {
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pts = av_rescale_q(frame->pts, fs->in[in].time_base, fs->time_base);
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frame->pts = pts;
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} else {
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pts = fs->in[in].state != STATE_RUN || fs->in[in].after == EXT_INFINITY
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? INT64_MAX : framesync_pts_extrapolate(fs, in, fs->in[in].pts);
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fs->in[in].sync = 0;
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framesync_sync_level_update(fs);
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}
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av_assert0(frame);
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pts = av_rescale_q(frame->pts, fs->in[in].time_base, fs->time_base);
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frame->pts = pts;
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fs->in[in].frame_next = frame;
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fs->in[in].pts_next = pts;
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fs->in[in].have_next = 1;
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}
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int ff_framesync2_add_frame(FFFrameSync *fs, unsigned in, AVFrame *frame)
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static void framesync_inject_status(FFFrameSync *fs, unsigned in, int status, int64_t pts)
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{
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av_assert1(in < fs->nb_in);
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if (!fs->in[in].have_next)
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framesync_inject_frame(fs, in, frame);
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else
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ff_bufqueue_add(fs, &fs->in[in].queue, frame);
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return 0;
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}
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void ff_framesync2_next(FFFrameSync *fs)
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{
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unsigned i;
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av_assert0(!fs->frame_ready);
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for (i = 0; i < fs->nb_in; i++)
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if (!fs->in[i].have_next && fs->in[i].queue.available)
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framesync_inject_frame(fs, i, ff_bufqueue_get(&fs->in[i].queue));
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fs->frame_ready = 0;
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framesync_advance(fs);
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}
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void ff_framesync2_drop(FFFrameSync *fs)
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{
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fs->frame_ready = 0;
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av_assert0(!fs->in[in].have_next);
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pts = fs->in[in].state != STATE_RUN || fs->in[in].after == EXT_INFINITY
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? INT64_MAX : framesync_pts_extrapolate(fs, in, fs->in[in].pts);
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fs->in[in].sync = 0;
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framesync_sync_level_update(fs);
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fs->in[in].frame_next = NULL;
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fs->in[in].pts_next = pts;
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fs->in[in].have_next = 1;
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}
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int ff_framesync2_get_frame(FFFrameSync *fs, unsigned in, AVFrame **rframe,
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@ -273,71 +259,55 @@ void ff_framesync2_uninit(FFFrameSync *fs)
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for (i = 0; i < fs->nb_in; i++) {
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av_frame_free(&fs->in[i].frame);
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av_frame_free(&fs->in[i].frame_next);
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ff_bufqueue_discard_all(&fs->in[i].queue);
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}
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av_freep(&fs->in);
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}
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int ff_framesync2_process_frame(FFFrameSync *fs, unsigned all)
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int ff_framesync2_activate(FFFrameSync *fs)
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{
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int ret, count = 0;
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AVFilterContext *ctx = fs->parent;
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AVFrame *frame = NULL;
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int64_t pts;
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unsigned i, nb_active, nb_miss;
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int ret, status;
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av_assert0(fs->on_event);
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while (1) {
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ff_framesync2_next(fs);
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if (fs->eof || !fs->frame_ready)
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break;
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if ((ret = fs->on_event(fs)) < 0)
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nb_active = nb_miss = 0;
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for (i = 0; i < fs->nb_in; i++) {
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if (fs->in[i].have_next || fs->in[i].state == STATE_EOF)
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continue;
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nb_active++;
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ret = ff_inlink_consume_frame(ctx->inputs[i], &frame);
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if (ret < 0)
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return ret;
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ff_framesync2_drop(fs);
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count++;
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if (!all)
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break;
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if (ret) {
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av_assert0(frame);
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framesync_inject_frame(fs, i, frame);
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} else {
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ret = ff_inlink_acknowledge_status(ctx->inputs[i], &status, &pts);
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if (ret > 0) {
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framesync_inject_status(fs, i, status, pts);
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} else if (!ret) {
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nb_miss++;
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}
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}
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}
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if (nb_miss) {
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if (nb_miss == nb_active && !ff_outlink_frame_wanted(ctx->outputs[0]))
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return FFERROR_NOT_READY;
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for (i = 0; i < fs->nb_in; i++)
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if (!fs->in[i].have_next && fs->in[i].state != STATE_EOF)
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ff_inlink_request_frame(ctx->inputs[i]);
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return 0;
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}
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if (!count && fs->eof)
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return AVERROR_EOF;
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return count;
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}
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int ff_framesync2_filter_frame(FFFrameSync *fs, AVFilterLink *inlink,
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AVFrame *in)
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{
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int ret;
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framesync_advance(fs);
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if (fs->eof || !fs->frame_ready)
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return 0;
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ret = fs->on_event(fs);
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if (ret < 0)
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return ret;
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fs->frame_ready = 0;
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if ((ret = ff_framesync2_process_frame(fs, 1)) < 0)
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return ret;
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if ((ret = ff_framesync2_add_frame(fs, FF_INLINK_IDX(inlink), in)) < 0)
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return ret;
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if ((ret = ff_framesync2_process_frame(fs, 0)) < 0)
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return ret;
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return 0;
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}
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int ff_framesync2_request_frame(FFFrameSync *fs, AVFilterLink *outlink)
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{
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AVFilterContext *ctx = outlink->src;
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int input, ret, i;
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if ((ret = ff_framesync2_process_frame(fs, 0)) < 0)
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return ret;
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if (ret > 0)
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return 0;
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if (fs->eof)
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return AVERROR_EOF;
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input = fs->in_request;
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/* Detect status change early */
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for (i = 0; i < fs->nb_in; i++)
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if (!ff_framequeue_queued_frames(&ctx->inputs[i]->fifo) &&
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ctx->inputs[i]->status_in && !ctx->inputs[i]->status_out)
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input = i;
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ret = ff_request_frame(ctx->inputs[input]);
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if (ret == AVERROR_EOF) {
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if ((ret = ff_framesync2_add_frame(fs, input, NULL)) < 0)
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return ret;
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if ((ret = ff_framesync2_process_frame(fs, 0)) < 0)
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return ret;
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ret = 0;
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}
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return ret;
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}
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@ -25,7 +25,6 @@
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/*
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* TODO
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* Callback-based API similar to dualinput.
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* Export convenient options.
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*/
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@ -41,16 +40,9 @@
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* situations where some stream extend beyond the beginning or the end of
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* others can be configured.
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*
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* The basic working of this API is the following:
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*
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* - When a frame is available on any input, add it using
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* ff_framesync2_add_frame().
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*
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* - When a frame event is ready to be processed (i.e. after adding a frame
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* or when requested on input):
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* - call ff_framesync2_next();
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* - if fs->frame_ready is true, process the frames;
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* - call ff_framesync2_drop().
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* The basic working of this API is the following: set the on_event
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* callback, then call ff_framesync2_activate() from the filter's activate
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* callback.
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*/
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/**
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@ -82,11 +74,6 @@ enum FFFrameSyncExtMode {
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*/
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typedef struct FFFrameSyncIn {
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/**
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* Queue of incoming AVFrame, and NULL to mark EOF
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*/
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struct FFBufQueue queue;
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/**
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* Extrapolation mode for timestamps before the first frame
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*/
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@ -152,7 +139,11 @@ typedef struct FFFrameSyncIn {
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*/
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typedef struct FFFrameSync {
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const AVClass *class;
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void *parent;
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/**
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* Parent filter context.
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*/
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AVFilterContext *parent;
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/**
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* Number of input streams
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@ -213,11 +204,11 @@ typedef struct FFFrameSync {
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* The entire structure is expected to be already set to 0.
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*
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* @param fs frame sync structure to initialize
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* @param parent parent object, used for logging
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* @param parent parent AVFilterContext object
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* @param nb_in number of inputs
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* @return >= 0 for success or a negative error code
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*/
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int ff_framesync2_init(FFFrameSync *fs, void *parent, unsigned nb_in);
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int ff_framesync2_init(FFFrameSync *fs, AVFilterContext *parent, unsigned nb_in);
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/**
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* Configure a frame sync structure.
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@ -233,29 +224,6 @@ int ff_framesync2_configure(FFFrameSync *fs);
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*/
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void ff_framesync2_uninit(FFFrameSync *fs);
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/**
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* Add a frame to an input
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*
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* Typically called from the filter_frame() method.
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*
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* @param fs frame sync structure
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* @param in index of the input
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* @param frame input frame, or NULL for EOF
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*/
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int ff_framesync2_add_frame(FFFrameSync *fs, unsigned in, AVFrame *frame);
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/**
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* Prepare the next frame event.
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*
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* The status of the operation can be found in fs->frame_ready and fs->eof.
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*/
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void ff_framesync2_next(FFFrameSync *fs);
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/**
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* Drop the current frame event.
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*/
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void ff_framesync2_drop(FFFrameSync *fs);
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/**
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* Get the current frame in an input.
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*
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@ -270,28 +238,11 @@ int ff_framesync2_get_frame(FFFrameSync *fs, unsigned in, AVFrame **rframe,
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unsigned get);
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/**
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* Process one or several frame using the on_event callback.
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* Examine the frames in the filter's input and try to produce output.
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*
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* @return number of frames processed or negative error code
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* This function can be the complete implementation of the activate
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* method of a filter using framesync2.
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*/
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int ff_framesync2_process_frame(FFFrameSync *fs, unsigned all);
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/**
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* Accept a frame on a filter input.
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*
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* This function can be the complete implementation of all filter_frame
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* methods of a filter using framesync.
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*/
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int ff_framesync2_filter_frame(FFFrameSync *fs, AVFilterLink *inlink,
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AVFrame *in);
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/**
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* Request a frame on the filter output.
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*
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* This function can be the complete implementation of all filter_frame
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* methods of a filter using framesync if it has only one output.
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*/
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int ff_framesync2_request_frame(FFFrameSync *fs, AVFilterLink *outlink);
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int ff_framesync2_activate(FFFrameSync *fs);
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#endif /* AVFILTER_FRAMESYNC2_H */
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