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avcodec/hap: Avoid unnecessary opt.h inclusion
It presumably exists because HapContext contains an AVClass*. Yet AVClass is actually defined in log.h and even this inclusion can be avoided by struct AVClass*. This avoids opt.h inclusions in hap.c and hapdec.c. Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
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@ -23,10 +23,9 @@
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#ifndef AVCODEC_HAP_H
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#define AVCODEC_HAP_H
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#include <stddef.h>
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#include <stdint.h>
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#include "libavutil/opt.h"
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#include "bytestream.h"
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#include "texturedsp.h"
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@ -59,7 +58,7 @@ typedef struct HapChunk {
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} HapChunk;
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typedef struct HapContext {
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AVClass *class;
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const struct AVClass *class;
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GetByteContext gbc;
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@ -30,6 +30,8 @@
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#include "bytestream.h"
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#include "hap.h"
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#include "libavutil/opt.h"
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typedef struct HapqaExtractContext {
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const AVClass *class;
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int texture;/* index of the texture to keep (0 for rgb or 1 for alpha) */
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