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vc1: Use the correct shift amount
`is_intra` is a 6bits bitfield. CC: libav-stable@libav.org Bug-Id: CID 1194380 / CID 1194381 Signed-off-by: Luca Barbato <lu_zero@gentoo.org>
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@ -224,14 +224,14 @@ static av_always_inline void vc1_apply_p_v_loop_filter(VC1Context *v, int block_
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if (block_num > 3) {
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bottom_cbp = v->cbp[s->mb_x] >> (block_num * 4);
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bottom_is_intra = v->is_intra[s->mb_x] >> (block_num * 4);
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bottom_is_intra = v->is_intra[s->mb_x] >> block_num;
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mv = &v->luma_mv[s->mb_x - s->mb_stride];
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mv_stride = s->mb_stride;
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} else {
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bottom_cbp = (block_num < 2) ? (mb_cbp >> ((block_num + 2) * 4))
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: (v->cbp[s->mb_x] >> ((block_num - 2) * 4));
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bottom_is_intra = (block_num < 2) ? (mb_is_intra >> ((block_num + 2) * 4))
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: (v->is_intra[s->mb_x] >> ((block_num - 2) * 4));
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bottom_is_intra = (block_num < 2) ? (mb_is_intra >> (block_num + 2))
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: (v->is_intra[s->mb_x] >> (block_num - 2));
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mv_stride = s->b8_stride;
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mv = &s->current_picture.motion_val[0][s->block_index[block_num] - 2 * mv_stride];
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}
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@ -273,7 +273,7 @@ static av_always_inline void vc1_apply_p_h_loop_filter(VC1Context *v, int block_
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int mb_cbp = v->cbp[s->mb_x - 1 - s->mb_stride],
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block_cbp = mb_cbp >> (block_num * 4), right_cbp,
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mb_is_intra = v->is_intra[s->mb_x - 1 - s->mb_stride],
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block_is_intra = mb_is_intra >> (block_num * 4), right_is_intra;
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block_is_intra = mb_is_intra >> block_num, right_is_intra;
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int idx, linesize = block_num > 3 ? s->uvlinesize : s->linesize, ttblk;
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uint8_t *dst;
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@ -288,13 +288,13 @@ static av_always_inline void vc1_apply_p_h_loop_filter(VC1Context *v, int block_
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if (block_num > 3) {
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right_cbp = v->cbp[s->mb_x - s->mb_stride] >> (block_num * 4);
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right_is_intra = v->is_intra[s->mb_x - s->mb_stride] >> (block_num * 4);
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right_is_intra = v->is_intra[s->mb_x - s->mb_stride] >> block_num;
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mv = &v->luma_mv[s->mb_x - s->mb_stride - 1];
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} else {
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right_cbp = (block_num & 1) ? (v->cbp[s->mb_x - s->mb_stride] >> ((block_num - 1) * 4))
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: (mb_cbp >> ((block_num + 1) * 4));
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right_is_intra = (block_num & 1) ? (v->is_intra[s->mb_x - s->mb_stride] >> ((block_num - 1) * 4))
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: (mb_is_intra >> ((block_num + 1) * 4));
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right_is_intra = (block_num & 1) ? (v->is_intra[s->mb_x - s->mb_stride] >> (block_num - 1))
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: (mb_is_intra >> (block_num + 1));
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mv = &s->current_picture.motion_val[0][s->block_index[block_num] - s->b8_stride * 2 - 2];
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}
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if (block_is_intra & 1 || right_is_intra & 1 || mv[0][0] != mv[1][0] || mv[0][1] != mv[1][1]) {
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