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vf_libplacebo: switch to newer libplacebo helpers
Support for mapping/unmapping hardware frames has been added into libplacebo itself, so we can scrap this code in favor of using the new functions. This has the additional benefit of being forwards-compatible as support for more complicated frame-related state management is added to libplacebo (e.g. mapping dolby vision metadata). It's worth pointing out that, technically, this would also allow `vf_libplacebo` to accept, practically unmodified, other frame types (e.g. vaapi or drm), or even software input formats. (Although we still need a vulkan *device* to be available) To keep things simple, though, retain the current restriction to vulkan frames. It's possible we could rethink this in a future commit, but for now I don't want to introduce any more potentially breaking changes.
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parent
df46d7cb49
commit
5317a6366f
2
configure
vendored
2
configure
vendored
@ -6566,7 +6566,7 @@ enabled libopus && {
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require_pkg_config libopus opus opus_multistream.h opus_multistream_surround_encoder_create
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}
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}
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enabled libplacebo && require_pkg_config libplacebo "libplacebo >= 4.173.0" libplacebo/vulkan.h pl_vulkan_create
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enabled libplacebo && require_pkg_config libplacebo "libplacebo >= 4.184.0" libplacebo/vulkan.h pl_vulkan_create
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enabled libpulse && require_pkg_config libpulse libpulse pulse/pulseaudio.h pa_context_new
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enabled librabbitmq && require_pkg_config librabbitmq "librabbitmq >= 0.7.1" amqp.h amqp_new_connection
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enabled librav1e && require_pkg_config librav1e "rav1e >= 0.4.0" rav1e.h rav1e_context_new
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@ -275,64 +275,18 @@ static void libplacebo_uninit(AVFilterContext *avctx)
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s->gpu = NULL;
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}
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static int wrap_vkframe(pl_gpu gpu, const AVFrame *frame, int plane, pl_tex *tex)
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{
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AVVkFrame *vkf = (AVVkFrame *) frame->data[0];
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const AVHWFramesContext *hwfc = (AVHWFramesContext *) frame->hw_frames_ctx->data;
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const AVVulkanFramesContext *vkfc = hwfc->hwctx;
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const AVPixFmtDescriptor *desc = av_pix_fmt_desc_get(hwfc->sw_format);
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const VkFormat *vk_fmt = av_vkfmt_from_pixfmt(hwfc->sw_format);
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const int chroma = plane == 1 || plane == 2;
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*tex = pl_vulkan_wrap(gpu, pl_vulkan_wrap_params(
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.image = vkf->img[plane],
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.format = vk_fmt[plane],
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.width = AV_CEIL_RSHIFT(frame->width, chroma ? desc->log2_chroma_w : 0),
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.height = AV_CEIL_RSHIFT(frame->height, chroma ? desc->log2_chroma_h : 0),
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.usage = vkfc->usage,
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));
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if (!*tex)
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return AVERROR(ENOMEM);
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pl_vulkan_release(gpu, *tex, vkf->layout[plane], (pl_vulkan_sem) {
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.sem = vkf->sem[plane],
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.value = vkf->sem_value[plane]
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});
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return 0;
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}
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static int unwrap_vkframe(pl_gpu gpu, AVFrame *frame, int plane, pl_tex *tex)
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{
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AVVkFrame *vkf = (AVVkFrame *) frame->data[0];
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int ok = pl_vulkan_hold_raw(gpu, *tex, &vkf->layout[plane],
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(pl_vulkan_sem) { vkf->sem[plane], vkf->sem_value[plane] + 1 });
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vkf->access[plane] = 0;
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vkf->sem_value[plane] += !!ok;
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return ok ? 0 : AVERROR_EXTERNAL;
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}
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static void set_sample_depth(struct pl_frame *out_frame, const AVFrame *frame)
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{
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const AVHWFramesContext *hwfc = (AVHWFramesContext *) frame->hw_frames_ctx->data;
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pl_fmt fmt = out_frame->planes[0].texture->params.format;
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struct pl_bit_encoding *bits = &out_frame->repr.bits;
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bits->sample_depth = fmt->component_depth[0];
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switch (hwfc->sw_format) {
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case AV_PIX_FMT_P010: bits->bit_shift = 6; break;
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default: break;
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}
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}
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static int process_frames(AVFilterContext *avctx, AVFrame *out, AVFrame *in)
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{
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int err = 0;
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int err = 0, ok;
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LibplaceboContext *s = avctx->priv;
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struct pl_render_params params;
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struct pl_frame image, target;
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pl_frame_from_avframe(&image, in);
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pl_frame_from_avframe(&target, out);
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ok = pl_map_avframe(s->gpu, &image, NULL, in);
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ok &= pl_map_avframe(s->gpu, &target, NULL, out);
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if (!ok) {
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err = AVERROR_EXTERNAL;
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goto fail;
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}
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if (!s->apply_filmgrain)
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image.film_grain.type = PL_FILM_GRAIN_NONE;
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@ -411,38 +365,17 @@ static int process_frames(AVFilterContext *avctx, AVFrame *out, AVFrame *in)
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RET(find_scaler(avctx, ¶ms.upscaler, s->upscaler));
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RET(find_scaler(avctx, ¶ms.downscaler, s->downscaler));
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/* Ideally, we would persistently wrap all of these AVVkFrames into pl_tex
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* objects, but for now we'll just create and destroy a wrapper per frame.
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* Note that doing it this way is suboptimal, since it results in the
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* creation and destruction of a VkSampler and VkFramebuffer per frame.
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*
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* FIXME: Can we do better? */
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for (int i = 0; i < image.num_planes; i++)
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RET(wrap_vkframe(s->gpu, in, i, &image.planes[i].texture));
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for (int i = 0; i < target.num_planes; i++)
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RET(wrap_vkframe(s->gpu, out, i, &target.planes[i].texture));
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/* Since we-re mapping vkframes manually, the pl_frame helpers don't know
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* about the mismatch between the sample format and the color depth. */
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set_sample_depth(&image, in);
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set_sample_depth(&target, out);
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pl_render_image(s->renderer, &image, &target, ¶ms);
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for (int i = 0; i < image.num_planes; i++)
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RET(unwrap_vkframe(s->gpu, in, i, &image.planes[i].texture));
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for (int i = 0; i < target.num_planes; i++)
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RET(unwrap_vkframe(s->gpu, out, i, &target.planes[i].texture));
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pl_unmap_avframe(s->gpu, &image);
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pl_unmap_avframe(s->gpu, &target);
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/* Flush the command queues for performance */
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pl_gpu_flush(s->gpu);
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return 0;
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/* fall through */
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fail:
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for (int i = 0; i < image.num_planes; i++)
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pl_tex_destroy(s->gpu, &image.planes[i].texture);
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for (int i = 0; i < target.num_planes; i++)
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pl_tex_destroy(s->gpu, &target.planes[i].texture);
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pl_unmap_avframe(s->gpu, &image);
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pl_unmap_avframe(s->gpu, &target);
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return err;
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}
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