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avutil/softfloat: properly separate testcode
This matches how other self tests are implemented Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
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4e640f0560
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@ -126,6 +126,7 @@ OBJS = adler32.o \
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samplefmt.o \
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sha.o \
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sha512.o \
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softfloat.o \
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stereo3d.o \
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threadmessage.o \
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time.o \
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@ -19,18 +19,10 @@
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*/
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#include <inttypes.h>
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#include <stdio.h>
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#include "softfloat.h"
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#include "common.h"
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#include "log.h"
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#undef printf
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static const SoftFloat FLOAT_0_017776489257 = {0x1234, 12};
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static const SoftFloat FLOAT_1374_40625 = {0xabcd, 25};
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static const SoftFloat FLOAT_0_1249694824218 = {0xFFF, 15};
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static av_const double av_sf2double(SoftFloat v) {
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v.exp -= ONE_BITS +1;
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if(v.exp > 0) return (double)v.mant * (double)(1 << v.exp);
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@ -86,6 +78,14 @@ void av_sincos_sf(int a, int *s, int *c)
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*s = (int)(((int64_t)cv * st + (int64_t)sv * ct + 0x20000000) >> 30);
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}
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#ifdef TEST
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#include <stdio.h>
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static const SoftFloat FLOAT_0_017776489257 = {0x1234, 12};
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static const SoftFloat FLOAT_1374_40625 = {0xabcd, 25};
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static const SoftFloat FLOAT_0_1249694824218 = {0xFFF, 15};
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int main(void){
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SoftFloat one= av_int2sf(1, 0);
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SoftFloat sf1, sf2, sf3;
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@ -155,3 +155,4 @@ int main(void){
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return 0;
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}
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#endif
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