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hevc_filter: drop more redundant checks
The if() around those loops ensures this condition is always false.
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@ -623,8 +623,6 @@ void ff_hevc_deblocking_boundary_strengths(HEVCContext *s, int x0, int y0,
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(slice_or_tiles_up_boundary & 2) &&
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(y0 % (1 << s->sps->log2_ctb_size)) == 0)
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bs = 0;
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if (y0 == 0)
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bs = 0;
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if (bs)
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s->horizontal_bs[((x0 + i) + y0 * s->bs_width) >> 2] = bs;
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}
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@ -684,8 +682,6 @@ void ff_hevc_deblocking_boundary_strengths(HEVCContext *s, int x0, int y0,
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(slice_or_tiles_left_boundary & 2) &&
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(x0 % (1 << s->sps->log2_ctb_size)) == 0)
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bs = 0;
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if (x0 == 0)
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bs = 0;
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if (bs)
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s->vertical_bs[(x0 >> 3) + ((y0 + i) >> 2) * s->bs_width] = bs;
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}
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