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hevc_filter: drop more redundant checks

The if() around those loops ensures this condition is always false.
This commit is contained in:
Anton Khirnov 2014-07-27 17:10:04 +00:00
parent 65b8b6c476
commit 5501971578

View File

@ -623,8 +623,6 @@ void ff_hevc_deblocking_boundary_strengths(HEVCContext *s, int x0, int y0,
(slice_or_tiles_up_boundary & 2) &&
(y0 % (1 << s->sps->log2_ctb_size)) == 0)
bs = 0;
if (y0 == 0)
bs = 0;
if (bs)
s->horizontal_bs[((x0 + i) + y0 * s->bs_width) >> 2] = bs;
}
@ -684,8 +682,6 @@ void ff_hevc_deblocking_boundary_strengths(HEVCContext *s, int x0, int y0,
(slice_or_tiles_left_boundary & 2) &&
(x0 % (1 << s->sps->log2_ctb_size)) == 0)
bs = 0;
if (x0 == 0)
bs = 0;
if (bs)
s->vertical_bs[(x0 >> 3) + ((y0 + i) >> 2) * s->bs_width] = bs;
}