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cosmetics: Fix another common typo, gurantee --> guArantee.
Originally committed as revision 8054 to svn://svn.ffmpeg.org/ffmpeg/trunk
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@ -332,7 +332,7 @@ typedef struct RcOverride{
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#define CODEC_FLAG_GMC 0x0020 ///< use GMC
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#define CODEC_FLAG_MV0 0x0040 ///< always try a MB with MV=<0,0>
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#define CODEC_FLAG_PART 0x0080 ///< use data partitioning
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/* parent program gurantees that the input for b-frame containing streams is not written to
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/* parent program guarantees that the input for b-frame containing streams is not written to
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for at least s->max_b_frames+1 frames, if this is not set than the input will be copied */
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#define CODEC_FLAG_INPUT_PRESERVED 0x0100
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#define CODEC_FLAG_PASS1 0x0200 ///< use internal 2pass ratecontrol in first pass mode
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@ -400,7 +400,7 @@ typedef struct RcOverride{
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#define CODEC_CAP_HWACCEL 0x0010
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/**
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* codec has a non zero delay and needs to be feeded with NULL at the end to get the delayed data.
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* if this is not set, the codec is guranteed to never be feeded with NULL data
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* if this is not set, the codec is guaranteed to never be feeded with NULL data
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*/
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#define CODEC_CAP_DELAY 0x0020
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/**
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@ -3464,7 +3464,7 @@ static void RENAME(postProcess)(uint8_t src[], int srcStride, uint8_t dst[], int
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uint8_t *srcBlock= &(src[y*srcStride]);
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uint8_t *dstBlock= tempDst + dstStride;
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// From this point on it is guranteed that we can read and write 16 lines downward
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// From this point on it is guaranteed that we can read and write 16 lines downward
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// finish 1 block before the next otherwise we might have a problem
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// with the L1 Cache of the P4 ... or only a few blocks at a time or soemthing
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for(x=0; x<width; x+=BLOCK_SIZE)
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@ -3578,7 +3578,7 @@ static void RENAME(postProcess)(uint8_t src[], int srcStride, uint8_t dst[], int
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srcBlock= tempSrc;
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}
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// From this point on it is guranteed that we can read and write 16 lines downward
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// From this point on it is guaranteed that we can read and write 16 lines downward
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// finish 1 block before the next otherwise we might have a problem
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// with the L1 Cache of the P4 ... or only a few blocks at a time or soemthing
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for(x=0; x<width; x+=BLOCK_SIZE)
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