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avfilter/vf_gblur: properly round output
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@@ -280,17 +280,15 @@ static int filter_frame(AVFilterLink *inlink, AVFrame *in)
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width * sizeof(float), height);
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width * sizeof(float), height);
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} else if (s->depth == 8) {
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} else if (s->depth == 8) {
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for (y = 0; y < height; y++) {
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for (y = 0; y < height; y++) {
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for (x = 0; x < width; x++) {
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for (x = 0; x < width; x++)
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dst[x] = bptr[x];
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dst[x] = lrintf(bptr[x]);
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}
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bptr += width;
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bptr += width;
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dst += out->linesize[plane];
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dst += out->linesize[plane];
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}
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}
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} else {
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} else {
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for (y = 0; y < height; y++) {
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for (y = 0; y < height; y++) {
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for (x = 0; x < width; x++) {
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for (x = 0; x < width; x++)
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dst16[x] = bptr[x];
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dst16[x] = lrintf(bptr[x]);
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}
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bptr += width;
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bptr += width;
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dst16 += out->linesize[plane] / 2;
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dst16 += out->linesize[plane] / 2;
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}
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}
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