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avfilter/paletteuse: use lowbias32 for color hashing
Impact is more negligible than previous commit but still faster (1.02x).
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@ -70,8 +70,7 @@ struct color_node {
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int left_id, right_id;
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};
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#define NBITS 5
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#define CACHE_SIZE (1<<(3*NBITS))
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#define CACHE_SIZE (1<<15)
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struct cached_color {
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uint32_t color;
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@ -347,10 +346,7 @@ static av_always_inline int color_get(PaletteUseContext *s, uint32_t color,
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{
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int i;
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struct color_info clrinfo;
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const uint8_t rhash = (color>>16) & ((1<<NBITS)-1);
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const uint8_t ghash = (color>> 8) & ((1<<NBITS)-1);
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const uint8_t bhash = color & ((1<<NBITS)-1);
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const unsigned hash = rhash<<(NBITS*2) | ghash<<NBITS | bhash;
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const uint32_t hash = ff_lowbias32(color) & (CACHE_SIZE - 1);
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struct cache_node *node = &s->cache[hash];
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struct cached_color *e;
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