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avcodec/xsubdec: Use dedicated pointer for AVSubtitleRect
Improves readability and slightly reduces codesize. Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
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077167fab9
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@ -52,6 +52,7 @@ static int decode_frame(AVCodecContext *avctx, void *data, int *got_sub_ptr,
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const uint8_t *buf = avpkt->data;
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int buf_size = avpkt->size;
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AVSubtitle *sub = data;
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AVSubtitleRect *rect;
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const uint8_t *buf_end = buf + buf_size;
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uint8_t *bitmap;
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int w, h, x, y, i, ret;
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@ -100,40 +101,40 @@ static int decode_frame(AVCodecContext *avctx, void *data, int *got_sub_ptr,
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if (!sub->rects)
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return AVERROR(ENOMEM);
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sub->rects[0] = av_mallocz(sizeof(*sub->rects[0]));
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sub->rects[0] = rect = av_mallocz(sizeof(*sub->rects[0]));
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if (!sub->rects[0])
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return AVERROR(ENOMEM);
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sub->num_rects = 1;
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sub->rects[0]->x = x; sub->rects[0]->y = y;
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sub->rects[0]->w = w; sub->rects[0]->h = h;
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sub->rects[0]->type = SUBTITLE_BITMAP;
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sub->rects[0]->linesize[0] = w;
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sub->rects[0]->data[0] = av_malloc(w * h);
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sub->rects[0]->nb_colors = 4;
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sub->rects[0]->data[1] = av_mallocz(AVPALETTE_SIZE);
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if (!sub->rects[0]->data[0] || !sub->rects[0]->data[1])
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rect->x = x; rect->y = y;
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rect->w = w; rect->h = h;
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rect->type = SUBTITLE_BITMAP;
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rect->linesize[0] = w;
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rect->data[0] = av_malloc(w * h);
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rect->nb_colors = 4;
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rect->data[1] = av_mallocz(AVPALETTE_SIZE);
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if (!rect->data[0] || !rect->data[1])
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return AVERROR(ENOMEM);
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// read palette
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for (i = 0; i < sub->rects[0]->nb_colors; i++)
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((uint32_t*)sub->rects[0]->data[1])[i] = bytestream_get_be24(&buf);
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for (i = 0; i < rect->nb_colors; i++)
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((uint32_t*)rect->data[1])[i] = bytestream_get_be24(&buf);
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if (!has_alpha) {
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// make all except background (first entry) non-transparent
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for (i = 1; i < sub->rects[0]->nb_colors; i++)
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((uint32_t *)sub->rects[0]->data[1])[i] |= 0xff000000;
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for (i = 1; i < rect->nb_colors; i++)
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((uint32_t *)rect->data[1])[i] |= 0xff000000;
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} else {
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for (i = 0; i < sub->rects[0]->nb_colors; i++)
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((uint32_t *)sub->rects[0]->data[1])[i] |= (unsigned)*buf++ << 24;
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for (i = 0; i < rect->nb_colors; i++)
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((uint32_t *)rect->data[1])[i] |= (unsigned)*buf++ << 24;
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}
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// process RLE-compressed data
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if ((ret = init_get_bits8(&gb, buf, buf_end - buf)) < 0)
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return ret;
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bitmap = sub->rects[0]->data[0];
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bitmap = rect->data[0];
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for (y = 0; y < h; y++) {
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// interlaced: do odd lines
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if (y == (h + 1) / 2) bitmap = sub->rects[0]->data[0] + w;
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if (y == (h + 1) / 2) bitmap = rect->data[0] + w;
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for (x = 0; x < w; ) {
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int log2 = ff_log2_tab[show_bits(&gb, 8)];
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int run = get_bits(&gb, 14 - 4 * (log2 >> 1));
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