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faster and simpler vp6 bilinear mc
Originally committed as revision 8907 to svn://svn.ffmpeg.org/ffmpeg/trunk
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0d02cacda9
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@ -380,14 +380,6 @@ static int vp6_block_variance(uint8_t *src, int stride)
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return (16*square_sum - sum*sum) >> 8;
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}
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static void vp6_filter_hv2(vp56_context_t *s, uint8_t *dst, uint8_t *src,
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int stride, int delta, int16_t weight)
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{
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s->dsp.put_pixels_tab[1][0](dst, src, stride, 8);
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s->dsp.biweight_h264_pixels_tab[3](dst, src+delta, stride, 2,
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8-weight, weight, 0);
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}
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static void vp6_filter_hv4(uint8_t *dst, uint8_t *src, int stride,
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int delta, const int16_t *weights)
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{
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@ -409,18 +401,8 @@ static void vp6_filter_diag2(vp56_context_t *s, uint8_t *dst, uint8_t *src,
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int stride, int h_weight, int v_weight)
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{
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uint8_t *tmp = s->edge_emu_buffer+16;
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int x, xmax;
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s->dsp.put_pixels_tab[1][0](tmp, src, stride, 8);
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s->dsp.biweight_h264_pixels_tab[3](tmp, src+1, stride, 2,
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8-h_weight, h_weight, 0);
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/* we need a 8x9 block to do vertical filter, so compute one more line */
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for (x=8*stride, xmax=x+8; x<xmax; x++)
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tmp[x] = (src[x]*(8-h_weight) + src[x+1]*h_weight + 4) >> 3;
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s->dsp.put_pixels_tab[1][0](dst, tmp, stride, 8);
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s->dsp.biweight_h264_pixels_tab[3](dst, tmp+stride, stride, 2,
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8-v_weight, v_weight, 0);
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s->dsp.put_h264_chroma_pixels_tab[0](tmp, src, stride, 9, h_weight, 0);
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s->dsp.put_h264_chroma_pixels_tab[0](dst, tmp, stride, 8, 0, v_weight);
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}
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static void vp6_filter_diag4(uint8_t *dst, uint8_t *src, int stride,
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@ -502,10 +484,8 @@ static void vp6_filter(vp56_context_t *s, uint8_t *dst, uint8_t *src,
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vp6_block_copy_filter[select][y8]);
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}
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} else {
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if (!y8) { /* left or right combine */
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vp6_filter_hv2(s, dst, src+offset1, stride, 1, x8);
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} else if (!x8) { /* above or below combine */
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vp6_filter_hv2(s, dst, src+offset1, stride, stride, y8);
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if (!x8 || !y8) {
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s->dsp.put_h264_chroma_pixels_tab[0](dst, src+offset1, stride, 8, x8, y8);
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} else if ((mv.x^mv.y) >> 31) { /* lower-left or upper-right combine */
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vp6_filter_diag2(s, dst, src+offset1-1, stride, x8, y8);
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} else { /* lower-right or upper-left combine */
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