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avcodec/rectangle: Remove nonsense assert
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@ -47,7 +47,6 @@ static av_always_inline void fill_rectangle(void *vp, int w, int h, int stride,
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w *= size;
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stride *= size;
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assert((((long)vp)&(FFMIN(w, STRIDE_ALIGN)-1)) == 0);
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assert((stride&(w-1))==0);
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if(w==2){
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const uint16_t v= size==4 ? val : val*0x0101;
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