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ac3enc: use av_assert2() instead of assert() to make debugging easier.

This commit is contained in:
Justin Ruggles 2011-03-04 12:11:03 -05:00
parent d21be5f15b
commit 7100d63ca5

View File

@ -27,8 +27,10 @@
*/
//#define DEBUG
//#define ASSERT_LEVEL 2
#include "libavutil/audioconvert.h"
#include "libavutil/avassert.h"
#include "libavutil/crc.h"
#include "avcodec.h"
#include "put_bits.h"
@ -1101,7 +1103,7 @@ static inline int sym_quant(int c, int e, int levels)
v = (v + 1) >> 1;
v = (levels >> 1) - v;
}
assert(v >= 0 && v < levels);
av_assert2(v >= 0 && v < levels);
return v;
}
@ -1123,7 +1125,7 @@ static inline int asym_quant(int c, int e, int qbits)
m = (1 << (qbits-1));
if (v >= m)
v = m - 1;
assert(v >= -m);
av_assert2(v >= -m);
return v & ((1 << qbits)-1);
}
@ -1439,7 +1441,7 @@ static void output_frame_end(AC3EncodeContext *s)
flush_put_bits(&s->pb);
frame = s->pb.buf;
pad_bytes = s->frame_size - (put_bits_ptr(&s->pb) - frame) - 2;
assert(pad_bytes >= 0);
av_assert2(pad_bytes >= 0);
if (pad_bytes > 0)
memset(put_bits_ptr(&s->pb), 0, pad_bytes);