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ac3enc: use av_assert2() instead of assert() to make debugging easier.
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@ -27,8 +27,10 @@
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*/
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//#define DEBUG
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//#define ASSERT_LEVEL 2
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#include "libavutil/audioconvert.h"
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#include "libavutil/avassert.h"
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#include "libavutil/crc.h"
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#include "avcodec.h"
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#include "put_bits.h"
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@ -1101,7 +1103,7 @@ static inline int sym_quant(int c, int e, int levels)
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v = (v + 1) >> 1;
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v = (levels >> 1) - v;
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}
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assert(v >= 0 && v < levels);
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av_assert2(v >= 0 && v < levels);
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return v;
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}
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@ -1123,7 +1125,7 @@ static inline int asym_quant(int c, int e, int qbits)
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m = (1 << (qbits-1));
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if (v >= m)
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v = m - 1;
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assert(v >= -m);
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av_assert2(v >= -m);
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return v & ((1 << qbits)-1);
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}
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@ -1439,7 +1441,7 @@ static void output_frame_end(AC3EncodeContext *s)
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flush_put_bits(&s->pb);
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frame = s->pb.buf;
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pad_bytes = s->frame_size - (put_bits_ptr(&s->pb) - frame) - 2;
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assert(pad_bytes >= 0);
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av_assert2(pad_bytes >= 0);
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if (pad_bytes > 0)
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memset(put_bits_ptr(&s->pb), 0, pad_bytes);
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