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ARM: add remaining NEON avg_pixels8/16 functions
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716f1705e9
@ -53,7 +53,19 @@ void ff_put_pixels8_y2_no_rnd_neon(uint8_t *, const uint8_t *, int, int);
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void ff_put_pixels8_xy2_no_rnd_neon(uint8_t *, const uint8_t *, int, int);
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void ff_avg_pixels16_neon(uint8_t *, const uint8_t *, int, int);
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void ff_avg_pixels16_x2_neon(uint8_t *, const uint8_t *, int, int);
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void ff_avg_pixels16_y2_neon(uint8_t *, const uint8_t *, int, int);
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void ff_avg_pixels16_xy2_neon(uint8_t *, const uint8_t *, int, int);
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void ff_avg_pixels8_neon(uint8_t *, const uint8_t *, int, int);
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void ff_avg_pixels8_x2_neon(uint8_t *, const uint8_t *, int, int);
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void ff_avg_pixels8_y2_neon(uint8_t *, const uint8_t *, int, int);
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void ff_avg_pixels8_xy2_neon(uint8_t *, const uint8_t *, int, int);
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void ff_avg_pixels16_x2_no_rnd_neon(uint8_t *, const uint8_t *, int, int);
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void ff_avg_pixels16_y2_no_rnd_neon(uint8_t *, const uint8_t *, int, int);
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void ff_avg_pixels16_xy2_no_rnd_neon(uint8_t *, const uint8_t *, int, int);
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void ff_avg_pixels8_x2_no_rnd_neon(uint8_t *, const uint8_t *, int, int);
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void ff_avg_pixels8_y2_no_rnd_neon(uint8_t *, const uint8_t *, int, int);
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void ff_avg_pixels8_xy2_no_rnd_neon(uint8_t *, const uint8_t *, int, int);
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void ff_add_pixels_clamped_neon(const DCTELEM *, uint8_t *, int);
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void ff_put_pixels_clamped_neon(const DCTELEM *, uint8_t *, int);
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@ -211,7 +223,22 @@ void ff_dsputil_init_neon(DSPContext *c, AVCodecContext *avctx)
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c->put_no_rnd_pixels_tab[1][3] = ff_put_pixels8_xy2_no_rnd_neon;
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c->avg_pixels_tab[0][0] = ff_avg_pixels16_neon;
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c->avg_pixels_tab[0][1] = ff_avg_pixels16_x2_neon;
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c->avg_pixels_tab[0][2] = ff_avg_pixels16_y2_neon;
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c->avg_pixels_tab[0][3] = ff_avg_pixels16_xy2_neon;
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c->avg_pixels_tab[1][0] = ff_avg_pixels8_neon;
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c->avg_pixels_tab[1][1] = ff_avg_pixels8_x2_neon;
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c->avg_pixels_tab[1][2] = ff_avg_pixels8_y2_neon;
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c->avg_pixels_tab[1][3] = ff_avg_pixels8_xy2_neon;
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c->avg_no_rnd_pixels_tab[0][0] = ff_avg_pixels16_neon;
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c->avg_no_rnd_pixels_tab[0][1] = ff_avg_pixels16_x2_no_rnd_neon;
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c->avg_no_rnd_pixels_tab[0][2] = ff_avg_pixels16_y2_no_rnd_neon;
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c->avg_no_rnd_pixels_tab[0][3] = ff_avg_pixels16_xy2_no_rnd_neon;
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c->avg_no_rnd_pixels_tab[1][0] = ff_avg_pixels8_neon;
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c->avg_no_rnd_pixels_tab[1][1] = ff_avg_pixels8_x2_no_rnd_neon;
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c->avg_no_rnd_pixels_tab[1][2] = ff_avg_pixels8_y2_no_rnd_neon;
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c->avg_no_rnd_pixels_tab[1][3] = ff_avg_pixels8_xy2_no_rnd_neon;
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}
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c->add_pixels_clamped = ff_add_pixels_clamped_neon;
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@ -81,6 +81,13 @@ endfunc
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avg q0, q0, q1
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vext.8 q3, q2, q3, #1
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avg q2, q2, q3
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.if \avg
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vld1.8 {q1}, [r0,:128], r2
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vld1.8 {q3}, [r0,:128]
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vrhadd.u8 q0, q0, q1
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vrhadd.u8 q2, q2, q3
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sub r0, r0, r2
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.endif
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vst1.64 {d0, d1}, [r0,:128], r2
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vst1.64 {d4, d5}, [r0,:128], r2
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bne 1b
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@ -97,6 +104,13 @@ endfunc
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vld1.64 {d2, d3}, [r1], r2
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pld [r1]
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pld [r1, r2]
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.if \avg
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vld1.8 {q8}, [r0,:128], r2
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vld1.8 {q9}, [r0,:128]
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vrhadd.u8 q2, q2, q8
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vrhadd.u8 q3, q3, q9
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sub r0, r0, r2
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.endif
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vst1.64 {d4, d5}, [r0,:128], r2
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vst1.64 {d6, d7}, [r0,:128], r2
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bne 1b
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@ -131,6 +145,10 @@ endfunc
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vadd.u16 q1, q1, q13
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.endif
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shrn d29, q1, #2
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.if \avg
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vld1.8 {q8}, [r0,:128]
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vrhadd.u8 q14, q14, q8
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.endif
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vaddl.u8 q8, d0, d30
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vld1.64 {d2-d4}, [r1], r2
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vaddl.u8 q10, d1, d31
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@ -147,6 +165,10 @@ endfunc
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vadd.u16 q0, q0, q13
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.endif
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shrn d31, q0, #2
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.if \avg
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vld1.8 {q9}, [r0,:128]
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vrhadd.u8 q15, q15, q9
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.endif
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vaddl.u8 q9, d2, d4
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vaddl.u8 q11, d3, d5
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vst1.64 {d30,d31}, [r0,:128], r2
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@ -193,6 +215,12 @@ endfunc
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subs r3, r3, #2
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vswp d1, d2
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avg q0, q0, q1
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.if \avg
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vld1.8 {d4}, [r0,:64], r2
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vld1.8 {d5}, [r0,:64]
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vrhadd.u8 q0, q0, q2
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sub r0, r0, r2
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.endif
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vst1.64 {d0}, [r0,:64], r2
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vst1.64 {d1}, [r0,:64], r2
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bne 1b
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@ -209,6 +237,12 @@ endfunc
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vld1.64 {d1}, [r1], r2
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pld [r1]
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pld [r1, r2]
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.if \avg
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vld1.8 {d2}, [r0,:64], r2
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vld1.8 {d3}, [r0,:64]
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vrhadd.u8 q2, q2, q1
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sub r0, r0, r2
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.endif
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vst1.64 {d4}, [r0,:64], r2
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vst1.64 {d5}, [r0,:64], r2
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bne 1b
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@ -240,11 +274,19 @@ endfunc
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vld1.64 {d2, d3}, [r1], r2
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vadd.u16 q10, q8, q9
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pld [r1, r2]
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.if \avg
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vld1.8 {d7}, [r0,:64]
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vrhadd.u8 d5, d5, d7
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.endif
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.ifeq \rnd
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vadd.u16 q10, q10, q11
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.endif
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vst1.64 {d5}, [r0,:64], r2
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shrn d7, q10, #2
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.if \avg
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vld1.8 {d5}, [r0,:64]
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vrhadd.u8 d7, d7, d5
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.endif
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vext.8 d6, d2, d3, #1
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vaddl.u8 q9, d2, d6
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vst1.64 {d7}, [r0,:64], r2
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@ -294,6 +336,9 @@ function ff_avg_h264_qpel16_mc00_neon, export=1
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endfunc
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pixfunc avg_, pixels16, avg=1
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pixfunc2 avg_, pixels16_x2, avg=1
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pixfunc2 avg_, pixels16_y2, avg=1
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pixfunc2 avg_, pixels16_xy2, avg=1
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function ff_put_h264_qpel8_mc00_neon, export=1
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mov r3, #8
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@ -309,6 +354,9 @@ function ff_avg_h264_qpel8_mc00_neon, export=1
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endfunc
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pixfunc avg_, pixels8, avg=1
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pixfunc2 avg_, pixels8_x2, avg=1
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pixfunc2 avg_, pixels8_y2, avg=1
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pixfunc2 avg_, pixels8_xy2, avg=1
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function ff_put_pixels_clamped_neon, export=1
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vld1.64 {d16-d19}, [r0,:128]!
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