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avfilter/af_surround: add support for commands
This commit is contained in:
parent
64031c5e65
commit
752039a9eb
@ -93,8 +93,8 @@ typedef struct AudioSurroundContext {
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float lowcut;
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float highcut;
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AVChannelLayout out_channel_layout;
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AVChannelLayout in_channel_layout;
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AVChannelLayout out_ch_layout;
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AVChannelLayout in_ch_layout;
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int nb_in_channels;
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int nb_out_channels;
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@ -175,7 +175,7 @@ static int query_formats(AVFilterContext *ctx)
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return ret;
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layouts = NULL;
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ret = ff_add_channel_layout(&layouts, &s->out_channel_layout);
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ret = ff_add_channel_layout(&layouts, &s->out_ch_layout);
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if (ret)
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return ret;
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@ -184,7 +184,7 @@ static int query_formats(AVFilterContext *ctx)
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return ret;
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layouts = NULL;
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ret = ff_add_channel_layout(&layouts, &s->in_channel_layout);
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ret = ff_add_channel_layout(&layouts, &s->in_ch_layout);
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if (ret)
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return ret;
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@ -195,6 +195,82 @@ static int query_formats(AVFilterContext *ctx)
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return ff_set_common_all_samplerates(ctx);
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}
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static void set_input_levels(AVFilterContext *ctx)
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{
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AudioSurroundContext *s = ctx->priv;
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int ch;
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ch = av_channel_layout_index_from_channel(&s->in_ch_layout, AV_CHAN_FRONT_CENTER);
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if (ch >= 0)
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s->input_levels[ch] = s->fc_in;
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ch = av_channel_layout_index_from_channel(&s->in_ch_layout, AV_CHAN_FRONT_LEFT);
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if (ch >= 0)
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s->input_levels[ch] = s->fl_in;
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ch = av_channel_layout_index_from_channel(&s->in_ch_layout, AV_CHAN_FRONT_RIGHT);
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if (ch >= 0)
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s->input_levels[ch] = s->fr_in;
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ch = av_channel_layout_index_from_channel(&s->in_ch_layout, AV_CHAN_SIDE_LEFT);
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if (ch >= 0)
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s->input_levels[ch] = s->sl_in;
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ch = av_channel_layout_index_from_channel(&s->in_ch_layout, AV_CHAN_SIDE_RIGHT);
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if (ch >= 0)
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s->input_levels[ch] = s->sr_in;
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ch = av_channel_layout_index_from_channel(&s->in_ch_layout, AV_CHAN_BACK_LEFT);
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if (ch >= 0)
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s->input_levels[ch] = s->bl_in;
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ch = av_channel_layout_index_from_channel(&s->in_ch_layout, AV_CHAN_BACK_RIGHT);
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if (ch >= 0)
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s->input_levels[ch] = s->br_in;
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ch = av_channel_layout_index_from_channel(&s->in_ch_layout, AV_CHAN_BACK_CENTER);
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if (ch >= 0)
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s->input_levels[ch] = s->bc_in;
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ch = av_channel_layout_index_from_channel(&s->in_ch_layout, AV_CHAN_LOW_FREQUENCY);
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if (ch >= 0)
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s->input_levels[ch] = s->lfe_in;
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for (ch = 0; ch < s->nb_in_channels && s->level_in >= 0.f; ch++)
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s->input_levels[ch] = s->level_in;
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s->level_in = -1.f;
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}
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static void set_output_levels(AVFilterContext *ctx)
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{
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AudioSurroundContext *s = ctx->priv;
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int ch;
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ch = av_channel_layout_index_from_channel(&s->out_ch_layout, AV_CHAN_FRONT_CENTER);
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if (ch >= 0)
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s->output_levels[ch] = s->fc_out;
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ch = av_channel_layout_index_from_channel(&s->out_ch_layout, AV_CHAN_FRONT_LEFT);
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if (ch >= 0)
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s->output_levels[ch] = s->fl_out;
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ch = av_channel_layout_index_from_channel(&s->out_ch_layout, AV_CHAN_FRONT_RIGHT);
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if (ch >= 0)
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s->output_levels[ch] = s->fr_out;
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ch = av_channel_layout_index_from_channel(&s->out_ch_layout, AV_CHAN_SIDE_LEFT);
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if (ch >= 0)
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s->output_levels[ch] = s->sl_out;
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ch = av_channel_layout_index_from_channel(&s->out_ch_layout, AV_CHAN_SIDE_RIGHT);
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if (ch >= 0)
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s->output_levels[ch] = s->sr_out;
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ch = av_channel_layout_index_from_channel(&s->out_ch_layout, AV_CHAN_BACK_LEFT);
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if (ch >= 0)
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s->output_levels[ch] = s->bl_out;
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ch = av_channel_layout_index_from_channel(&s->out_ch_layout, AV_CHAN_BACK_RIGHT);
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if (ch >= 0)
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s->output_levels[ch] = s->br_out;
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ch = av_channel_layout_index_from_channel(&s->out_ch_layout, AV_CHAN_BACK_CENTER);
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if (ch >= 0)
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s->output_levels[ch] = s->bc_out;
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ch = av_channel_layout_index_from_channel(&s->out_ch_layout, AV_CHAN_LOW_FREQUENCY);
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if (ch >= 0)
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s->output_levels[ch] = s->lfe_out;
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for (ch = 0; ch < s->nb_out_channels && s->level_out >= 0.f; ch++)
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s->output_levels[ch] = s->level_out;
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s->level_out = -1.f;
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}
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static int config_input(AVFilterLink *inlink)
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{
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AVFilterContext *ctx = inlink->dst;
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@ -217,35 +293,8 @@ static int config_input(AVFilterLink *inlink)
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s->input_levels = av_malloc_array(s->nb_in_channels, sizeof(*s->input_levels));
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if (!s->input_levels)
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return AVERROR(ENOMEM);
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for (ch = 0; ch < s->nb_in_channels; ch++)
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s->input_levels[ch] = s->level_in;
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ch = av_channel_layout_index_from_channel(&inlink->ch_layout, AV_CHAN_FRONT_CENTER);
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if (ch >= 0)
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s->input_levels[ch] *= s->fc_in;
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ch = av_channel_layout_index_from_channel(&inlink->ch_layout, AV_CHAN_FRONT_LEFT);
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if (ch >= 0)
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s->input_levels[ch] *= s->fl_in;
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ch = av_channel_layout_index_from_channel(&inlink->ch_layout, AV_CHAN_FRONT_RIGHT);
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if (ch >= 0)
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s->input_levels[ch] *= s->fr_in;
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ch = av_channel_layout_index_from_channel(&inlink->ch_layout, AV_CHAN_SIDE_LEFT);
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if (ch >= 0)
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s->input_levels[ch] *= s->sl_in;
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ch = av_channel_layout_index_from_channel(&inlink->ch_layout, AV_CHAN_SIDE_RIGHT);
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if (ch >= 0)
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s->input_levels[ch] *= s->sr_in;
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ch = av_channel_layout_index_from_channel(&inlink->ch_layout, AV_CHAN_BACK_LEFT);
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if (ch >= 0)
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s->input_levels[ch] *= s->bl_in;
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ch = av_channel_layout_index_from_channel(&inlink->ch_layout, AV_CHAN_BACK_RIGHT);
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if (ch >= 0)
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s->input_levels[ch] *= s->br_in;
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ch = av_channel_layout_index_from_channel(&inlink->ch_layout, AV_CHAN_BACK_CENTER);
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if (ch >= 0)
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s->input_levels[ch] *= s->bc_in;
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ch = av_channel_layout_index_from_channel(&inlink->ch_layout, AV_CHAN_LOW_FREQUENCY);
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if (ch >= 0)
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s->input_levels[ch] *= s->lfe_in;
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set_input_levels(ctx);
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s->window = ff_get_audio_buffer(inlink, s->buf_size * 2);
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if (!s->window)
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@ -288,35 +337,8 @@ static int config_output(AVFilterLink *outlink)
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s->output_levels = av_malloc_array(s->nb_out_channels, sizeof(*s->output_levels));
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if (!s->output_levels)
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return AVERROR(ENOMEM);
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for (ch = 0; ch < s->nb_out_channels; ch++)
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s->output_levels[ch] = s->level_out;
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ch = av_channel_layout_index_from_channel(&outlink->ch_layout, AV_CHAN_FRONT_CENTER);
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if (ch >= 0)
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s->output_levels[ch] *= s->fc_out;
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ch = av_channel_layout_index_from_channel(&outlink->ch_layout, AV_CHAN_FRONT_LEFT);
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if (ch >= 0)
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s->output_levels[ch] *= s->fl_out;
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ch = av_channel_layout_index_from_channel(&outlink->ch_layout, AV_CHAN_FRONT_RIGHT);
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if (ch >= 0)
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s->output_levels[ch] *= s->fr_out;
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ch = av_channel_layout_index_from_channel(&outlink->ch_layout, AV_CHAN_SIDE_LEFT);
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if (ch >= 0)
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s->output_levels[ch] *= s->sl_out;
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ch = av_channel_layout_index_from_channel(&outlink->ch_layout, AV_CHAN_SIDE_RIGHT);
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if (ch >= 0)
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s->output_levels[ch] *= s->sr_out;
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ch = av_channel_layout_index_from_channel(&outlink->ch_layout, AV_CHAN_BACK_LEFT);
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if (ch >= 0)
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s->output_levels[ch] *= s->bl_out;
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ch = av_channel_layout_index_from_channel(&outlink->ch_layout, AV_CHAN_BACK_RIGHT);
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if (ch >= 0)
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s->output_levels[ch] *= s->br_out;
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ch = av_channel_layout_index_from_channel(&outlink->ch_layout, AV_CHAN_BACK_CENTER);
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if (ch >= 0)
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s->output_levels[ch] *= s->bc_out;
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ch = av_channel_layout_index_from_channel(&outlink->ch_layout, AV_CHAN_LOW_FREQUENCY);
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if (ch >= 0)
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s->output_levels[ch] *= s->lfe_out;
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set_output_levels(ctx);
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s->output_out = ff_get_audio_buffer(outlink, s->buf_size + 2);
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s->output = ff_get_audio_buffer(outlink, s->buf_size + 2);
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@ -1722,6 +1744,18 @@ static void filter_5_1_back(AVFilterContext *ctx)
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}
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}
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static void allchannels_spread(AVFilterContext *ctx)
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{
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AudioSurroundContext *s = ctx->priv;
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if (s->all_x >= 0.f)
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s->fc_x = s->fl_x = s->fr_x = s->bc_x = s->sl_x = s->sr_x = s->bl_x = s->br_x = s->all_x;
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s->all_x = -1.f;
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if (s->all_y >= 0.f)
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s->fc_y = s->fl_y = s->fr_y = s->bc_y = s->sl_y = s->sr_y = s->bl_y = s->br_y = s->all_y;
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s->all_y = -1.f;
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}
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static av_cold int init(AVFilterContext *ctx)
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{
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AudioSurroundContext *s = ctx->priv;
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@ -1729,13 +1763,13 @@ static av_cold int init(AVFilterContext *ctx)
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int64_t in_channel_layout, out_channel_layout;
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int i, ret;
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if ((ret = av_channel_layout_from_string(&s->out_channel_layout, s->out_channel_layout_str)) < 0) {
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if ((ret = av_channel_layout_from_string(&s->out_ch_layout, s->out_channel_layout_str)) < 0) {
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av_log(ctx, AV_LOG_ERROR, "Error parsing output channel layout '%s'.\n",
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s->out_channel_layout_str);
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return ret;
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}
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if ((ret = av_channel_layout_from_string(&s->in_channel_layout, s->in_channel_layout_str)) < 0) {
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if ((ret = av_channel_layout_from_string(&s->in_ch_layout, s->in_channel_layout_str)) < 0) {
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av_log(ctx, AV_LOG_ERROR, "Error parsing input channel layout '%s'.\n",
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s->in_channel_layout_str);
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return AVERROR(EINVAL);
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@ -1747,10 +1781,10 @@ static av_cold int init(AVFilterContext *ctx)
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return AVERROR(EINVAL);
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}
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in_channel_layout = s->in_channel_layout.order == AV_CHANNEL_ORDER_NATIVE ?
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s->in_channel_layout.u.mask : 0;
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out_channel_layout = s->out_channel_layout.order == AV_CHANNEL_ORDER_NATIVE ?
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s->out_channel_layout.u.mask : 0;
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in_channel_layout = s->in_ch_layout.order == AV_CHANNEL_ORDER_NATIVE ?
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s->in_ch_layout.u.mask : 0;
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out_channel_layout = s->out_ch_layout.order == AV_CHANNEL_ORDER_NATIVE ?
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s->out_ch_layout.u.mask : 0;
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s->have_lfe = 0;
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@ -1888,14 +1922,9 @@ fail:
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for (i = 0; i < s->buf_size; i++)
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s->window_func_lut[i] = sqrtf(s->window_func_lut[i] / s->buf_size);
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s->hop_size = s->buf_size * (1. - s->overlap);
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if (s->hop_size <= 0)
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return AVERROR(EINVAL);
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s->hop_size = FFMAX(1, s->buf_size * (1. - s->overlap));
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if (s->all_x >= 0.f)
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s->fc_x = s->fl_x = s->fr_x = s->bc_x = s->sl_x = s->sr_x = s->bl_x = s->br_x = s->all_x;
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if (s->all_y >= 0.f)
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s->fc_y = s->fl_y = s->fr_y = s->bc_y = s->sl_y = s->sr_y = s->bl_y = s->br_y = s->all_y;
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allchannels_spread(ctx);
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return 0;
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}
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@ -2065,61 +2094,81 @@ static av_cold void uninit(AVFilterContext *ctx)
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av_freep(&s->lfe_mag);
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}
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static int process_command(AVFilterContext *ctx, const char *cmd, const char *args,
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char *res, int res_len, int flags)
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{
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AudioSurroundContext *s = ctx->priv;
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int ret;
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ret = ff_filter_process_command(ctx, cmd, args, res, res_len, flags);
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if (ret < 0)
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return ret;
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s->hop_size = FFMAX(1, s->buf_size * (1. - s->overlap));
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allchannels_spread(ctx);
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set_input_levels(ctx);
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set_output_levels(ctx);
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return 0;
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}
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#define OFFSET(x) offsetof(AudioSurroundContext, x)
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#define FLAGS AV_OPT_FLAG_AUDIO_PARAM|AV_OPT_FLAG_FILTERING_PARAM
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#define TFLAGS AV_OPT_FLAG_AUDIO_PARAM|AV_OPT_FLAG_FILTERING_PARAM|AV_OPT_FLAG_RUNTIME_PARAM
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static const AVOption surround_options[] = {
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{ "chl_out", "set output channel layout", OFFSET(out_channel_layout_str), AV_OPT_TYPE_STRING, {.str="5.1"}, 0, 0, FLAGS },
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{ "chl_in", "set input channel layout", OFFSET(in_channel_layout_str), AV_OPT_TYPE_STRING, {.str="stereo"},0, 0, FLAGS },
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{ "level_in", "set input level", OFFSET(level_in), AV_OPT_TYPE_FLOAT, {.dbl=1}, 0, 10, FLAGS },
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{ "level_out", "set output level", OFFSET(level_out), AV_OPT_TYPE_FLOAT, {.dbl=1}, 0, 10, FLAGS },
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{ "lfe", "output LFE", OFFSET(output_lfe), AV_OPT_TYPE_BOOL, {.i64=1}, 0, 1, FLAGS },
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{ "level_in", "set input level", OFFSET(level_in), AV_OPT_TYPE_FLOAT, {.dbl=1}, 0, 10, TFLAGS },
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{ "level_out", "set output level", OFFSET(level_out), AV_OPT_TYPE_FLOAT, {.dbl=1}, 0, 10, TFLAGS },
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{ "lfe", "output LFE", OFFSET(output_lfe), AV_OPT_TYPE_BOOL, {.i64=1}, 0, 1, TFLAGS },
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{ "lfe_low", "LFE low cut off", OFFSET(lowcutf), AV_OPT_TYPE_INT, {.i64=128}, 0, 256, FLAGS },
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{ "lfe_high", "LFE high cut off", OFFSET(highcutf), AV_OPT_TYPE_INT, {.i64=256}, 0, 512, FLAGS },
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{ "lfe_mode", "set LFE channel mode", OFFSET(lfe_mode), AV_OPT_TYPE_INT, {.i64=0}, 0, 1, FLAGS, "lfe_mode" },
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{ "add", "just add LFE channel", 0, AV_OPT_TYPE_CONST, {.i64=0}, 0, 1, FLAGS, "lfe_mode" },
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{ "sub", "substract LFE channel with others", 0, AV_OPT_TYPE_CONST, {.i64=1}, 0, 1, FLAGS, "lfe_mode" },
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{ "angle", "set soundfield transform angle", OFFSET(angle), AV_OPT_TYPE_FLOAT, {.dbl=90}, 0, 360, FLAGS },
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{ "focus", "set soundfield transform focus", OFFSET(focus), AV_OPT_TYPE_FLOAT, {.dbl=0}, -1, 1, FLAGS },
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{ "fc_in", "set front center channel input level", OFFSET(fc_in), AV_OPT_TYPE_FLOAT, {.dbl=1}, 0, 10, FLAGS },
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{ "fc_out", "set front center channel output level", OFFSET(fc_out), AV_OPT_TYPE_FLOAT, {.dbl=1}, 0, 10, FLAGS },
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{ "fl_in", "set front left channel input level", OFFSET(fl_in), AV_OPT_TYPE_FLOAT, {.dbl=1}, 0, 10, FLAGS },
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{ "fl_out", "set front left channel output level", OFFSET(fl_out), AV_OPT_TYPE_FLOAT, {.dbl=1}, 0, 10, FLAGS },
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{ "fr_in", "set front right channel input level", OFFSET(fr_in), AV_OPT_TYPE_FLOAT, {.dbl=1}, 0, 10, FLAGS },
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{ "fr_out", "set front right channel output level", OFFSET(fr_out), AV_OPT_TYPE_FLOAT, {.dbl=1}, 0, 10, FLAGS },
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{ "sl_in", "set side left channel input level", OFFSET(sl_in), AV_OPT_TYPE_FLOAT, {.dbl=1}, 0, 10, FLAGS },
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{ "sl_out", "set side left channel output level", OFFSET(sl_out), AV_OPT_TYPE_FLOAT, {.dbl=1}, 0, 10, FLAGS },
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{ "sr_in", "set side right channel input level", OFFSET(sr_in), AV_OPT_TYPE_FLOAT, {.dbl=1}, 0, 10, FLAGS },
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{ "sr_out", "set side right channel output level", OFFSET(sr_out), AV_OPT_TYPE_FLOAT, {.dbl=1}, 0, 10, FLAGS },
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{ "bl_in", "set back left channel input level", OFFSET(bl_in), AV_OPT_TYPE_FLOAT, {.dbl=1}, 0, 10, FLAGS },
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{ "bl_out", "set back left channel output level", OFFSET(bl_out), AV_OPT_TYPE_FLOAT, {.dbl=1}, 0, 10, FLAGS },
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{ "br_in", "set back right channel input level", OFFSET(br_in), AV_OPT_TYPE_FLOAT, {.dbl=1}, 0, 10, FLAGS },
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{ "br_out", "set back right channel output level", OFFSET(br_out), AV_OPT_TYPE_FLOAT, {.dbl=1}, 0, 10, FLAGS },
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{ "bc_in", "set back center channel input level", OFFSET(bc_in), AV_OPT_TYPE_FLOAT, {.dbl=1}, 0, 10, FLAGS },
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{ "bc_out", "set back center channel output level", OFFSET(bc_out), AV_OPT_TYPE_FLOAT, {.dbl=1}, 0, 10, FLAGS },
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{ "lfe_in", "set lfe channel input level", OFFSET(lfe_in), AV_OPT_TYPE_FLOAT, {.dbl=1}, 0, 10, FLAGS },
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{ "lfe_out", "set lfe channel output level", OFFSET(lfe_out), AV_OPT_TYPE_FLOAT, {.dbl=1}, 0, 10, FLAGS },
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{ "allx", "set all channel's x spread", OFFSET(all_x), AV_OPT_TYPE_FLOAT, {.dbl=-1}, -1, 15, FLAGS },
|
||||
{ "ally", "set all channel's y spread", OFFSET(all_y), AV_OPT_TYPE_FLOAT, {.dbl=-1}, -1, 15, FLAGS },
|
||||
{ "fcx", "set front center channel x spread", OFFSET(fc_x), AV_OPT_TYPE_FLOAT, {.dbl=0.5}, .06, 15, FLAGS },
|
||||
{ "flx", "set front left channel x spread", OFFSET(fl_x), AV_OPT_TYPE_FLOAT, {.dbl=0.5}, .06, 15, FLAGS },
|
||||
{ "frx", "set front right channel x spread", OFFSET(fr_x), AV_OPT_TYPE_FLOAT, {.dbl=0.5}, .06, 15, FLAGS },
|
||||
{ "blx", "set back left channel x spread", OFFSET(bl_x), AV_OPT_TYPE_FLOAT, {.dbl=0.5}, .06, 15, FLAGS },
|
||||
{ "brx", "set back right channel x spread", OFFSET(br_x), AV_OPT_TYPE_FLOAT, {.dbl=0.5}, .06, 15, FLAGS },
|
||||
{ "slx", "set side left channel x spread", OFFSET(sl_x), AV_OPT_TYPE_FLOAT, {.dbl=0.5}, .06, 15, FLAGS },
|
||||
{ "srx", "set side right channel x spread", OFFSET(sr_x), AV_OPT_TYPE_FLOAT, {.dbl=0.5}, .06, 15, FLAGS },
|
||||
{ "bcx", "set back center channel x spread", OFFSET(bc_x), AV_OPT_TYPE_FLOAT, {.dbl=0.5}, .06, 15, FLAGS },
|
||||
{ "fcy", "set front center channel y spread", OFFSET(fc_y), AV_OPT_TYPE_FLOAT, {.dbl=0.5}, .06, 15, FLAGS },
|
||||
{ "fly", "set front left channel y spread", OFFSET(fl_y), AV_OPT_TYPE_FLOAT, {.dbl=0.5}, .06, 15, FLAGS },
|
||||
{ "fry", "set front right channel y spread", OFFSET(fr_y), AV_OPT_TYPE_FLOAT, {.dbl=0.5}, .06, 15, FLAGS },
|
||||
{ "bly", "set back left channel y spread", OFFSET(bl_y), AV_OPT_TYPE_FLOAT, {.dbl=0.5}, .06, 15, FLAGS },
|
||||
{ "bry", "set back right channel y spread", OFFSET(br_y), AV_OPT_TYPE_FLOAT, {.dbl=0.5}, .06, 15, FLAGS },
|
||||
{ "sly", "set side left channel y spread", OFFSET(sl_y), AV_OPT_TYPE_FLOAT, {.dbl=0.5}, .06, 15, FLAGS },
|
||||
{ "sry", "set side right channel y spread", OFFSET(sr_y), AV_OPT_TYPE_FLOAT, {.dbl=0.5}, .06, 15, FLAGS },
|
||||
{ "bcy", "set back center channel y spread", OFFSET(bc_y), AV_OPT_TYPE_FLOAT, {.dbl=0.5}, .06, 15, FLAGS },
|
||||
{ "lfe_mode", "set LFE channel mode", OFFSET(lfe_mode), AV_OPT_TYPE_INT, {.i64=0}, 0, 1, TFLAGS, "lfe_mode" },
|
||||
{ "add", "just add LFE channel", 0, AV_OPT_TYPE_CONST, {.i64=0}, 0, 1, TFLAGS, "lfe_mode" },
|
||||
{ "sub", "substract LFE channel with others", 0, AV_OPT_TYPE_CONST, {.i64=1}, 0, 1, TFLAGS, "lfe_mode" },
|
||||
{ "angle", "set soundfield transform angle", OFFSET(angle), AV_OPT_TYPE_FLOAT, {.dbl=90}, 0, 360, TFLAGS },
|
||||
{ "focus", "set soundfield transform focus", OFFSET(focus), AV_OPT_TYPE_FLOAT, {.dbl=0}, -1, 1, TFLAGS },
|
||||
{ "fc_in", "set front center channel input level", OFFSET(fc_in), AV_OPT_TYPE_FLOAT, {.dbl=1}, 0, 10, TFLAGS },
|
||||
{ "fc_out", "set front center channel output level", OFFSET(fc_out), AV_OPT_TYPE_FLOAT, {.dbl=1}, 0, 10, TFLAGS },
|
||||
{ "fl_in", "set front left channel input level", OFFSET(fl_in), AV_OPT_TYPE_FLOAT, {.dbl=1}, 0, 10, TFLAGS },
|
||||
{ "fl_out", "set front left channel output level", OFFSET(fl_out), AV_OPT_TYPE_FLOAT, {.dbl=1}, 0, 10, TFLAGS },
|
||||
{ "fr_in", "set front right channel input level", OFFSET(fr_in), AV_OPT_TYPE_FLOAT, {.dbl=1}, 0, 10, TFLAGS },
|
||||
{ "fr_out", "set front right channel output level", OFFSET(fr_out), AV_OPT_TYPE_FLOAT, {.dbl=1}, 0, 10, TFLAGS },
|
||||
{ "sl_in", "set side left channel input level", OFFSET(sl_in), AV_OPT_TYPE_FLOAT, {.dbl=1}, 0, 10, TFLAGS },
|
||||
{ "sl_out", "set side left channel output level", OFFSET(sl_out), AV_OPT_TYPE_FLOAT, {.dbl=1}, 0, 10, TFLAGS },
|
||||
{ "sr_in", "set side right channel input level", OFFSET(sr_in), AV_OPT_TYPE_FLOAT, {.dbl=1}, 0, 10, TFLAGS },
|
||||
{ "sr_out", "set side right channel output level", OFFSET(sr_out), AV_OPT_TYPE_FLOAT, {.dbl=1}, 0, 10, TFLAGS },
|
||||
{ "bl_in", "set back left channel input level", OFFSET(bl_in), AV_OPT_TYPE_FLOAT, {.dbl=1}, 0, 10, TFLAGS },
|
||||
{ "bl_out", "set back left channel output level", OFFSET(bl_out), AV_OPT_TYPE_FLOAT, {.dbl=1}, 0, 10, TFLAGS },
|
||||
{ "br_in", "set back right channel input level", OFFSET(br_in), AV_OPT_TYPE_FLOAT, {.dbl=1}, 0, 10, TFLAGS },
|
||||
{ "br_out", "set back right channel output level", OFFSET(br_out), AV_OPT_TYPE_FLOAT, {.dbl=1}, 0, 10, TFLAGS },
|
||||
{ "bc_in", "set back center channel input level", OFFSET(bc_in), AV_OPT_TYPE_FLOAT, {.dbl=1}, 0, 10, TFLAGS },
|
||||
{ "bc_out", "set back center channel output level", OFFSET(bc_out), AV_OPT_TYPE_FLOAT, {.dbl=1}, 0, 10, TFLAGS },
|
||||
{ "lfe_in", "set lfe channel input level", OFFSET(lfe_in), AV_OPT_TYPE_FLOAT, {.dbl=1}, 0, 10, TFLAGS },
|
||||
{ "lfe_out", "set lfe channel output level", OFFSET(lfe_out), AV_OPT_TYPE_FLOAT, {.dbl=1}, 0, 10, TFLAGS },
|
||||
{ "allx", "set all channel's x spread", OFFSET(all_x), AV_OPT_TYPE_FLOAT, {.dbl=-1}, -1, 15, TFLAGS },
|
||||
{ "ally", "set all channel's y spread", OFFSET(all_y), AV_OPT_TYPE_FLOAT, {.dbl=-1}, -1, 15, TFLAGS },
|
||||
{ "fcx", "set front center channel x spread", OFFSET(fc_x), AV_OPT_TYPE_FLOAT, {.dbl=0.5}, .06, 15, TFLAGS },
|
||||
{ "flx", "set front left channel x spread", OFFSET(fl_x), AV_OPT_TYPE_FLOAT, {.dbl=0.5}, .06, 15, TFLAGS },
|
||||
{ "frx", "set front right channel x spread", OFFSET(fr_x), AV_OPT_TYPE_FLOAT, {.dbl=0.5}, .06, 15, TFLAGS },
|
||||
{ "blx", "set back left channel x spread", OFFSET(bl_x), AV_OPT_TYPE_FLOAT, {.dbl=0.5}, .06, 15, TFLAGS },
|
||||
{ "brx", "set back right channel x spread", OFFSET(br_x), AV_OPT_TYPE_FLOAT, {.dbl=0.5}, .06, 15, TFLAGS },
|
||||
{ "slx", "set side left channel x spread", OFFSET(sl_x), AV_OPT_TYPE_FLOAT, {.dbl=0.5}, .06, 15, TFLAGS },
|
||||
{ "srx", "set side right channel x spread", OFFSET(sr_x), AV_OPT_TYPE_FLOAT, {.dbl=0.5}, .06, 15, TFLAGS },
|
||||
{ "bcx", "set back center channel x spread", OFFSET(bc_x), AV_OPT_TYPE_FLOAT, {.dbl=0.5}, .06, 15, TFLAGS },
|
||||
{ "fcy", "set front center channel y spread", OFFSET(fc_y), AV_OPT_TYPE_FLOAT, {.dbl=0.5}, .06, 15, TFLAGS },
|
||||
{ "fly", "set front left channel y spread", OFFSET(fl_y), AV_OPT_TYPE_FLOAT, {.dbl=0.5}, .06, 15, TFLAGS },
|
||||
{ "fry", "set front right channel y spread", OFFSET(fr_y), AV_OPT_TYPE_FLOAT, {.dbl=0.5}, .06, 15, TFLAGS },
|
||||
{ "bly", "set back left channel y spread", OFFSET(bl_y), AV_OPT_TYPE_FLOAT, {.dbl=0.5}, .06, 15, TFLAGS },
|
||||
{ "bry", "set back right channel y spread", OFFSET(br_y), AV_OPT_TYPE_FLOAT, {.dbl=0.5}, .06, 15, TFLAGS },
|
||||
{ "sly", "set side left channel y spread", OFFSET(sl_y), AV_OPT_TYPE_FLOAT, {.dbl=0.5}, .06, 15, TFLAGS },
|
||||
{ "sry", "set side right channel y spread", OFFSET(sr_y), AV_OPT_TYPE_FLOAT, {.dbl=0.5}, .06, 15, TFLAGS },
|
||||
{ "bcy", "set back center channel y spread", OFFSET(bc_y), AV_OPT_TYPE_FLOAT, {.dbl=0.5}, .06, 15, TFLAGS },
|
||||
{ "win_size", "set window size", OFFSET(win_size), AV_OPT_TYPE_INT, {.i64 = 4096}, 1024, 65536, FLAGS },
|
||||
WIN_FUNC_OPTION("win_func", OFFSET(win_func), FLAGS, WFUNC_HANNING),
|
||||
{ "overlap", "set window overlap", OFFSET(overlap), AV_OPT_TYPE_FLOAT, {.dbl=0.5}, 0, 1, FLAGS },
|
||||
{ "overlap", "set window overlap", OFFSET(overlap), AV_OPT_TYPE_FLOAT, {.dbl=0.5}, 0, 1, TFLAGS },
|
||||
{ NULL }
|
||||
};
|
||||
|
||||
@ -2153,4 +2202,5 @@ const AVFilter ff_af_surround = {
|
||||
FILTER_OUTPUTS(outputs),
|
||||
FILTER_QUERY_FUNC(query_formats),
|
||||
.flags = AVFILTER_FLAG_SLICE_THREADS,
|
||||
.process_command = process_command,
|
||||
};
|
||||
|
Loading…
Reference in New Issue
Block a user