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https://github.com/FFmpeg/FFmpeg.git
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vmdaudio: move all silence chunk handling to vmdaudio_loadsound().
Signed-off-by: Ronald S. Bultje <rsbultje@gmail.com>
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@ -477,13 +477,15 @@ static void vmdaudio_decode_audio(VmdAudioContext *s, unsigned char *data,
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}
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static int vmdaudio_loadsound(VmdAudioContext *s, unsigned char *data,
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const uint8_t *buf, int silence, int data_size)
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const uint8_t *buf, int silent_chunks, int data_size)
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{
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int i;
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int silent_size = s->block_align * silent_chunks * 2;
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if (silence) {
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memset(data, 0, data_size * 2);
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} else {
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if (silent_chunks) {
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memset(data, 0, silent_size);
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data += silent_size;
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}
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if (s->bits == 16)
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vmdaudio_decode_audio(s, data, buf, data_size, s->channels == 2);
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else {
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@ -493,9 +495,8 @@ static int vmdaudio_loadsound(VmdAudioContext *s, unsigned char *data,
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*data++ = buf[i] + 0x80;
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}
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}
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}
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return data_size * 2;
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return silent_size + data_size * 2;
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}
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static int vmdaudio_decode_frame(AVCodecContext *avctx,
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@ -528,21 +529,15 @@ static int vmdaudio_decode_frame(AVCodecContext *avctx,
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} else if (block_type == BLOCK_TYPE_INITIAL) {
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/* initial chunk, may contain audio and silence */
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uint32_t flags = AV_RB32(buf);
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int raw_block_size = s->block_align *
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(av_get_bits_per_sample_fmt(avctx->sample_fmt) / 8);
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int silent_chunks = av_popcount(flags);
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buf += 4;
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buf_size -= 4;
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if(*data_size < (s->block_align*silent_chunks + buf_size) * 2)
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return -1;
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*data_size = 0;
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memset(output_samples, 0, raw_block_size * silent_chunks);
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output_samples += raw_block_size * silent_chunks;
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*data_size = raw_block_size * silent_chunks;
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*data_size += vmdaudio_loadsound(s, output_samples, buf, 0, buf_size);
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*data_size = vmdaudio_loadsound(s, output_samples, buf, silent_chunks, buf_size);
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} else if (block_type == BLOCK_TYPE_SILENCE) {
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/* silent chunk */
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*data_size = vmdaudio_loadsound(s, output_samples, buf, 1, s->block_align);
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*data_size = vmdaudio_loadsound(s, output_samples, buf, 1, 0);
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}
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return avpkt->size;
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