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textureencdsp: cosmetics: Use normal static const for tables
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@ -32,13 +32,13 @@
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#include "texturedsp.h"
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const static uint8_t expand5[32] = {
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static const uint8_t expand5[32] = {
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0, 8, 16, 24, 33, 41, 49, 57, 66, 74, 82, 90,
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99, 107, 115, 123, 132, 140, 148, 156, 165, 173, 181, 189,
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198, 206, 214, 222, 231, 239, 247, 255,
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};
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const static uint8_t expand6[64] = {
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static const uint8_t expand6[64] = {
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0, 4, 8, 12, 16, 20, 24, 28, 32, 36, 40, 44,
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48, 52, 56, 60, 65, 69, 73, 77, 81, 85, 89, 93,
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97, 101, 105, 109, 113, 117, 121, 125, 130, 134, 138, 142,
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@ -47,7 +47,7 @@ const static uint8_t expand6[64] = {
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243, 247, 251, 255,
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};
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const static uint8_t match5[256][2] = {
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static const uint8_t match5[256][2] = {
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{ 0, 0 }, { 0, 0 }, { 0, 1 }, { 0, 1 }, { 1, 0 }, { 1, 0 },
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{ 1, 0 }, { 1, 1 }, { 1, 1 }, { 2, 0 }, { 2, 0 }, { 0, 4 },
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{ 2, 1 }, { 2, 1 }, { 2, 1 }, { 3, 0 }, { 3, 0 }, { 3, 0 },
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@ -93,7 +93,7 @@ const static uint8_t match5[256][2] = {
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{ 31, 30 }, { 31, 30 }, { 31, 31 }, { 31, 31 },
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};
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const static uint8_t match6[256][2] = {
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static const uint8_t match6[256][2] = {
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{ 0, 0 }, { 0, 1 }, { 1, 0 }, { 1, 0 }, { 1, 1 }, { 2, 0 },
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{ 2, 1 }, { 3, 0 }, { 3, 0 }, { 3, 1 }, { 4, 0 }, { 4, 0 },
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{ 4, 1 }, { 5, 0 }, { 5, 1 }, { 6, 0 }, { 6, 0 }, { 6, 1 },
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