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(e)ac3dec: set AV_FRAME_DATA_MATRIXENCODING side data.
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@ -1296,6 +1296,7 @@ static int ac3_decode_frame(AVCodecContext * avctx, void *data,
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int blk, ch, err, ret;
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const uint8_t *channel_map;
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const float *output[AC3_MAX_CHANNELS];
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enum AVMatrixEncoding matrix_encoding;
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/* copy input buffer to decoder context to avoid reading past the end
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of the buffer, which can be caused by a damaged input stream. */
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@ -1437,6 +1438,35 @@ static int ac3_decode_frame(AVCodecContext * avctx, void *data,
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for (ch = 0; ch < s->out_channels; ch++)
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memcpy(s->output[ch], output[ch], sizeof(**output) * AC3_BLOCK_SIZE);
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/*
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* AVMatrixEncoding
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*
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* Check whether the input layout is compatible, and make sure we're not
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* downmixing (else the matrix encoding is no longer applicable).
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*/
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matrix_encoding = AV_MATRIX_ENCODING_NONE;
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if (s->channel_mode == AC3_CHMODE_STEREO &&
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s->channel_mode == (s->output_mode & ~AC3_OUTPUT_LFEON)) {
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if (s->dolby_surround_mode == AC3_DSURMOD_ON)
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matrix_encoding = AV_MATRIX_ENCODING_DOLBY;
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else if (s->dolby_headphone_mode == AC3_DHEADPHONMOD_ON)
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matrix_encoding = AV_MATRIX_ENCODING_DOLBYHEADPHONE;
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} else if (s->channel_mode >= AC3_CHMODE_2F2R &&
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s->channel_mode == (s->output_mode & ~AC3_OUTPUT_LFEON)) {
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switch (s->dolby_surround_ex_mode) {
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case AC3_DSUREXMOD_ON: // EX or PLIIx
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matrix_encoding = AV_MATRIX_ENCODING_DOLBYEX;
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break;
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case AC3_DSUREXMOD_PLIIZ:
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matrix_encoding = AV_MATRIX_ENCODING_DPLIIZ;
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break;
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default: // not indicated or off
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break;
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}
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}
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if ((ret = ff_side_data_update_matrix_encoding(frame, matrix_encoding)) < 0)
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return ret;
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*got_frame_ptr = 1;
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return FFMIN(buf_size, s->frame_size);
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