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Bicubic interpolation requires two additional pixels for block
Originally committed as revision 5937 to svn://svn.ffmpeg.org/ffmpeg/trunk
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@ -923,8 +923,8 @@ static void vc1_mc_4mv_luma(VC1Context *v, int n)
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srcY += src_y * s->linesize + src_x;
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if(v->rangeredfrm || (v->mv_mode == MV_PMODE_INTENSITY_COMP)
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|| (unsigned)(src_x - s->mspel) > s->h_edge_pos - (mx&3) - 8 - s->mspel
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|| (unsigned)(src_y - s->mspel) > s->v_edge_pos - (my&3) - 8 - s->mspel){
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|| (unsigned)(src_x - s->mspel) > s->h_edge_pos - (mx&3) - 8 - s->mspel*2
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|| (unsigned)(src_y - s->mspel) > s->v_edge_pos - (my&3) - 8 - s->mspel*2){
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srcY -= s->mspel * (1 + s->linesize);
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ff_emulated_edge_mc(s->edge_emu_buffer, srcY, s->linesize, 9+s->mspel*2, 9+s->mspel*2,
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src_x - s->mspel, src_y - s->mspel, s->h_edge_pos, s->v_edge_pos);
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