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ffplay: reallocate SDL overlays for OSX when changing full screen
Fixes missing blue channel when switching from/to fullscren on OSX and libsdl 1.2.14. Fixes issue 548. Thanks for Jean First for the original patch and for testing. Signed-off-by: Marton Balint <cus@passwd.hu>
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parent
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commit
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10
ffplay.c
10
ffplay.c
@ -102,6 +102,7 @@ typedef struct VideoPicture {
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SDL_Overlay *bmp;
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int width, height; /* source height & width */
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int allocated;
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int reallocate;
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enum PixelFormat pix_fmt;
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#if CONFIG_AVFILTER
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@ -1338,7 +1339,7 @@ static int queue_picture(VideoState *is, AVFrame *src_frame, double pts1, int64_
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vp->duration = frame_delay;
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/* alloc or resize hardware picture buffer */
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if (!vp->bmp ||
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if (!vp->bmp || vp->reallocate ||
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#if CONFIG_AVFILTER
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vp->width != is->out_video_filter->inputs[0]->w ||
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vp->height != is->out_video_filter->inputs[0]->h) {
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@ -1349,6 +1350,7 @@ static int queue_picture(VideoState *is, AVFrame *src_frame, double pts1, int64_
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SDL_Event event;
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vp->allocated = 0;
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vp->reallocate = 0;
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/* the allocation must be done in the main thread to avoid
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locking problems */
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@ -2703,6 +2705,12 @@ static void stream_cycle_channel(VideoState *is, int codec_type)
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static void toggle_full_screen(VideoState *is)
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{
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is_full_screen = !is_full_screen;
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#if defined(__APPLE__) && SDL_VERSION_ATLEAST(1, 2, 14)
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/* OSX needs to reallocate the SDL overlays */
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for (int i = 0; i < VIDEO_PICTURE_QUEUE_SIZE; i++) {
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is->pictq[i].reallocate = 1;
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}
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#endif
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video_open(is);
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}
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