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avcodec/pafvideo: Only clear frame when it was written to
This avoids unneeded operations and makes the code faster. Fixes: Timeout Fixes: 15724/clusterfuzz-testcase-minimized-ffmpeg_AV_CODEC_ID_PAF_VIDEO_fuzzer-5750842205929472 (12sec -> 9sec) Fixes: 17625/clusterfuzz-testcase-minimized-ffmpeg_AV_CODEC_ID_PAF_VIDEO_fuzzer-5640515311108096 (16sec -> 4sec) Found-by: continuous fuzzing process https://github.com/google/oss-fuzz/tree/master/projects/ffmpeg Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
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@ -55,6 +55,7 @@ typedef struct PAFVideoDecContext {
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int current_frame;
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uint8_t *frame[4];
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int dirty[4];
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int frame_size;
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int video_size;
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@ -187,6 +188,7 @@ static int decode_0(PAFVideoDecContext *c, uint8_t *pkt, uint8_t code)
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j = bytestream2_get_le16(&c->gb) + offset;
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if (bytestream2_get_bytes_left(&c->gb) < (j - offset) * 16)
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return AVERROR_INVALIDDATA;
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c->dirty[page] = 1;
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do {
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offset++;
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if (dst + 3 * c->width + 4 > dend)
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@ -329,9 +331,13 @@ static int paf_video_decode(AVCodecContext *avctx, void *data,
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c->pic->palette_has_changed = 1;
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}
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c->dirty[c->current_frame] = 1;
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if (code & 0x20)
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for (i = 0; i < 4; i++)
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memset(c->frame[i], 0, c->frame_size);
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for (i = 0; i < 4; i++) {
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if (c->dirty[i])
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memset(c->frame[i], 0, c->frame_size);
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c->dirty[i] = 0;
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}
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switch (code & 0x0F) {
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case 0:
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