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x86: dsputil: cosmetics: Group ff_{avg|put}_pixels16_mmxext() declarations
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@ -68,14 +68,6 @@ void ff_avg_pixels16_l2_mmxext(uint8_t *dst, uint8_t *src1, uint8_t *src2,
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int dstStride, int src1Stride, int h);
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void ff_put_no_rnd_pixels16_l2_mmxext(uint8_t *dst, uint8_t *src1, uint8_t *src2,
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int dstStride, int src1Stride, int h);
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static void ff_put_pixels16_mmxext(uint8_t *block, const uint8_t *pixels,
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ptrdiff_t line_size, int h)
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{
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ff_put_pixels8_mmxext(block, pixels, line_size, h);
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ff_put_pixels8_mmxext(block + 8, pixels + 8, line_size, h);
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}
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void ff_put_mpeg4_qpel16_h_lowpass_mmxext(uint8_t *dst, uint8_t *src,
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int dstStride, int srcStride, int h);
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void ff_avg_mpeg4_qpel16_h_lowpass_mmxext(uint8_t *dst, uint8_t *src,
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@ -126,26 +118,6 @@ void ff_put_no_rnd_mpeg4_qpel8_v_lowpass_mmxext(uint8_t *dst, uint8_t *src,
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#undef PAVGB
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#undef OP_AVG
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#endif /* HAVE_INLINE_ASM */
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#if HAVE_YASM
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/***********************************/
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/* MMXEXT specific */
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//FIXME the following could be optimized too ...
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static void ff_avg_pixels16_mmxext(uint8_t *block, const uint8_t *pixels,
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int line_size, int h)
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{
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ff_avg_pixels8_mmxext(block, pixels, line_size, h);
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ff_avg_pixels8_mmxext(block + 8, pixels + 8, line_size, h);
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}
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#endif /* HAVE_YASM */
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#if HAVE_INLINE_ASM
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/***********************************/
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/* standard MMX */
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@ -567,6 +539,20 @@ static void draw_edges_mmx(uint8_t *buf, int wrap, int width, int height,
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#if HAVE_YASM
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static void ff_avg_pixels16_mmxext(uint8_t *block, const uint8_t *pixels,
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int line_size, int h)
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{
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ff_avg_pixels8_mmxext(block, pixels, line_size, h);
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ff_avg_pixels8_mmxext(block + 8, pixels + 8, line_size, h);
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}
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static void ff_put_pixels16_mmxext(uint8_t *block, const uint8_t *pixels,
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ptrdiff_t line_size, int h)
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{
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ff_put_pixels8_mmxext(block, pixels, line_size, h);
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ff_put_pixels8_mmxext(block + 8, pixels + 8, line_size, h);
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}
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#define QPEL_OP(OPNAME, ROUNDER, RND, MMX) \
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static void OPNAME ## qpel8_mc00_ ## MMX (uint8_t *dst, uint8_t *src, \
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ptrdiff_t stride) \
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