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vulkan: take refs of frames using the regular buffer ref path
This simplifies the code, reduces allocations, and critically, does not store references of frames, along with references to hw_frames_ctx. The issue was that storing refs to frames while transferring stored refs to hw_frames_ctx of frames, and so created a circular dependency, which caused the Vulkan device to never be terminated. This only stores what it strictly needs as a dependency, and enables the frames context to be freed, even while doing asynchronous transfers.
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@ -538,8 +538,6 @@ void ff_vk_exec_discard_deps(FFVulkanContext *s, FFVkExecContext *e)
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e->frame_locked[j] = 0;
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}
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e->frame_update[j] = 0;
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if (f->buf[0])
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av_frame_free(&e->frame_deps[j]);
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}
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e->nb_frame_deps = 0;
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@ -700,6 +698,7 @@ int ff_vk_exec_add_dep_frame(FFVulkanContext *s, FFVkExecContext *e, AVFrame *f,
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uint8_t *frame_locked;
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uint8_t *frame_update;
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AVFrame **frame_deps;
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AVBufferRef **buf_deps;
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VkImageLayout *layout_dst;
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uint32_t *queue_family_dst;
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VkAccessFlagBits *access_dst;
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@ -722,12 +721,21 @@ int ff_vk_exec_add_dep_frame(FFVulkanContext *s, FFVkExecContext *e, AVFrame *f,
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ARR_REALLOC(e, frame_update, &e->frame_update_alloc_size, e->nb_frame_deps);
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ARR_REALLOC(e, frame_deps, &e->frame_deps_alloc_size, e->nb_frame_deps);
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e->frame_deps[e->nb_frame_deps] = f->buf[0] ? av_frame_clone(f) : f;
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if (!e->frame_deps[e->nb_frame_deps]) {
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ff_vk_exec_discard_deps(s, e);
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return AVERROR(ENOMEM);
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/* prepare_frame in hwcontext_vulkan.c uses the regular frame management
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* code but has no frame yet, and it doesn't need to actually store a ref
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* to the frame. */
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if (f->buf[0]) {
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ARR_REALLOC(e, buf_deps, &e->buf_deps_alloc_size, e->nb_buf_deps);
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e->buf_deps[e->nb_buf_deps] = av_buffer_ref(f->buf[0]);
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if (!e->buf_deps[e->nb_buf_deps]) {
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ff_vk_exec_discard_deps(s, e);
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return AVERROR(ENOMEM);
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}
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e->nb_buf_deps++;
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}
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e->frame_deps[e->nb_frame_deps] = f;
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vkfc->lock_frame(hwfc, vkf);
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e->frame_locked[e->nb_frame_deps] = 1;
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e->frame_update[e->nb_frame_deps] = 0;
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